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LCVR Fixes

Fixes and extras for LCVR 1.5.0: mod objects and text that only showed in one eye, multiplayer VR bugs, smoother remote hands, a wrist inventory, and Valve Index finger tracking.

By Boneman

CHANGELOG

Changelog

2.0.1

  • Other players now always see your VR hands and fingers. LCVR could miss you when you joined a lobby that was already running, and then nobody saw your hands for the rest of the session. Others only need LCVR for this fix.
  • Render eyes separately stays off (instead of showing only the left eye) if the patcher is missing.

2.0.0

  • First Thunderstore release, combining three earlier mods into one: LCVRFixes (multiplayer fixes, wrist inventory, smooth remote hands), VRShaderFix (VR-safe shaders) and IndexFingerTracking (Valve Index finger tracking).
  • Settings are copied from the old mods on first run.
  • Render eyes separately (on by default) now works in both eyes: OpenXR is set up with one image per eye before VR starts. Mod objects that floated or showed in one eye (cords, Maxwell, cosmetics, interiors) render correctly without per-item fixes.