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EntryPointEscapeMusic
Plays music used in Entry Point when the early ship leave alert appears
By Bobm
| Last updated | 2 years ago |
| Total downloads | 282 |
| Total rating | 0 |
| Categories | Audio Client-side |
| Dependency string | Bobm-EntryPointEscapeMusic-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100BGN-PizzaTowerEscapeMusic
Plays music from Pizza Tower when the early ship leave alert appears
Preferred version: 2.3.0README
Entry Point Escape Music
Plays music used in funny boblos game named Entry Point when the early ship leave alert appears. The tracks that plays can depend on your location and the current weather. The volume of the music also reacts to your current location and gets quieter if you're crouching.
Track Conditions
These are the default conditions and their default music, you can also click the names so you can check the tracks and know what you will listen to:
- Eclipsed while Inside the Facility: Black Dusk Loud (Full Force - Lemoncake)
- Eclipsed: Black Dusk Loud Alternate (Victory is Ours - Lemoncake)
- Stormy while Inside the Facility: The SCRS Loud (Hijacked - The Punisher)
- Stormy: The Scientist Loud (Riding High - Endgame)
- Flooded while Inside the Facility: The Lakehouse Alternate Loud (Fight or Flight - Inside Tracks)
- Flooded: The Lakehouse Loud (Complete The Mission - Kaptain)
- Inside the Facility: The Deposit Alternate Loud (Terminal Velocity - Lemoncake)
- Outside the Facility: The Deposit Loud (High Velocity - Juice Music)
- Apparatus Taken: The Killhouse Nightmare (No More Time - Sonoton Music)
Credits
All the scripting in this mod was taken from PizzaTowerEscapeMusic by BGN, all I did was change some values and the music.
All the music used in here belongs to their respective producers (because despite the game using them, they don't actually belong to the game itself; just to clarify).
What's next?
Honestly, I just made this mod for the funnies, as I just felt like some of the music in there would fit in here, but who knows? maybe I'll end up adding more music variations, more conditions, some goofy sounds when dying or just leave it like this, whatever is the case, I'll just try to fix anything in case something doesn't work properly for now.