Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
LCVR Fixes
Fixes and extras for LCVR 1.5.0: mod objects and text that only showed in one eye, multiplayer VR bugs, smoother remote hands, a wrist inventory, and Valve Index finger tracking.
By Boneman
CHANGELOG
Changelog
2.0.1
- Other players now always see your VR hands and fingers. LCVR could miss you when you joined a lobby that was already running, and then nobody saw your hands for the rest of the session. Others only need LCVR for this fix.
- Render eyes separately stays off (instead of showing only the left eye) if the patcher is missing.
2.0.0
- First Thunderstore release, combining three earlier mods into one: LCVRFixes (multiplayer fixes, wrist inventory, smooth remote hands), VRShaderFix (VR-safe shaders) and IndexFingerTracking (Valve Index finger tracking).
- Settings are copied from the old mods on first run.
- Render eyes separately (on by default) now works in both eyes: OpenXR is set up with one image per eye before VR starts. Mod objects that floated or showed in one eye (cords, Maxwell, cosmetics, interiors) render correctly without per-item fixes.