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Decompiled source of NewTerminalRestart v1.0.0
NewTerminalRestart.dll
Decompiled a day agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using TerminalApi; using TerminalApi.Classes; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("NewTerminalRestart")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("NewTerminalRestart")] [assembly: AssemblyTitle("NewTerminalRestart")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace NewTerminalRestart { [BepInPlugin("NewTerminalRestart", "NewTerminalRestart", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { public static Plugin Instance; private void Awake() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown Harmony val = new Harmony("NewTerminalRestart"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin NewTerminalRestart is loaded!"); TerminalApi.AddCommand("restart", new CommandInfo { Title = "restart", Category = "Other", Description = "Quickly restart the ship run from orbit.", DisplayTextSupplier = OnRestartCommand }, (string)null, true); } private string OnRestartCommand() { PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController; if ((Object)(object)localPlayerController == (Object)null) { return "Error processing command.\n\n"; } StartOfRound playersManager = localPlayerController.playersManager; if ((Object)(object)playersManager == (Object)null) { return "Error processing command.\n\n"; } if (!GameNetworkManager.Instance.isHostingGame) { return "Only the host can restart.\n\n"; } if (!playersManager.inShipPhase || playersManager.travellingToNewLevel) { return "Cannot restart, ship must be in orbit.\n\n"; } PerformRestart(playersManager); return "Processing restart...\n\n"; } public static void PerformRestart(StartOfRound manager) { int[] array = new int[4] { manager.gameStats.daysSpent, manager.gameStats.scrapValueCollected, manager.gameStats.deaths, manager.gameStats.allStepsTaken }; manager.FirePlayersAfterDeadlineClientRpc(array, false); } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }