Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
GRAVESHIFT
Scary, stupid, and profitable. 190 mods: horror AI, a working casino, 300+ emotes, cosmetics and cursed TV.
CHANGELOG
Changelog
1.0.2
Fixes a black screen when entering a game. This affected Windows and Linux alike.
- Removed
MirageandMirageCore.MirageCorehard-declaresBobbie-NAudio, and NAudio stalls while Mirage sets up voice capture during player spawn. The local player object never finishes spawning, soSoundManager.Updatebails every frame on a nulllocalPlayerController: black screen, ambience still playing, no mouse capture. Dependency resolution is transitive, so NAudio could not be excluded while Mirage stayed — removing the pair is the only way to keep it out of a Thunderstore install. Dropping it also removesOpusDotNet,ConcentusandLethalSettings. - Restored the five
sliceoftoastplayer models removed in 1.0.1. They were cut on a wrong diagnosis and were never the cause: Sonic, Shadow, Tails, Meta Knight and Marx are back. - Mask fixes (
MaskFixes,MaskedInvisFix) are unaffected and remain.
1.0.1
Fixes a black screen on entering a game.
- Removed five player models that throw
NullReferenceExceptioninPlugin.Awake()on v81:sliceoftoast-Sonic_Playermodel,Shadow_Playermodel,Tails_Playermodel,Metaknight_PlayerandMarx_Player. Model replacement runs as the player spawns, so a half-initialised body replacement orphaned the first-person camera — the game kept running and playing audio behind a black screen with no mouse capture. - Eggman and Gerald Robotnik are unaffected and stay in; they are different authors.
- Ships a small
BepInEx.cfgthat dropsInfofrom the console and disk log sinks. Lethal Company logs every frame in places, and forwarding all of it through a Proton console is slow enough to hurt on its own.
1.0.0
Initial release. Built and verified against Lethal Company v81 (build 22825947).
- 215 packages: 184 hand-picked, 31 resolved as dependencies.
- Every pinned version checked against the live Thunderstore index and confirmed downloadable.
- Dropped
TooManyCosmetics(dragged in ~25 unmaintained 2023-24 packages). - Zero deprecated packages. Dropped
BetterEmotes,angry_british_bugandLets_Go_Gambling, which between them were the only reasonRuntime_Netcode_Patcher,LCSoundTooland Clementinise'sCustomSoundswere in the tree. Replaced the casino joke withLCasinoRIFTandDouble Down in Lethal Casino, both built on the maintainedloaforcsSoundAPI. - Dropped
GamblersFallacy(pins a casino build four major versions old). Casino_v81_Patchincluded — the casino does not work on v81 without it.- 16 config overrides shipped, every key extracted from mod IL and validated before packaging.
BetterStaminaadded and pre-configured for infinite sprint.BidenSodaadded. Enemies can hear it, which is left on deliberately.- 32 full-3D player models added (Patrick, Muscle Man, Peter Griffin, Shrek, Sonic, Mario and friends). 103 MB total.
- Removed
LCasinoRIFT— it was a music-only pack whose sound replacer overwrote the casino's own jukebox tracks (Jukebox:AudioContainer:Song1-10), which is exactly the clash it caused. - Removed
GamblingMachineAtTheCompanyForkV2— a second, separate gambling machine that competed with the real casino. Gambling now lives in one place. - Two original content mods shipped alongside:
GraveshiftBroadcasting,GraveshiftPosters.