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CruiserScrapCounter
Shows cruiser loot value and item count out of this moon's loot, ignoring old loot.
| Last updated | 2 hours ago |
| Total downloads | 45 |
| Total rating | 0 |
| Categories | Client-side Tweaks & Quality Of Life AI Generated |
| Dependency string | Crispy_Depression-CruiserScrapCounter-1.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
CruiserScrapCounter
Largely based on CountCruiserLoot. Right-click scan to see how much of today's loot is in your Cruiser.
Cruiser: 1000/2000
Count: 10/20
Cruiser value / moon value, and Cruiser items / moon items. The Total: line above it is the game's own scan, not a mod.
Do not use this together with CountCruiserLoot (the original mod). They conflict with each other. Compatible with ShipLootCruiser.
Features
- Counter updates over time as loot appears or disappears.
- Ignores old loot from previous days.
- Works inside and outside the ship while the moon is landed.
- Hidden in orbit, inside the facility, at the Company building, and on moons listed in
DisabledMoons. - Items held in your hands count toward the moon total, and toward the Cruiser only once placed inside it.
- Client-side only.
- Doesn't modify the scan itself, so right-click scanning always works.
Config
DisplayTime: How long the counter stays visible.Format: Customize the counter text.{0}Cruiser value,{1}moon value,{2}Cruiser items,{3}moon items. Use\nfor a new line. One-line example:Cruiser: {0}/{1} {2}/{3}OffsetX/OffsetY: Adjust the counter position if it overlaps your HUD. Negative X = left; negative Y = down.
The default position matches where UISellTracker displays QUOTA/OVERTIME, which only appear at the Company building.