BigFleetFanclub-GRAVESHIFT icon

GRAVESHIFT

Scary, stupid, and profitable. 190 mods: horror AI, a working casino, 300+ emotes, cosmetics and cursed TV.

CHANGELOG

Changelog

1.0.2

Fixes a black screen when entering a game. This affected Windows and Linux alike.

  • Removed Mirage and MirageCore. MirageCore hard-declares Bobbie-NAudio, and NAudio stalls while Mirage sets up voice capture during player spawn. The local player object never finishes spawning, so SoundManager.Update bails every frame on a null localPlayerController: black screen, ambience still playing, no mouse capture. Dependency resolution is transitive, so NAudio could not be excluded while Mirage stayed — removing the pair is the only way to keep it out of a Thunderstore install. Dropping it also removes OpusDotNet, Concentus and LethalSettings.
  • Restored the five sliceoftoast player models removed in 1.0.1. They were cut on a wrong diagnosis and were never the cause: Sonic, Shadow, Tails, Meta Knight and Marx are back.
  • Mask fixes (MaskFixes, MaskedInvisFix) are unaffected and remain.

1.0.1

Fixes a black screen on entering a game.

  • Removed five player models that throw NullReferenceException in Plugin.Awake() on v81: sliceoftoast-Sonic_Playermodel, Shadow_Playermodel, Tails_Playermodel, Metaknight_Player and Marx_Player. Model replacement runs as the player spawns, so a half-initialised body replacement orphaned the first-person camera — the game kept running and playing audio behind a black screen with no mouse capture.
  • Eggman and Gerald Robotnik are unaffected and stay in; they are different authors.
  • Ships a small BepInEx.cfg that drops Info from the console and disk log sinks. Lethal Company logs every frame in places, and forwarding all of it through a Proton console is slow enough to hurt on its own.

1.0.0

Initial release. Built and verified against Lethal Company v81 (build 22825947).

  • 215 packages: 184 hand-picked, 31 resolved as dependencies.
  • Every pinned version checked against the live Thunderstore index and confirmed downloadable.
  • Dropped TooManyCosmetics (dragged in ~25 unmaintained 2023-24 packages).
  • Zero deprecated packages. Dropped BetterEmotes, angry_british_bug and Lets_Go_Gambling, which between them were the only reason Runtime_Netcode_Patcher, LCSoundTool and Clementinise's CustomSounds were in the tree. Replaced the casino joke with LCasinoRIFT and Double Down in Lethal Casino, both built on the maintained loaforcsSoundAPI.
  • Dropped GamblersFallacy (pins a casino build four major versions old).
  • Casino_v81_Patch included — the casino does not work on v81 without it.
  • 16 config overrides shipped, every key extracted from mod IL and validated before packaging.
  • BetterStamina added and pre-configured for infinite sprint.
  • BidenSoda added. Enemies can hear it, which is left on deliberately.
  • 32 full-3D player models added (Patrick, Muscle Man, Peter Griffin, Shrek, Sonic, Mario and friends). 103 MB total.
  • Removed LCasinoRIFT — it was a music-only pack whose sound replacer overwrote the casino's own jukebox tracks (Jukebox:AudioContainer:Song1-10), which is exactly the clash it caused.
  • Removed GamblingMachineAtTheCompanyForkV2 — a second, separate gambling machine that competed with the real casino. Gambling now lives in one place.
  • Two original content mods shipped alongside: GraveshiftBroadcasting, GraveshiftPosters.