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Painting Texture Replacer
Replace vanilla Painting scrap textures with your own PNG files. Add any number of painting*.png images and a random one is selected for each Painting.
By BigBenny
| Last updated | a day ago |
| Total downloads | 23 |
| Total rating | 1 |
| Categories | Mods BepInEx Client-side Cosmetics Asset Replacements |
| Dependency string | BigBenny-Painting_Texture_Replacer-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Painting Texture Replacer
Painting Texture Replacer lets you replace the images on the existing vanilla Painting scrap with your own PNG files.
The Painting itself remains completely vanilla. This mod does not add new scrap and does not change spawn chances, scrap value, physics, model, scan node, or any other gameplay behavior.
Adding your own paintings
Place your PNG files in the same plugin folder as PaintingReplacer.dll.
Every filename must:
- Start with
painting - End with
.png
Examples of valid filenames:
painting.png
painting1.png
painting2.png
painting_family_photo.png
painting-anything.png
You can add as many painting PNG files as you want. The mod scans the folder when it loads and randomly selects one of the available images for each Painting scrap.
Files that do not start with painting are ignored.
Recommended image resolutions
Use a 3:4 aspect ratio for the best result.
- 243 × 324 — Native resolution, sufficient but with little margin
- 486 × 648 — Good
- 729 × 972 — Very good
- 972 × 1296 — My recommendation
Images with a different aspect ratio are scaled to fit the vanilla Painting canvas and may appear stretched.
Installation
- Install BepInEx 5 for Lethal Company.
- Extract this package into your Lethal Company folder, or install it through a compatible mod manager.
- Keep
PaintingReplacer.dlland allpainting*.pngfiles together in the same BepInEx plugin folder.
Example:
BepInEx/plugins/PaintingTextureReplacer/
├── PaintingReplacer.dll
├── painting1.png
├── painting2.png
└── painting3.png
Notes
- Only the visual texture of the vanilla Painting scrap is changed.
- No LethalLib dependency is required.
- Texture selection is visual and local; no networking data is synchronized.