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MirageReviveV81
Unofficial rebuild. On player death, revive the player as a Masked (configurable chance). Rebuilt for current Lethal Company (v81) by Cpt.Dristyler — fixes KillPlayerServerRpc hook MissingMethod. Original by qwbarch.
CHANGELOG
Changelog
Entries below are for this unofficial v81 rebuild by Cpt.Dristyler. Original mod by qwbarch — the upstream release history is not duplicated here.
1.3.1 — v81 rebuild by Cpt.Dristyler
- Fixed the
KillPlayerServerRpchook signature mismatch on Lethal Company v81. v81 added a trailingsetOverrideDropItems: boolparameter toPlayerControllerB.KillPlayerServerRpcandKillPlayer; theOn.hooks no longer matched (InvalidOperationException: Parameter #0 of hook ... doesn't match), so Revive failed to load and masked enemies never spawned on death. The hooks now accept and forward the new parameter. - Rebuilt against
LethalCompany.GameLibs.Steam81.0.5 (was 67.0.0); bundledMMHOOK_Assembly-CSharpregenerated with MonoMod HookGen against game v81. GUIDqwbarch.MirageReviveunchanged — configs stay compatible.