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Decompiled source of CyconiAPI v0.0.1
CyconiAPI.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using CyconiAPI; using MelonLoader; using Microsoft.CodeAnalysis; using TMPro; using UnityEngine; using UnityEngine.Events; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("CyconiAPI")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("CyconiAPI")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: MelonInfo(typeof(Main), "CyconiAPI", "0.0.1", "Cyconi", null)] [assembly: MelonGame(null, "Lethal Company")] [assembly: MelonColor(ConsoleColor.Green)] [assembly: ComVisible(false)] [assembly: Guid("bf5f29d8-8605-4439-9b77-6810f5c65722")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace CyconiAPI { public class Main : MelonMod { } public class BackButton { public BackButton(Transform parent, UnityAction listener) { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Expected O, but got Unknown GameObject val = GameObject.Find("Systems/UI/Canvas/QuickMenu/SettingsPanel/BackButton"); GameObject val2 = Object.Instantiate<GameObject>(val, parent); val2.transform.localScale = val.transform.localScale; val2.transform.position = val.transform.position; val2.transform.rotation = val.transform.rotation; SettingsOption component = val2.GetComponent<SettingsOption>(); Object.Destroy((Object)(object)component); Button component2 = val2.GetComponent<Button>(); component2.onClick = new ButtonClickedEvent(); ((UnityEventBase)component2.onClick).RemoveAllListeners(); ((UnityEvent)component2.onClick).AddListener(listener); } } public class Button { public Button(Transform parentMenu, string text, float x, float y, UnityAction listener) { //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Expected O, but got Unknown GameObject val = GameObject.Find("Systems/UI/Canvas/QuickMenu/SettingsPanel/PleaseConfirmChangesPanel/Panel/Confirm"); GameObject val2 = Object.Instantiate<GameObject>(val, parentMenu); ((Object)val2).name = text; ((TMP_Text)val2.GetComponentInChildren<TextMeshProUGUI>()).text = text; ((Component)val2.GetComponentInChildren<TextMeshProUGUI>()).gameObject.transform.localScale = new Vector3(1.3f, 1.3f, 1f); val2.transform.position = GridPos.GridCoord(x, y); val2.transform.localScale = new Vector3(0.6474f, 0.6474f, 0.9474f); val2.transform.rotation = val.transform.rotation; Object.Destroy((Object)(object)val2.GetComponent<SettingsOption>()); Object.Destroy((Object)(object)val2.GetComponent<DeleteFileButton>()); Button component = val2.GetComponent<Button>(); component.onClick = new ButtonClickedEvent(); ((UnityEventBase)component.onClick).RemoveAllListeners(); ((UnityEvent)component.onClick).AddListener(listener); } public Button(Transform parentMenu, string text, Vector3 pos, UnityAction listener) { //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Expected O, but got Unknown GameObject val = GameObject.Find("Systems/UI/Canvas/QuickMenu/SettingsPanel/PleaseConfirmChangesPanel/Panel/Confirm"); GameObject val2 = Object.Instantiate<GameObject>(val, parentMenu); ((Object)val2).name = text; ((TMP_Text)val2.GetComponentInChildren<TextMeshProUGUI>()).text = text ?? ""; val2.transform.position = pos; val2.transform.localScale = new Vector3(2.7987f, 2.7987f, 2.7987f); val2.transform.rotation = val.transform.rotation; Button component = val2.GetComponent<Button>(); component.onClick = new ButtonClickedEvent(); ((UnityEventBase)component.onClick).RemoveAllListeners(); ((UnityEvent)component.onClick).AddListener(listener); } } public class ClearButton { private bool isOn = false; public ClearButton(Transform parentMenu, string text, float x, float y, UnityAction listener) { //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Expected O, but got Unknown GameObject val = GameObject.Find("Systems/UI/Canvas/QuickMenu/SettingsPanel/MicSettings/TalkMode"); GameObject val2 = Object.Instantiate<GameObject>(val, parentMenu); ((Object)val2).name = text; ((TMP_Text)val2.GetComponentInChildren<TextMeshProUGUI>()).text = text; ((TMP_Text)val2.GetComponentInChildren<TextMeshProUGUI>()).alignment = (TextAlignmentOptions)514; val2.GetComponentInChildren<Image>().pixelsPerUnitMultiplier = 6f; val2.transform.position = GridPos.GridCoord(x, y); val2.transform.localScale = val.transform.localScale; val2.transform.rotation = val.transform.rotation; Object.Destroy((Object)(object)val2.GetComponent<SettingsOption>()); Object.Destroy((Object)(object)val2.GetComponent<DeleteFileButton>()); Button component = val2.GetComponent<Button>(); component.onClick = new ButtonClickedEvent(); ((UnityEventBase)component.onClick).RemoveAllListeners(); ((UnityEvent)component.onClick).AddListener(listener); } } public class LongButton { public LongButton(Transform parentMenu, string text, Vector3 pos, bool isSubmenu, UnityAction listener) { //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Expected O, but got Unknown GameObject val = GameObject.Find("Systems/UI/Canvas/QuickMenu/MainButtons/Settings"); GameObject val2 = Object.Instantiate<GameObject>(val, parentMenu); ((Object)val2).name = text; ((TMP_Text)val2.GetComponentInChildren<TextMeshProUGUI>()).text = "> " + text; val2.transform.position = pos; if (!isSubmenu) { val2.transform.localScale = new Vector3(2.7987f, 2.7987f, 2.7987f); } else { val2.transform.localScale = new Vector3(1.3f, 1.3f, 1.3f); } val2.transform.rotation = val.transform.rotation; Button component = val2.GetComponent<Button>(); component.onClick = new ButtonClickedEvent(); ((UnityEventBase)component.onClick).RemoveAllListeners(); ((UnityEvent)component.onClick).AddListener(listener); } } internal class GridPos { internal static Vector3 GridCoord(float x, float y) { //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) float num = 0.7f * (x - 1f) + -23.2f; float num2 = 0.2f * (y - 1f) + 58.28f; Vector3 result = default(Vector3); ((Vector3)(ref result))..ctor(num, 0f - num2, 12.17f); return result; } } public class Menu { public Menu(Transform parent, GameObject menu) { //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) GameObject val = GameObject.Find("Systems/UI/Canvas/QuickMenu/SettingsPanel"); menu.transform.SetParent(parent); menu.transform.localScale = val.transform.localScale; menu.transform.position = val.transform.position; } } public class ClearToggle { private bool isOn = false; public ClearToggle(Transform parentMenu, string textOff, string textOn, float x, float y, Action listenerOn, Action listenerOff) { //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_0132: Expected O, but got Unknown //IL_014c: Unknown result type (might be due to invalid IL or missing references) //IL_0156: Expected O, but got Unknown ClearToggle clearToggle = this; GameObject val = GameObject.Find("Systems/UI/Canvas/QuickMenu/SettingsPanel/MicSettings/TalkMode"); GameObject button = Object.Instantiate<GameObject>(val, parentMenu); ((Object)button).name = "C_Toggle"; ((TMP_Text)button.GetComponentInChildren<TextMeshProUGUI>()).text = textOff; ((TMP_Text)button.GetComponentInChildren<TextMeshProUGUI>()).alignment = (TextAlignmentOptions)514; button.GetComponentInChildren<Image>().pixelsPerUnitMultiplier = 6f; button.transform.position = GridPos.GridCoord(x, y); button.transform.localScale = val.transform.localScale; button.transform.rotation = val.transform.rotation; Object.Destroy((Object)(object)button.GetComponent<SettingsOption>()); Button component = button.GetComponent<Button>(); component.onClick = new ButtonClickedEvent(); ((UnityEventBase)component.onClick).RemoveAllListeners(); ((UnityEvent)component.onClick).AddListener(new UnityAction(Toggle)); void Toggle() { clearToggle.isOn = !clearToggle.isOn; if (clearToggle.isOn) { listenerOn(); ((TMP_Text)button.GetComponentInChildren<TextMeshProUGUI>()).text = textOn; } else { listenerOff(); ((TMP_Text)button.GetComponentInChildren<TextMeshProUGUI>()).text = textOff; } } } } public class LongToggle { private bool isOn = false; public LongToggle(Transform parentMenu, string textOff, string textOn, Vector3 pos, bool isSubmenu, Action listenerOn, Action listenerOff) { //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_0107: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Expected O, but got Unknown //IL_0154: Unknown result type (might be due to invalid IL or missing references) //IL_015e: Expected O, but got Unknown LongToggle longToggle = this; GameObject val = GameObject.Find("Systems/UI/Canvas/QuickMenu/MainButtons/Settings"); GameObject button = Object.Instantiate<GameObject>(val, parentMenu); ((Object)button).name = "L_Toggle"; ((TMP_Text)button.GetComponentInChildren<TextMeshProUGUI>()).text = textOff; button.transform.position = pos; if (!isSubmenu) { button.transform.localScale = new Vector3(2.7987f, 2.7987f, 2.7987f); } else { button.transform.localScale = new Vector3(1.5f, 1.5f, 1.5f); } button.transform.rotation = val.transform.rotation; Object.Destroy((Object)(object)button.GetComponent<SettingsOption>()); Button component = button.GetComponent<Button>(); component.onClick = new ButtonClickedEvent(); ((UnityEventBase)component.onClick).RemoveAllListeners(); ((UnityEvent)component.onClick).AddListener(new UnityAction(Toggle)); void Toggle() { longToggle.isOn = !longToggle.isOn; if (longToggle.isOn) { listenerOn(); ((TMP_Text)button.GetComponentInChildren<TextMeshProUGUI>()).text = textOn; } else { listenerOff(); ((TMP_Text)button.GetComponentInChildren<TextMeshProUGUI>()).text = textOff; } } } } public class Toggle { private bool isOn = false; public Toggle(Transform parentMenu, string textOff, string textOn, float x, float y, Action listenerOn, Action listenerOff) { //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00ef: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Unknown result type (might be due to invalid IL or missing references) //IL_013e: Expected O, but got Unknown //IL_0158: Unknown result type (might be due to invalid IL or missing references) //IL_0162: Expected O, but got Unknown Toggle toggle = this; GameObject val = GameObject.Find("Systems/UI/Canvas/QuickMenu/SettingsPanel/PleaseConfirmChangesPanel/Panel/Confirm"); GameObject button = Object.Instantiate<GameObject>(val, parentMenu); ((Object)button).name = "Toggle"; ((TMP_Text)button.GetComponentInChildren<TextMeshProUGUI>()).text = textOff; ((Component)button.GetComponentInChildren<TextMeshProUGUI>()).gameObject.transform.localScale = new Vector3(1.3f, 1.3f, 1f); button.transform.position = GridPos.GridCoord(x, y); button.transform.localScale = new Vector3(0.6474f, 0.6474f, 0.9474f); button.transform.rotation = val.transform.rotation; Object.Destroy((Object)(object)button.GetComponent<SettingsOption>()); Button component = button.GetComponent<Button>(); component.onClick = new ButtonClickedEvent(); ((UnityEventBase)component.onClick).RemoveAllListeners(); ((UnityEvent)component.onClick).AddListener(new UnityAction(Toggle)); void Toggle() { toggle.isOn = !toggle.isOn; if (toggle.isOn) { listenerOn(); ((TMP_Text)button.GetComponentInChildren<TextMeshProUGUI>()).text = textOn; } else { listenerOff(); ((TMP_Text)button.GetComponentInChildren<TextMeshProUGUI>()).text = textOff; } } } } }
CyconiAPI_Template.dll
Decompiled 2 years agousing System; using System.Collections; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using CyconiAPI; using CyconiAPI_Template; using MelonLoader; using UnityEngine; using UnityEngine.Events; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: MelonInfo(typeof(Class1), "CyconiAPI_Template", "0.0.1", "Cyconi", null)] [assembly: MelonGame(null, "Lethal Company")] [assembly: AssemblyTitle("CyconiAPI_Template")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("CyconiAPI_Template")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("b454420d-778c-4a62-af36-5bc58ffe2f42")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace CyconiAPI_Template; public class Class1 : MelonMod { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static UnityAction <>9__7_0; public static UnityAction <>9__7_1; public static UnityAction <>9__7_2; public static Action <>9__7_3; public static Action <>9__7_4; public static UnityAction <>9__7_5; public static Action <>9__7_6; public static Action <>9__7_7; internal void <MenuInit>b__7_0() { menuButtons.SetActive(false); exampleMenu.SetActive(true); } internal void <MenuInit>b__7_1() { exampleMenu.SetActive(false); menuButtons.SetActive(true); } internal void <MenuInit>b__7_2() { } internal void <MenuInit>b__7_3() { } internal void <MenuInit>b__7_4() { } internal void <MenuInit>b__7_5() { } internal void <MenuInit>b__7_6() { } internal void <MenuInit>b__7_7() { } } public static GameObject exampleMenu; public static GameObject quickMenu; public static GameObject menuButtons; public static GameObject settingsPanel; public static GameObject backButton; public override void OnSceneWasInitialized(int buildIndex, string sceneName) { if (sceneName == "SampleSceneRelay") { LoadMenus(); } } public static void LoadMenus() { MelonCoroutines.Start(WaitForMenu()); static IEnumerator WaitForMenu() { while ((Object)(object)GameObject.Find("Systems/UI/Canvas/QuickMenu") == (Object)null) { yield return null; } yield return null; MenuInit(); } } public static void MenuInit() { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Expected O, but got Unknown //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Expected O, but got Unknown //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Expected O, but got Unknown //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Expected O, but got Unknown //IL_0173: Unknown result type (might be due to invalid IL or missing references) //IL_01b1: Unknown result type (might be due to invalid IL or missing references) //IL_01a6: Unknown result type (might be due to invalid IL or missing references) //IL_01ab: Unknown result type (might be due to invalid IL or missing references) //IL_01b1: Expected O, but got Unknown //IL_0213: Unknown result type (might be due to invalid IL or missing references) try { quickMenu = GameObject.Find("Systems/UI/Canvas/QuickMenu"); menuButtons = GameObject.Find("Systems/UI/Canvas/QuickMenu/MainButtons"); backButton = GameObject.Find("Systems/UI/Canvas/QuickMenu/SettingsPanel/BackButton"); exampleMenu = new GameObject("myMenu"); new Menu(quickMenu.transform, exampleMenu); exampleMenu.SetActive(false); Vector3 val = default(Vector3); ((Vector3)(ref val))..ctor(-22.9f, -58.48f, 12.17f); Transform transform = menuButtons.transform; Vector3 val2 = val; object obj = <>c.<>9__7_0; if (obj == null) { UnityAction val3 = delegate { menuButtons.SetActive(false); exampleMenu.SetActive(true); }; <>c.<>9__7_0 = val3; obj = (object)val3; } new Button(transform, "My Menu", val2, (UnityAction)obj); Transform transform2 = exampleMenu.transform; object obj2 = <>c.<>9__7_1; if (obj2 == null) { UnityAction val4 = delegate { exampleMenu.SetActive(false); menuButtons.SetActive(true); }; <>c.<>9__7_1 = val4; obj2 = (object)val4; } new BackButton(transform2, (UnityAction)obj2); Transform transform3 = exampleMenu.transform; object obj3 = <>c.<>9__7_2; if (obj3 == null) { UnityAction val5 = delegate { }; <>c.<>9__7_2 = val5; obj3 = (object)val5; } new ClearButton(transform3, "Clear Button", 1f, 1f, (UnityAction)obj3); new ClearToggle(exampleMenu.transform, "Clear Button Off", "Clear Button On", 2f, 1f, (Action)delegate { }, (Action)delegate { }); Transform transform4 = exampleMenu.transform; object obj4 = <>c.<>9__7_5; if (obj4 == null) { UnityAction val6 = delegate { }; <>c.<>9__7_5 = val6; obj4 = (object)val6; } new Button(transform4, "Normal Button", 1f, 2f, (UnityAction)obj4); new Toggle(exampleMenu.transform, "Normal Button Off", "Normal Button On", 2f, 2f, (Action)delegate { }, (Action)delegate { }); } catch (Exception) { } } }