Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Killer Corporation
[v81] Supermassive all-in-one modpack. Adds a ton of content to the game without detracting from the immersive and terrifiying atmosphere that Lethal Company is known for.
By Brobro1616
CHANGELOG
1.2.2
Added mods
- Pocket Rooms Melanie Melicious: Adds pocket dimension rooms as buyable ship furniture.
- Sludgeld: Adds a swamp moon containing an abandoned machinery factory.
- Valunarion: Adds a forest moon filled rocky mountains.
- Tauralis: Adds a frozen moon containing a desolate mining site.
- Better Rotations No Mini Icons: Quality of life mod that removes the extra icon that is present on a few item/scrap previews.
- JK Config: Dependency mod for Simple Scraps.
Removed mods
- EternalX Scrap: The scrap items would never spawn in regardless of the spawn weight config settings.
- Budapest: I noticed a lot of the Tolian mods has issues such as the moons not being registered in the terminal as their intended hazard level and performance being bad on certain moons.
- 13 Kast: Same reason as Budapest.
- Calt Prime: Same reason as Budapest.
- Echo Reach: Same reason as Budapest.
- Harloth: Same reason as Budapest.
- Maritopia: Same reason as Budapest.
- Nyx: Same reason as Budapest.
- Psych Sanctum: Same reason as Budapest.
- Redfen: Same reason as Budapest.
- Sanguine: Same reason as Budapest.
- Spectralis: Same reason as Budapest.
- E Gypt Moon: Same reason as Budapest.
- Scoopy Castle: Same reason as Budapest.
Updated mods
- Simple Scrap: 0.7.1 -> 0.8.1
- Kenjis Weathers: 1.0.0 -> 1.0.4
- Terminal Utils: 0.0.11 -> 0.0.12
- Niche Tweaks: 0.4.5 -> 0.4.8
- Lunxaras Hats: 8.0.5 -> 8.0.7
- Usual Scrap: 2.0.4 -> 2.0.7
- Runtime Icons Better Rotations: 1.2.11 -> 1.2.14
- Chill Phones: 1.11.0 -> 1.12.1
- Nikkis Mysterious Moons: 1.0.3 -> 1.1.0
Changes
- A new moon 212 Carapace has been added from Nikkis Mysterious Moons.
- Enabled the Better Spray Paint fix from Niche Tweaks. This fixes spray paint particles sometimes being invisible due to Better Spray Paint being installed.
- Changed the spawn weight of every scrap item from Simple Scraps to make them appear more consistently.
- Increased the power level of the Jinn enemy from 2 -> 3.
- Increased the power level of the Blood Witch enemy from 2 -> 3.
- Decreased the chance of the Nuclear Cruiser replacing the normal cruiser from 100% -> 25%.
1.2.1
Added mods
- Immortal Snail: Adds a new enemy. The Immortal Snail targets a single player and slowly pursues for the entire day.
- Isaac Suits: Adds a few suits based on The Binding Of Isaac.
Removed mods
- Immortal Snail Fork: Being replaced by the main Immortal Snail mod.
- Jolly suits: I noticed some of the suits had weird floating textures on the back of the head.
- Legend Weathers: Would cause the game to crash under certain conditions.
- TKronix Scripts: Unneeded dependency mod that i forgot to remove.
- Lethal Settings: Same reason as TKronix Scripts. This also fixes the visual issue in the settings menu where some of the text was overlapping.
Updated mods
- Skelaahs Wild Moons: 3.0.8 -> 3.1.0
- Ship Windows: 2.9.0 -> 2.10.0
- Terminal Utils: 0.0.10 -> 0.0.11
- Mrov Lib: 0.4.12 -> 0.4.14
- Eternal Void: 1.1.0 -> 1.1.1
- Manu Lib: 1.1.0 -> 1.1.1
Changes
- Increase the spawn weight of downpour weather from 50 -> 100.
- Decreased the spawn weight of slimy weather from 100 -> 50.
1.2.0
Added mods
- none
Removed mods
- none
Updated mods
- none
Changes
- Changed the read me back to normal i accidentally messed up the format in the last update.
1.1.9
Added mods
- Tartarus: Adds a new moon and interior inspired by the Tartarus location from Persona 3.
- Lethal Domain TV: Adds Jujutsu Kaisen content to the television.
- Kenji Lib: Dependency mod for Kenjis Weathers.
Removed mods
- 90s Posters: Doesn't really fit the same atmosphere that the rest of the posters have.
- My Animes: Being replaced by Lethal Domain TV.
Updated mods
- Kenjis Weathers: 0.1.7 -> 1.0.0
- Kenjis Moons: 1.6.4 -> 1.6.5
- Lunxaras Hats: 8.0.4 -> 8.0.5
- Manu Lib: 1.0.0 -> 1.1.0
Changes
- 2 new weathers have been added from Kenjis Weathers. Acid rain will cause the moon to rain corrosive acid at certain times. Infested will make new insect-like enemies spawn increasingly throughout the day.
- Increased the spawn weight of none/clear weather from 500 -> 700.
- Increased the scrap spawn rate bonus of tornado weather from 30% -> 40%.
- Increased the skybox rotation speed config from Ship Windows from 0.02 -> 0.04.
- Decreased the max rarity config from Revisit Stingers from 15% -> 1%. Interior audio stingers were playing almost every day due to how i have my interior spawn weights set up, this should fix that issue.
- Terminal Formatter will now only affect the following terminal nodes: Moons, Store, Bestiary, Storage.
1.1.8
Added mods
- Terminal Formatter: Revamps the terminal making all of the menus easier to read/navigate. Also fixes some issues like certain moons not being unhidden or not having their hazard level displayed.
- Terminal Utils: Dependency mod for Terminal Formatter.
- Starlancer Zero: Adds a moon that has been corrupted by an unknown force.
- 30 Echo: Adds a forest moon surrounded by a large river and mountains.
- Siren Head: Adds Siren Head as an enemy. It behaves similarly to the Forest Giant.
Removed mods
- Show Moon Price LLL: Was no longer needed due to Terminal Formatter being added.
- Terminal Scroll Patch: Same reason as Show Moon Price LLL.
- Freeeeee Moooooons: Same reason as Show Moon Price LLL. All the moons are still free i just had to manually set their prices to 0.
Updated mods
- Vandal Electronics Scanvan: 1.8.1 -> 1.8.2
- Mrov Lib: 0.4.11 -> 0.4.12
- Lunxaras Hats: 8.0.3 -> 8.0.4
- Company Hauler: 2.2.3 -> 2.2.4
- The Baroness: 1.3.2 -> 1.3.3
Changes
- Muted the shutter audio. This means there should no longer be a clicking sound every time you return to orbit from a moon.
- Decreased the Observer's base scrap anger amount from 12 -> 10.
- Decreased the spawn weight of downpour weather from 100 -> 50
- Increased the spawn weight of radiation weather from 50 -> 100
- Increased the scrap spawn rate bonus of downpour weather from 20% -> 30%
- Increased the damage of the sound turret from 0 -> 10
1.1.7
Added Mods
- GC Cordillera: Adds a new company moon with a snowy Japanese theme.
Removed Mods
- Tomb: It would cause an error to display on the HUD whenever loading into certain moons that had Tomb as the selected interior.
- 1000 Quota Stare Posters: It was kinda funny when i first added it but i realized it doesn't fit the atmosphere i'm going for so i'm taking it out.
- Posters For Pals: Same reason as 1000 Quota Stare Posters.
- Fem Braken Waifu Poster: Same reason as 1000 Quota Stare Posters.
- Motivational Cat Posters: Same reason as 1000 Quota Stare Posters.
Updated Mods
- Vandal Electronics Scanvan: 1.8.0 -> 1.8.1
- Scandals Tweaks: 1.3.0 -> 1.3.1
- Company Hauler: 2.2.1 -> 2.2.3
- Buttery Fixes: 1.17.15 -> 1.17.16
- E Gypt Moon: 2.0.26 -> 2.0.27
- Generic Moons: 9.2.2 -> 9.2.3
Changes
- Changed the layout of the ship monitors again.
- The TV channel list will now be shuffled automatically whenever you start a new lobby as long as you use the [c] and [v] keybinds. Switching the TV off/on will still play the list in alphabetical order.
- You no longer get HUD notification when shuffling the TV channel list.
- The channel numbers will no longer change when turning the TV on/off.
- Increased the spawn weight of Slimy weather from 50 -> 100.
- Decreased the scrap spawn rate bonus of Radiation weather from 10% -> 0%.
- Increased the scrap spawn rate bonus of Heatwave weather from 10% -> 20%.
- Increased the spawn weight of the Plasma Turret from 0.5 -> 1.
- Decreased the face trigger grace period on SCP-096 from 3 -> 2 seconds.
- Enabled the slippery surface config for the moon Icebound. You will now slide around on the ice.
- Enabled the auto adapt snow config from Chameleon. If you get a mineshaft interior on a frozen moon it should now appear snowy.
- Disabled the door light colors config from Chameleon. Main entrance doors will now look normal instead of sometimes having a yellow background.
1.1.6
The changelog will now be done in a new format to make it easier to read/understand
Added mods
- E Gypt Moon: Adds a new moon based on the Egyptian pyramids.
Removed mods
- Valunarion: It was causing facility hazards to not spawn under certain conditions.
- Sludgeld: Same as above
- Open Body Cams: It was eating too much fps. The game should now perform better when inside the ship especially near the monitors.
- Lethal Network API: It was causing some errors in the logs, also seems to have a slight negative impact on performance.
- Company Docks: Depends on Lethal Network API so it needs to be removed as well.
- Custom Story Logs: Same reason as Company Docks.
- Jetpack Pocket: Same reason as Company Docks.
- Weather Tweaks: Same reason as Company Docks.
- Land From Orbit: I was told that this mod causes some enemy navmesh on the ship with 2 story wider ship installed.
- 43 Coralation: Depends on Land From Orbit so it needs to be removed as well.
- Premium Scraps: I was told that this mod was the reason for the occasional game crashes when pulling the ship lever to land on a moon. Hopefully that is now fixed.
- Chillax Scraps: Removing it to be on the safe side since it is made by the same dev as Premium Scraps.
Updated mods
- Generic Weathers: 1.0.3 -> 1.1.0
Changes:
- You can no longer open the ship doors while in orbit. This needs to be done in order to prevent people from running onto unloaded moons now that Land From Orbit is gone.
- Changed the layout of the ship monitors.
1.1.5
- Added Scopophobia. Adds SCP-096, a very dangerous enemy that will relentlessly target anyone who views its face.
- Added Temporal Storm. Adds a new weather which causes temporal rifts to open up around the moon. These rifts spawn dangerous locust variants and other enemies. You will also find rusted/temporal scrap as well as piles of rusted metal that can damage you if stepped on.
- Added Sanguine. A forest moon that contains an abandoned structure filled with a strange energy.
- Added Harloth. A moon that has been badly affected by radiation and toxic smog.
- Added The Iris Moon. Previously part of Nightmare moons, now in the pack as an individual mod.
- Added Cabal Moon. Previously part of Nightmare moons, now in the pack as an individual mod.
- Added Abaddon Moon. Same reason as Cabal Moon.
- Added Vigilance Moon. Same reason as Cabal Moon.
- Added Pareidolia Moon. Same reason as Cabal Moon.
- Added Lament Moon. Same reason as Cabal Moon.
- Removed Nightmare Moons. Flicker and Shutter would cause a bunch of errors to spam the log whenever someone used the projector. I am removing the moon pack and adding the working moons as individual mods.
- Removed Loaforcs Sound API Lethal Company. Unneeded dependency mod that I forgot to remove.
- Changed Poltergeist's view controls binding from H -> R. This should help prevent people from accidentally pressing Shift + H which opens the debug menu.
- Increased the capacity of the belt bag from 5 -> 10
- Increased the durability of the Nuclear Cruiser. It now explodes at around 11 crashes instead of 6.
- Increased the price of the radar booster from 50 -> 60 so it now matches its vanilla price.
- Decreased the price of the stun grenade from 40 -> 30 so it now matches its vanilla price.
- Changed the weights of multiple interiors. Some interiors rarely showed up and should now appear more frequently.
- Enabled the Liminal Facility interior from Generic Interiors. This interior used to take an extremely long time to load but that has now been fixed.
- Disabled the Substation interior from Generic Interiors. It is the same as the Drains interior but without the tunnels so i thought it was unnecessary to have both.
- The channel numbers on the television now change after the tv is turned off.
- Loading tip changes
- Readme changes
- 13 mod updates
1.1.4
- Added Echo Reach. A desert moon containing an abandoned communications outpost.
- Added Calt Prime. A moon that takes place in a vast industrial complex.
- Added Generic Weathers. Adds 4 new weathers to the game. Anomaly makes players float into the air every so often. Downpour makes heavy rain and wind sometimes appear around the moon. Radiation turns some scrap items into irradiated scrap, irradiated scrap has a high starting value but will lose value over time. Slimy covers the surface of the moon in slippery goo.
- Added Manu Lib. Dependency mod for Generic Weathers.
- Added Luigi Mansion Lethalphone. Adds a ringtone and a phone skin to the Lethal Phones mod.
- Added Miku Lethal Phone. Adds a ringtone, a phone skin, and a phone charm to the Lethal Phones mod.
- Added Zzzuna Ringtones. Adds more ringtones to the Lethal Phones mod.
- Added Silly Phones. Adds more ringtones to the Lethal Phones mod.
- Added Fires Lethal Ringtones. Adds more ringtones to the Lethal Phones mod.
- Added Farts Custom Ringtones. Adds more ringtones to the Lethal Phones mod.
- Removed Rapture Weather. It is functionally the same as the new anomaly weather so i thought it was unnecessary to have both.
- Removed Starlancer Zero. It was causing the moons list to display improperly under certain conditions due to a naming conflict with the anomaly weather.
- Removed 30 Echo. It was causing the moons list to display improperly under certain conditions due to a naming conflict with the moon Echo Reach.
- Removed Tauralis. It was causing the moons list to display improperly under certain conditions due to a naming conflict with the moon Auralis.
- Removed Mirage. The mod was causing a bunch of errors to spam the log whenever any enemy spawned in. Mimics would also sometimes not work properly.
- Removed Mirage Core. Dependency mod for Mirage.
- Removed Concentus. Dependency mod for Mirage.
- Removed Opus Dot Net. Dependency mod for Mirage.
- Changed the weights of multiple weathers.
- Enabled some extra commands from Darmuhs Terminal Stuff. Check the more menu in the terminal to view all the commands.
- Loading tip changes
- Readme changes
- 9 mod updates
1.1.3
- Added SCP Weapons. Adds 2 weapons with anomalous properties that can be found as scrap.
- Reduced starting credits from 500 -> 300. I've realized that 500 is too overpowered. 300 still lets you buy a decent amount of gear but prevents you from buying very strong equipment like the shotgun or cruiser on first quota.
- Changed the ship decor. Added a blue carpet on the 2nd story floor.
1.1.2
- Added Budapest. A moon that takes places in a once populated city that has been ravaged by warfare.
- Added UI Button Fix. Quality of life mod that fixes multiple menu buttons being highlighted at once.
- Removed Lucky Lottery Ticket. I noticed this mod got updated with the ai generated tag and I am not a fan of ai mods.
- Enabled the house teleporter from Miside Items. I had it disabled because the lighting was bugged out but that has been fixed.
- 11 mod updates
1.1.1
- 4 mod updates
1.1.0
- Added Maritopia. An ocean moon filled with towering skyscrapers.
- Added Zenit. A frozen moon with underground tunnels.
- Added Psych Sanctum. A forest moon containing a large psychiatric facility
- Added Redfen. A forest moon that has been set ablaze.
- Added Nyx. A moon that takes place in a forgotten kingdom.
- Added 13 Kast. A moon that takes place on an abandoned mining site.
- Added Spectralis. A moon that takes place in a secluded graveyard.
- Added Sigurds Scraps. Adds some lore accurate scrap items.
- Enabled automatic wheel centering on the Company Hauler to make it control more similarly to the other 2 vehicles.
- Enabled some extra keybinds for the Company Hauler and Scavan. You now have keybinds for the headlights, horn, wipers, and ship magnet.
- Loading tip changes
- Readme changes
- 6 mod updates
1.0.9
- New moon 37 Alacrity was added from Kenji's moons.
- Readme changes
- 4 mod updates
1.0.8
- Added 89 Brisque. A frozen moon made up of icebergs and glaciers. The surface is very slippery.
- Added 43 Coralation. An ocean moon with an underwater environment. Don't worry about drowning, the water is breathable.
- Added Tkronix Scripts. Dependency mod for 43 Coralation.
- Added Observer. A spectral enemy that watches over the facility and sends reanimated corpses after anyone that takes too much scrap.
- Disabled 2 scrap items from Miside Items that had too much visual clutter.
- Changed the value of some scrap items from Metal Item Variants.
- Fixed the flickering on the body cam monitor. I was messing with the fps settings for it awhile ago and forgot to change it back.
- Loading tip changes
- Readme changes
- 12 mod updates
1.0.7
- Added Tv Loader. Dependency mod for some of the television channels.
- Removed Lethal Phones Custom Numbers. It was causing some desync issues in multiplayer lobbies.
- Removed Boom Vehicles. The Road Rage would jitter around a bunch on certain moons making it very hard to drive.
- Removed Zenit. The moon is functional but it enables motion blur whenever you land on it regardless of your settings.
- Changed the value of some scrap items from Miside Items.
- Loading tip changes
- Readme Changes
1.0.6
- Added Zenit. A frozen moon with underground tunnels.
- 5 mod updates
1.0.5
- Added Metal Item Variants. Adds scrap items that are metallic versions of different base game scrap.
- Added Flashlight Tool Loader. Dependency mod for Metal Item Variants.
- Added Hat Lib. Dependency mod for Metal Item Variants.
- Added Destroy Temporary Effects. Fixes a possible bug where certain visual effects wouldn't be cleared from the ship when entering orbit.
- Added Lethal Phones Custom Numbers. Lets you select a permanent custom phone number instead of having a random new one every lobby.
- Added Miside Items. Adds a lot of scrap and furniture.
- Removed Herobrine. It seems like certain moons caused him to bug out and throw a bunch of errors in the logs.
- Removed Navmesh In Company. Dependency mod for Herobrine.
- Loading tip changes
- 4 mod updates
1.0.4
- Made a new logo
- Readme changes
1.0.3
- Added Lucky Lottery Ticket. A scrap item with a gambling mechanic.
- Changed the ship monitor layout.
- Readme changes
- 8 mod updates
1.0.2
- Added Custom Story Logs. It was made a dependency for Company Docks.
- Removed Siren Head. It was bugged and not showing up on ship monitors.
- Disabled a couple of scrap items from Code Rebirth that were too powerful.
- Changed the terminal home text and ship monitor layout.
- New interior Super Market was added from Beanies Interiors.
- 9 mod updates
1.0.1
- Readme changes
1.0.0
- Initial release