Decompiled source of NewTerminalRestart v1.0.0

NewTerminalRestart.dll

Decompiled a day ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TerminalApi;
using TerminalApi.Classes;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("NewTerminalRestart")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("NewTerminalRestart")]
[assembly: AssemblyTitle("NewTerminalRestart")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace NewTerminalRestart
{
	[BepInPlugin("NewTerminalRestart", "NewTerminalRestart", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		public static Plugin Instance;

		private void Awake()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			Harmony val = new Harmony("NewTerminalRestart");
			val.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin NewTerminalRestart is loaded!");
			TerminalApi.AddCommand("restart", new CommandInfo
			{
				Title = "restart",
				Category = "Other",
				Description = "Quickly restart the ship run from orbit.",
				DisplayTextSupplier = OnRestartCommand
			}, (string)null, true);
		}

		private string OnRestartCommand()
		{
			PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
			if ((Object)(object)localPlayerController == (Object)null)
			{
				return "Error processing command.\n\n";
			}
			StartOfRound playersManager = localPlayerController.playersManager;
			if ((Object)(object)playersManager == (Object)null)
			{
				return "Error processing command.\n\n";
			}
			if (!GameNetworkManager.Instance.isHostingGame)
			{
				return "Only the host can restart.\n\n";
			}
			if (!playersManager.inShipPhase || playersManager.travellingToNewLevel)
			{
				return "Cannot restart, ship must be in orbit.\n\n";
			}
			PerformRestart(playersManager);
			return "Processing restart...\n\n";
		}

		public static void PerformRestart(StartOfRound manager)
		{
			int[] array = new int[4]
			{
				manager.gameStats.daysSpent,
				manager.gameStats.scrapValueCollected,
				manager.gameStats.deaths,
				manager.gameStats.allStepsTaken
			};
			manager.FirePlayersAfterDeadlineClientRpc(array, false);
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}