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Decompiled source of CaptlandsFreeBasicItems v1.0.3
CaptlandFreeBasicItems.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using CaptlandFreeBasicItems.Patches; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("CaptlandFreeBasicItems")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("CaptlandFreeBasicItems")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("64adc5cf-f47a-4f94-ba3b-d5d5b09af023")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace CaptlandFreeBasicItems { public class Config { public static ConfigEntry<int> configWalkieTalkiePrice; public static ConfigEntry<int> configFlashlightPrice; public static ConfigEntry<int> configShovelPrice; public static ConfigEntry<int> configLockpickerPrice; public static ConfigEntry<int> configProFlashlightPrice; public static ConfigEntry<int> configStunGrenadePrice; public static ConfigEntry<int> configBoomboxPrice; public static ConfigEntry<int> configInhalantPrice; public static ConfigEntry<int> configZapGunPrice; public static ConfigEntry<int> configJetpackPrice; public static ConfigEntry<int> configExtensionLadderPrice; public static ConfigEntry<int> configRadarBoosterPrice; public static ConfigEntry<int> configSprayPaintPrice; public Config(ConfigFile cfg) { configWalkieTalkiePrice = cfg.Bind<int>("General", "WalkieTalkiePrice", 0, "Price of Walkie-Talkie"); configFlashlightPrice = cfg.Bind<int>("General", "FlashlightPrice", 0, "Price of Flashlight"); configShovelPrice = cfg.Bind<int>("General", "ShovelPrice", 0, "Price of Shovel"); configLockpickerPrice = cfg.Bind<int>("General", "LockerpickerPrice", 0, "Price of Lockpicker"); configProFlashlightPrice = cfg.Bind<int>("General", "ProFlashlightPrice", 0, "Price of Pro Flashlight"); configStunGrenadePrice = cfg.Bind<int>("General", "StunGrenadePrice", 0, "Price of Stun Grenade"); configBoomboxPrice = cfg.Bind<int>("General", "BoomboxPrice", 0, "Price of Boombox"); configInhalantPrice = cfg.Bind<int>("General", "InhalantPrice", 0, "Price of Inhalant"); configZapGunPrice = cfg.Bind<int>("General", "ZapGunPrice", 0, "Price of Zap Gun"); configJetpackPrice = cfg.Bind<int>("General", "JetpackPrice", 0, "Price of Jetpack"); configExtensionLadderPrice = cfg.Bind<int>("General", "ExtensionLadderPrice", 0, "Price of Extension Ladder"); configRadarBoosterPrice = cfg.Bind<int>("General", "RadarBoosterPrice", 0, "Price of Radar Booster"); configSprayPaintPrice = cfg.Bind<int>("General", "SprayPaintPrice", 0, "Price of Spray Paint"); } } [BepInPlugin("Captland.FreeBasicItems", "Captland's Free Basic Items", "1.0.0")] public class FreeBasicItemsBase : BaseUnityPlugin { private const string modGUID = "Captland.FreeBasicItems"; private const string modName = "Captland's Free Basic Items"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("Captland.FreeBasicItems"); private static FreeBasicItemsBase Instance; public int test = 0; internal ManualLogSource mls; public static Config MyConfig { get; internal set; } private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } Config config = new Config(((BaseUnityPlugin)this).Config); mls = Logger.CreateLogSource("Captland.FreeBasicItems"); mls.LogInfo((object)"Captland's Free Basic Items is loaded!"); harmony.PatchAll(typeof(FreeBasicItemsBase)); harmony.PatchAll(typeof(TerminalPatch)); } } } namespace CaptlandFreeBasicItems.Patches { [HarmonyPatch(typeof(Terminal))] internal class TerminalPatch { [HarmonyPatch("SetItemSales")] [HarmonyPostfix] private static void patchStorePrices(ref Item[] ___buyableItemsList) { ___buyableItemsList[0].creditsWorth = Config.configWalkieTalkiePrice.Value; ___buyableItemsList[1].creditsWorth = Config.configFlashlightPrice.Value; ___buyableItemsList[2].creditsWorth = Config.configShovelPrice.Value; ___buyableItemsList[3].creditsWorth = Config.configLockpickerPrice.Value; ___buyableItemsList[4].creditsWorth = Config.configProFlashlightPrice.Value; ___buyableItemsList[5].creditsWorth = Config.configStunGrenadePrice.Value; ___buyableItemsList[6].creditsWorth = Config.configBoomboxPrice.Value; ___buyableItemsList[7].creditsWorth = Config.configInhalantPrice.Value; ___buyableItemsList[8].creditsWorth = Config.configZapGunPrice.Value; ___buyableItemsList[9].creditsWorth = Config.configJetpackPrice.Value; ___buyableItemsList[10].creditsWorth = Config.configExtensionLadderPrice.Value; ___buyableItemsList[11].creditsWorth = Config.configRadarBoosterPrice.Value; ___buyableItemsList[12].creditsWorth = Config.configSprayPaintPrice.Value; } } }