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Decompiled source of Munnid Suitid v0.0.7
daa.off_grid.munnidsuitid.dll
Decompiled 6 months agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using Dissonance; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("daa.off_grid.munnidsuitid")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("daa.off_grid.munnidsuitid")] [assembly: AssemblyTitle("daa.off_grid.munnidsuitid")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace daa.off_grid.munnidsuitid { public static class PluginInfo { public const string PLUGIN_GUID = "daa.off_grid.munnidsuitid"; public const string PLUGIN_NAME = "daa.off_grid.munnidsuitid"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace ModelReplacement { public class MRMAL0 : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "SCP-1471"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } protected override void AddModelScripts() { GameObject gameObject = ((Component)base.replacementModel.transform.Find("SCP-1471/Mal0/Armature/Hips/Spine/Chest/Neck/Head/Jaw")).gameObject; JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync; jawSync.player = ((BodyReplacementBase)this).controller; jawSync.init(); } } public class MRFURINA : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Furina"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRCAMERAMAN : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "cameraman"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRELITECAMERAMAN : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "stupididot2"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRFURINANSFW : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "FurinaNSFW"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRFENRYS : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Fenrys"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRTHUGBOOM : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "DaThug!Boom!"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class JawSync : MonoBehaviour { public PlayerControllerB player; public float initialJawOpening = 61.287f; public float maxJawOpening = 51.287f; private Vector3 startingLocalRotation; protected VoicePlayerState voice; public float sensitivity => Plugin.voiceSensitivity.Value; private void Start() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) startingLocalRotation = ((Component)this).gameObject.transform.localEulerAngles; } private void Update() { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) if (!((Object)StartOfRound.Instance.voiceChatModule == (Object)null)) { if (voice == null) { init(); return; } float x = ((voice.IsSpeaking && !player.isPlayerDead) ? Mathf.Clamp(Map(voice.Amplitude * sensitivity, 0f, 1f, initialJawOpening, maxJawOpening), maxJawOpening, initialJawOpening) : initialJawOpening); Vector3 val = startingLocalRotation; val.x = x; ((Component)this).gameObject.transform.localRotation = Quaternion.Euler(val); } } public void init() { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Expected O, but got Unknown //IL_0044: Expected O, but got Unknown StartOfRound.Instance.RefreshPlayerVoicePlaybackObjects(); voice = player.voicePlayerState; if (voice == null && (Object)player == (Object)StartOfRound.Instance.localPlayerController) { voice = StartOfRound.Instance.voiceChatModule.FindPlayer(StartOfRound.Instance.voiceChatModule.LocalPlayerName); } } private float Map(float value, float min1, float max1, float min2, float max2) { float num = (value - min1) / (max1 - min1); return num * (max2 - min2) + min2; } } public static class MyPluginInfo { public const string PLUGIN_GUID = "DAa.off_grid.MunnidSuitid"; public const string PLUGIN_NAME = "Munnid Suitid"; public const string PLUGIN_VERSION = "0.0.5"; } [BepInPlugin("DAa.off_grid.MunnidSuitid", "Munnid Suitid", "0.0.5")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { internal static Harmony Harmony = new Harmony("DAa.off_grid.MunnidSuitid"); public static ConfigFile config { get; private set; } public static ConfigEntry<string> ConfigVersion { get; private set; } public static ConfigEntry<float> voiceSensitivity { get; private set; } public static ConfigEntry<bool> ModelEnabled_Mal0 { get; private set; } public static ConfigEntry<bool> ModelEnabled_Furina { get; private set; } public static ConfigEntry<bool> ModelEnabled_FurinaNSFW { get; private set; } public static ConfigEntry<bool> ModelEnabled_CameraMan { get; private set; } public static ConfigEntry<bool> ModelEnabled_EliteCameraMan { get; private set; } public static ConfigEntry<bool> ModelEnabled_ThugBoom { get; private set; } public static ConfigEntry<bool> ModelEnabled_Fenrys { get; private set; } public static ConfigEntry<float> blinkRate { get; private set; } private void InitConfig() { ConfigVersion = config.Bind<string>("Version", "Current Version", "0.0.5", "Autoupdates the config / lets the mod know what version of config it is."); voiceSensitivity = config.Bind<float>("Voice Sensitivity", "Sensitivity Value (SCP-1471)", 9f, "Number from 0 to inf"); config.Bind<float>("Blinking", "Minimum (Furina)", 9f, "Number from 0 to inf"); config.Bind<float>("Blinking", "Maximum (Furina)", 9f, "Number from 0 to inf"); ModelEnabled_Mal0 = config.Bind<bool>("Enable", "Mal0", false, "Enable the model?"); ModelEnabled_Furina = config.Bind<bool>("Enable", "Furina", true, "Enable the model?"); ModelEnabled_FurinaNSFW = config.Bind<bool>("Enable", "FurinaNSFW", false, "Enable the model?"); ModelEnabled_CameraMan = config.Bind<bool>("Enable", "CameraMan", true, "Enable the model?"); ModelEnabled_EliteCameraMan = config.Bind<bool>("Enable", "EliteCameraMan", true, "Enable the model?"); ModelEnabled_ThugBoom = config.Bind<bool>("Enable", "Dafaq!?Boom!", true, "Enable the model?"); ModelEnabled_Fenrys = config.Bind<bool>("Enable", "Fenrys", true, "Enable the model?"); } private void InitializeConfig() { //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Expected O, but got Unknown string text = Path.Combine(Paths.ConfigPath, "DAa Mods/Munnid Suitid"); if (!Directory.Exists(text)) { Directory.CreateDirectory(text); } string text2 = Path.Combine(text, "config.cfg"); config = new ConfigFile(text2, true); string value = config.Bind<string>("Version", "Current Version", "0.0.5", "Autoupdates the config / lets the mod know what version of config it is.").Value; if (value != "0.0.5") { config.Clear(); InitConfig(); } else { InitConfig(); } } private void Awake() { InitializeConfig(); Assets.PopulateAssets(); if (ModelEnabled_Mal0.Value) { ModelReplacementAPI.RegisterSuitModelReplacement("Mal0", typeof(MRMAL0)); } if (ModelEnabled_Furina.Value) { ModelReplacementAPI.RegisterSuitModelReplacement("Furina", typeof(MRFURINA)); } if (ModelEnabled_FurinaNSFW.Value) { ModelReplacementAPI.RegisterSuitModelReplacement("FurinaNSFW", typeof(MRFURINANSFW)); } if (ModelEnabled_CameraMan.Value) { ModelReplacementAPI.RegisterSuitModelReplacement("CameraMan", typeof(MRCAMERAMAN)); } if (ModelEnabled_EliteCameraMan.Value) { ModelReplacementAPI.RegisterSuitModelReplacement("EliteCameraMan", typeof(MRELITECAMERAMAN)); } if (ModelEnabled_ThugBoom.Value) { ModelReplacementAPI.RegisterSuitModelReplacement("DaThugBoom", typeof(MRTHUGBOOM)); } if (ModelEnabled_Fenrys.Value) { ModelReplacementAPI.RegisterSuitModelReplacement("Fenrys", typeof(MRFENRYS)); } Harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Munnid Suitid is loaded!"); } } public static class Assets { public static string mainAssetBundleName = "munnid"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }