CuteAdventures-BigDRandyBrackenAUDIO icon

BigDRandyBrackenAUDIO

Replaces the Bracken's audio with random Big D Randy music

Last updated 2 years ago
Total downloads 257
Total rating 0 
Categories Mods Audio BepInEx Client-side
Dependency string CuteAdventures-BigDRandyBrackenAUDIO-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
no00ob-LCSoundTool-1.5.0 icon
no00ob-LCSoundTool

Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.

Preferred version: 1.5.0
Clementinise-CustomSounds-2.3.2 icon
Clementinise-CustomSounds

Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.

Preferred version: 2.3.2

README

What It Does:

This mod uses Clementinise's CustomSounds mod to replace the Bracken's audio with random Big D Randy music.

How to Install:

  • Use any compatible mod manager for the easiest installation.

OR

  • Make sure you have BepInEx, LCSoundTool, and CustomSounds installed.
  • Download this mod and put it in your BepInEx plugins folder. (\GAME_LOCATION\Lethal Company\BepInEx\plugins)
  • Put your matching .wav/.mp3/.ogg files in the "CustomSounds" directory.

How to Use:

The mod automatically replaces game sounds with the .wav/.mp3/.ogg files from the "CustomSounds" folder. Make sure your file names match the in-game sounds you want to replace.

Terminal Commands:

  • CUSTOMSOUNDS LIST/L: Displays all currently loaded sounds
  • CUSTOMSOUNDS RELOAD/RL: Reloads and applies sounds from the 'CustomSounds' folder and its subfolders
  • CUSTOMSOUNDS REVERT/RV: Unloads all custom sounds and restores original game sounds
  • CUSTOMSOUNDS HELP/H: Provides a list of all CustomSounds commands

For Sound Packs Creator

To make installation easier, you will need to organize your release as follows:

- manifest.json
- README.md
- CHANGELOG.md (Optional)
- BepInEx
    - plugins
        - CustomSounds
            - <YourSoundPackName>
                - [Insert All Audio Files Here]

Tips

You can utilize LCSoundTool and its F5 logging feature to identify the name of the audio you want to replace.

Credits

Tester

  • Luukex (@luukex)
  • Clementinise for the CustomSounds mod