Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
| Last updated | 2 years ago |
| Total downloads | 12 |
| Total rating | 0 |
| Categories | Modpacks |
| Dependency string | DI-Modpack_by_DI-0.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Adesi-AnnyPlushieScrap
Adds a plushie scrap based on Anny's Makeship campaign
Preferred version: 1.0.2alexanderjoe-LC_Symphony
A small QOL mod that speeds up getting in-game and adds a ping metric.
Preferred version: 1.2.0AlexCodesGames-AdditionalSuits
Adds 8 more standard suits to your initial closet at the start of the game! Great for organizing larger crews! Follow my socials in the desc to stay in the loop for updates and new mods for Lethal Company! (source code is also in desc <3)
Preferred version: 1.1.3AllToasters-QuickRestart
Allows you to easily restart your game via a command.
Preferred version: 1.2.0amnsoft-EmployeeAssignments
Personal assignments for employees, that can be completed for extra cash
Preferred version: 1.1.0anormaltwig-LateCompany
A mod to allow players to join after the game starts.
Preferred version: 1.0.9AnythingGoesGit-MoreDeathNotes
Update the Performance Report to include new information, such as the cause of death.
Preferred version: 1.4.0AstrellaVT-AstrellaSuits
Adds suits made by AstrellaVT, themed after a few certain vtubers and friends, not exactly sure it works atm
Preferred version: 1.0.2Badham_Mods-CirnoFumoScrap
Adds the funny little ice fairy as scrap to find.
Preferred version: 1.2.1boxofbiscuits97-QuotaRollover
Anti-hoarding technology that only removes required credits for the quota instead of setting progress to 0
Preferred version: 2.1.0ButteryStancakes-AccurateStaminaDisplay
Fixes the stamina meter display on the HUD, so it more accurately represents your current stamina percentage.
Preferred version: 1.1.1CapyCat-Solos_Bodycams
Replaces the ships internal camera (right monitor) with bodycams that are linked to the radar.
Preferred version: 1.0.5Clarity-BoomBoxOverhaul
This mod overhauls the default BoomBox to include volume controls, infinite battery life and the music stays playing when you dont have it in your hands!
Preferred version: 1.0.1Clementinise-CustomSounds
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Preferred version: 2.2.0CTNOriginals-OuterDoorButtons
Adds a button to the outside of the door to be able to open it when you got locked out.
Preferred version: 1.0.2dslogget-PlayerMapNumbers
Adds numbers over player radar icons, and enables switching using numbers
Preferred version: 0.1.1Dwafl-Drafls_Suits
A fork of More-Suits with specific design aspects for me fren :3
Preferred version: 0.2.2e3s1-BetterLadders
Configurable climbing speed, extension ladder time, and climbing with two-handed items
Preferred version: 1.3.0Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5Evaisa-LethalThings
Adds 9 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Preferred version: 0.8.8F4ilS4fe-MaskTheDead
Bodies in close proximity of a haunted mask have a chance of being possessed. Fully configurable.
Preferred version: 1.0.5ficcialfaint-Spectator_Voice_Icon_Fix
Fixes a visual bug wrongly showing the speaking icon when in spectator mode with push-to-talk.
Preferred version: 1.0.0fivetoofive-DetailedScan
A terminal command for a detailed scan of the scrap still remaining outside the ship.
Preferred version: 1.2.0FlipMods-BetterStamina
Makes stamina consumption/regen a bit better. All values can be tweaked in config, and will sync with the host.
Preferred version: 1.3.2FlipMods-FasterItemDropship
Makes the Item Dropship arrive and leave faster. All settings are now configurable.
Preferred version: 1.2.0FlipMods-HotbarPlus
Many quality of life and configurable hotbar settings and tweaks, including setting custom hotbar sizes that will sync with the host.
Preferred version: 1.4.5FlipMods-LetMeLookDown
This mod simply lets you look down all the way. Well, almost all the way.
Preferred version: 1.0.1FlipMods-ReservedFlashlightSlot
Gives a free, dedicated Flashlight slot on the right side of your screen. You can press [F] to activate the Flashlight at anytime.
Preferred version: 1.5.3FlipMods-ReservedItemSlotCore
The core mod for all ReservedItemSlot mods. Adds functionality for my ReservedItemSlot mods.
Preferred version: 1.7.2FlipMods-ReservedSprayPaintSlot
Gives a free, dedicated SprayPaint slot on the right side of your screen! Required ReservedItemSlotCore mod.
Preferred version: 1.0.3FlipMods-ReservedWalkieSlot
Gives a free, dedicated Walkie slot on the right side of your screen. You can press [X] to activate and speak into the Walkie at anytime.
Preferred version: 1.5.1FutureSavior-Hold_Scan_Button
This mod allows you to hold the scan button to continuously keep scanning instead of having to spam the button.
Preferred version: 1.1.1GTeam-ReiPlushCosmetic
Adds a Rei Plush hat (Adiciona um chapéu da pelucia da Rei)
Preferred version: 1.0.0Hamunii-JetpackFallFix
Fixes buggy jetpack fall damage logic, utilizing slight but necessary creative freedom.
Preferred version: 1.0.1Hamunii-JetpackWarning
Adds visual and audio indicators for when your jetpack may explode. Now maintained by Hamunii.
Preferred version: 2.2.0Hexa-Hexas_Cosmetics
A colletion of cosmetics that i made for MoreCompany by notnotnotswipez
Preferred version: 0.0.2Hexnet111-SuitSaver
A plugin for saving your last used suit. (Compatible with v45)
Preferred version: 1.1.2itsmeowdev-DoorFix
Fixes the hitbox of doors so items can be picked up through open doors more easily.
Preferred version: 1.0.0HolographicWings-LethalExpansion
Large game expansion with SDK support and a plenty of features.
Preferred version: 1.3.14ZG-BetterSpec
Spectators can now see the clock when dead and other useful info
Preferred version: 1.1.0x753-More_Suits
Adds more suits to choose from, and can be used as a library to load your own suits!
Preferred version: 1.4.1willis81808-LethalSettings
A centralized place for configuring mods from in-game
Preferred version: 1.3.0ViViKo-NoSellLimit
Remove the limit of items that can be placed on the deposit desk
Preferred version: 1.0.0ViViKo-MoreMaterials
More Suits Addon which adds custom materials to be used by other suit mods.
Preferred version: 1.3.0Venterok-HullBreaker_Company
Making it more challenging to work for the company
Preferred version: 1.3.10Renegades-WalkieUse
Press R to use a walkie talkie in your inventory. CLIENT SIDE. REBINDABLE IN-GAME
Preferred version: 1.4.0tinyhoot-ShipLoot
Reliably shows the total value of all scrap in your ship.
Preferred version: 1.0.0tinyhoot-ShipLobby
Let people join late whenever you're in orbit in between missions.
Preferred version: 1.0.2TheFluff-FairAI
Mod To Make Entities Less Racist. Everyone that can die will die by stepping on mines, boombas, turrets, and config support. Now with more config options!
Preferred version: 1.2.5TeamClark-SCP_Foundation_Suit
Adds an SCP Facility Guard suit to the game. Requires the More Suits mod to appear.
Preferred version: 1.0.1TallTaless-FriendlySuits
Adds some custom OC suits i made for friends. Requires [MoreSuits](https://thunderstore.io/c/lethal-company/p/x753/More_Suits/) to appear correctly.
Preferred version: 1.0.0taffyko-NiceChat
Better text chat. Infinite scrolling message history, greatly increased character limit, bigger chat area, and more.
Preferred version: 1.2.3taffyko-BetterSprayPaint
Infinite spray paint, significantly more responsive and reliable painting, longer range, quieter sounds, and an erase feature
Preferred version: 1.1.0Swaggies-BetterEXP
Lethal Company mod to replace the vanilla EXP system with a more advanced system.
Preferred version: 1.1.2Suskitech-AlwaysHearActiveWalkies
Allows you to hear active walkies even when you're not holding them.
Preferred version: 1.4.3sunnobunno-YippeeMod
Changes the chitter SFX of the Hoarding Bug to the yippee-tbh sound
Preferred version: 1.2.2ShadowRocks2-MaidOutfitR2MM
skin pack made by degen armablign, patch for R2MM made by ShadowRocks2
Preferred version: 1.0.0SalakStudios-BetterShotgunShells
Run out of ammo? Now you can find shells around T3 Moons and they are also purchasable for 100 credits
Preferred version: 1.0.1Ryokune-CompatibilityChecker
Enhances your multiplayer experience by notifying you of the required mods when failing to join modded servers.
Preferred version: 1.1.6Rune580-LethalCompany_InputUtils
Utilities for creating InputActions and having them be accessible in game
Preferred version: 0.4.4RugbugRedfern-Skinwalkers
The monsters have learned how to mimic the voices of your friends.
Preferred version: 2.0.1ResshaSquad-Sonic2Jester
Changes Jester crank audio to Sonic drowning theme, pop to losing rings, and the scream to Sonic 2 boss music. Thanks to the homie, Radio for helping with the drowning music at 3AM, we'll clean it up!'
Preferred version: 1.2.0Renegades-FlashlightToggle
Press F to toggle a flashlight in your inventory. CLIENT SIDE. REBINDABLE IN-GAME
Preferred version: 1.5.0randomPMenjoyer-Limbus_Suit
Adds LCB suit from ProjectMoon's Limbus Company (and one extra super secret suit).
Preferred version: 1.0.1quackandcheese-MirrorDecor
Adds a working mirror decoration that you can buy for your ship!
Preferred version: 1.2.1PostMortem-BetterLightning
Adds elec sound and particle effects to the random lightning spots
Preferred version: 1.0.2PortableNavi-BetterInverseTeleporter
A small mod for Lethal Company allowing the player to bring items trough the inverse teleporter.
Preferred version: 1.0.2PopleZoo-BetterItemScan
Better Item Scan makes it easier to scan a group of items to see the price of each of them listed as well as their combined total. Now with a built in smart quota calculator and UI adjustment
Preferred version: 2.1.8Nuts-LethalPlushies
Adds lots of plushies to the game. Upgraded Version of My Frieren plush mod. Now Reworked
Preferred version: 1.7.0Nuts-FrierenPlush
Adds a lil plushie to the game (more coming soon) also adds a secret plush
Preferred version: 1.0.4notnotnotswipez-MoreCompany
A stable lobby player count expansion mod. With cosmetics!
Preferred version: 1.7.2Ozone-Glow_Steps
Now see other people's footsteps w/ no networking required(Client-side still)! Adds glowing footsteps where you run! Makes getting out easier.
Preferred version: 1.1.2PanHouse-LethalClunk
Replaces the Large Axle drop sound with the metal bar meme sound effect.
Preferred version: 1.1.1no00ob-LCSoundTool
Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.
Preferred version: 1.4.0nodelll-kruumys_FixResolution
(Reupload from Nexus) Changes the render resolution to your screens resolution rather than 520p.
Preferred version: 1.0.0Nebulaetrix-ScanFix
Fixes the scan command in the terminal to display the total true value of scrap as well as adding an inside scan for when you're in orbit
Preferred version: 1.0.3MrHydralisk-EnhancedRadarBooster
Mod for Lethal Company, that enhance Radar Booster
Preferred version: 1.4.1MoonJuice-SprintLadderFix
Removes the ability to sprint on ladders. No more wasted stamina!
Preferred version: 1.0.0Pooble-LCBetterSaves
Have as many saves as you want! (And rename them, too!)
Preferred version: 1.6.1MaxWasUnavailable-MoonOfTheDay
A mod that adds daily & weekly seeded moons to the game.
Preferred version: 1.0.4MassiveNewCoilers-FixCentipedeLag
Tries to remove sudden lag by destroying stuck centipede objects
Preferred version: 2023.12.7ManiaBania-1000_Quota_Stare
Adds the 1000 quota stare we all love to the game. Requires the More Suits mod to appear.
Preferred version: 1.0.0linkoid-DissonanceLagFix
This plugin significantly reduces the duration of lag spikes simply by changing the log level of DissonanceVoip.
Preferred version: 1.0.0kuba6000-LC_Masked_Fix
Fixes mimic / masked bug where you can't look around after the kill is interrupted.
Preferred version: 0.0.1kitscord-Rabbit_Protocol_Radiation
Changes the radiation warning to the Lob Corp Rabbit Protocol sound.
Preferred version: 1.0.1Jordo-NeedyCats
You like cats? The company likes cats too! Find them roaming the various abandoned facilities and bring them home!
Preferred version: 1.0.2jombi-SuitsAndCosmetics
A cosmetic pack with a few new additions (requires: more suits and more company).
Preferred version: 1.0.8Argonaft-10000_Quota_Stare
Adds 10000 qota stare (better). Requires the More Suits mod.
Preferred version: 1.1.0aoqia-YuriPosters
Adds some randomly changing (mostly 百合) posters and paintings.
Preferred version: 1.2.1femboytv-LethalPosters
COMPATIBLE WITH v45. Allows for editing of posters inside of the ship
Preferred version: 1.2.0femboytv-LethalPaintings
COMPATIBLE WITH v45. Allows for editing of paintings
Preferred version: 1.2.0femboytv-FemboysAndFirearms
COMPATIBLE WITH v45. Adds 32 randomly changing Femboys & Firearms posters and paintings
Preferred version: 1.2.1README
Modpack by DI
About
A redesigned modpack that originally included 104 mods (most of them were visual). As a result, BeplnEx could not withstand them, and despite the fact that the build was stable, the enemies behaved unplayably (In the lobby with people). Have fun with this remastered version.
Instructions - Installation
Follow the instructions on the mod pages
Instructions
Change something in cfg, Diversity/Hullbreaker/BetterStamina(If I added it)
Flipmods.BetterStamina.cfg for this modpack is:
StaminaRegenMultiplier = 1.15
StaminaConsumptionMultiplier = 1
JumpStaminaConsumptionMultiplier = 0.75
CarryWeightPenaltyMultiplier = 0.5
MovementSpeedMultiplier = 1
darmuh-ghostCodes-1.1.0 :
Just twice or thrice for every value in random
Hotbarblus
UseOriginalKeybindsDefaultEmotes = true
HolographicWings-LethalExpansion-1.3.14
MaxItemsInShip = 500
HullBreakerCompany
[Settings]
## Should change amount of Landmines & Turrets when these events are active: (Landmine & Turret)
# Setting type: Int32
# Default value: 64
LandMineTurretScale = 20
## Use short event message (one/two words), can add surprise effect & difficulty
# Setting type: Boolean
# Default value: false
UseShortChatMessages = false
## Enable chat event messages
# Setting type: Boolean
# Default value: true
EnableEventMessages = true
## Use HullBreaker level settings, if false, use default level settings
# Setting type: Boolean
# Default value: true
UseHullBreakerLevelSettings = true
## Use default level settings, if false, you can change on one's own
# Setting type: Boolean
# Default value: false
UseDefaultLevelSettings = false
## Change quota
# Setting type: Boolean
# Default value: true
ChangeQuota = true
## Increased quota
# Setting type: Int32
# Default value: 256
IncreasedQuota = 128
## Max enemy power count
# Setting type: Int32
# Default value: 10
MaxEnemyPowerCount = 6
## Max outside enemy power count
# Setting type: Int32
# Default value: 10
MaxOutsideEnemyPowerCount = 6
## Max daytime enemy power count
# Setting type: Int32
# Default value: 20
MaxDaytimeEnemyPowerCount = 10
## Min scrap
# Setting type: Int32
# Default value: 10
MinScrap = 20
## Max scrap
# Setting type: Int32
# Default value: 15
MaxScrap = 30
## Min total scrap value
# Setting type: Int32
# Default value: 300
MinTotalScrapValue = 300
## Max total scrap value
# Setting type: Int32
# Default value: 700
MaxTotalScrapValue = 580
## Should change global bunker enemy spawn rate, not sure if its work
# Setting type: Int32
# Default value: 256
BunkerEnemyScale = 256
## The number of events will increase every day. Visit the company building to reset
# Setting type: Boolean
# Default value: false
IncreaseEventCountPerDay = false
## The number of events that will be active at the same time
# Setting type: Int32
# Default value: 3
EventCount = 3
[Weights]
## Increased chance of flowerman spawn
# Setting type: Int32
# Default value: 20
FlowerMan = 8
## Increased chance of landmines spawning
# Setting type: Int32
# Default value: 30
LandMine = 20
## Increased chance of hoarder bug spawn
# Setting type: Int32
# Default value: 50
HoarderBug = 25
## Increased chance of spring man spawning (coil-head)
# Setting type: Int32
# Default value: 10
SpringMan = 10
## Increased chance of puffers spawn
# Setting type: Int32
# Default value: 15
Lizards = 5
## Increased chance of spider spawning
# Setting type: Int32
# Default value: 20
Arachnophobia = 10
## Increased chance of bee hives spawning
# Setting type: Int32
# Default value: 30
Bee = 5
## Increased chance of slime spawn
# Setting type: Int32
# Default value: 20
Slime = 2
## Increased chance of phantom girl spawn
# Setting type: Int32
# Default value: 5
DevochkaPizdec = 3
## Company pays money for killing the enemies / 60 per enemy
# Setting type: Int32
# Default value: 50
EnemyBounty = 50
## All big doors are locked in the level
# Setting type: Int32
# Default value: 15
OpenTheNoor = 10
## Landmines can detonate at any time
# Setting type: Int32
# Default value: 10
OnAPowderKeg = 5
## Increased amount of enemies on the surface during the daytime
# Setting type: Int32
# Default value: 3
OutSideEnemyDay = 2
## Increased chance of spawning Jester and more enemies
# Setting type: Int32
# Default value: 1
Hell = 1
## Nothing happens
# Setting type: Int32
# Default value: 60
Nothing = 60
## Turrets dont work on the moon
# Setting type: Int32
# Default value: 10
HackedTurrets = 10
## Only jars of pickles spawn on the moon
# Setting type: Int32
# Default value: 10
BabkinPogreb = 5
## Getting money for visiting this moon
# Setting type: Int32
# Default value: 5
HullBreak = 5
## Increased chance of NutCracker spawn
# Setting type: Int32
# Default value: 5
Nutcracker = 3
GoldenKitten.FairAI.cfg
[Mobs]
## Leave On To Customise Mobs Below Or Turn Off To Make All Mobs Unable To Set Off Mines.
# Setting type: Boolean
# Default value: true
ExplodeAllMobs = true
## Leave On To Customise Mobs Below Or Turn Off To Make All Mobs Unable To Set Off Boombas.
# Setting type: Boolean
# Default value: true
BoombaAllMobs = true
## Leave On To Customise Mobs Below Or Turn Off To Make All Mobs Unable To Be Targeted By Turrets.
# Setting type: Boolean
# Default value: true
TurretTargetAllMobs = false
## Leave On To Customise Mobs Below Or Turn Off To Make All Mobs Unable To Be Killed By Turrets.
# Setting type: Boolean
# Default value: true
TurretDamageAllMobs = true
## Does it set off the landmine or not?
# Setting type: Boolean
# Default value: true
Boomba.Mine = true
## Does it set off the boomba or not?
# Setting type: Boolean
# Default value: true
Boomba.Boomba = true
## Is it targetable by turrets?
# Setting type: Boolean
# Default value: true
Boomba.Turret Target = true
## Is it damageable by turrets?
# Setting type: Boolean
# Default value: true
Boomba.Turret Damage = true
## Does it set off the landmine or not?
# Setting type: Boolean
# Default value: true
Baboonhawk.Mine = true
## Does it set off the boomba or not?
# Setting type: Boolean
# Default value: true
Baboonhawk.Boomba = true
## Is it targetable by turrets?
# Setting type: Boolean
# Default value: true
Baboonhawk.Turret Target = true
## Is it damageable by turrets?
# Setting type: Boolean
# Default value: true
Baboonhawk.Turret Damage = true
## Does it set off the landmine or not?
# Setting type: Boolean
# Default value: true
Blob.Mine = true
## Does it set off the boomba or not?
# Setting type: Boolean
# Default value: true
Blob.Boomba = true
## Is it targetable by turrets?
# Setting type: Boolean
# Default value: true
Blob.Turret Target = true
## Is it damageable by turrets?
# Setting type: Boolean
# Default value: true
Blob.Turret Damage = true
## Does it set off the landmine or not?
# Setting type: Boolean
# Default value: true
Centipede.Mine = false
## Does it set off the boomba or not?
# Setting type: Boolean
# Default value: true
Centipede.Boomba = true
## Is it targetable by turrets?
# Setting type: Boolean
# Default value: true
Centipede.Turret Target = true
## Is it damageable by turrets?
# Setting type: Boolean
# Default value: true
Centipede.Turret Damage = true
## Does it set off the landmine or not?
# Setting type: Boolean
# Default value: true
Crawler.Mine = true
## Does it set off the boomba or not?
# Setting type: Boolean
# Default value: true
Crawler.Boomba = true
## Is it targetable by turrets?
# Setting type: Boolean
# Default value: true
Crawler.Turret Target = true
## Is it damageable by turrets?
# Setting type: Boolean
# Default value: true
Crawler.Turret Damage = true
## Does it set off the landmine or not?
# Setting type: Boolean
# Default value: true
DocileLocustBees.Mine = true
## Does it set off the boomba or not?
# Setting type: Boolean
# Default value: true
DocileLocustBees.Boomba = true
## Is it targetable by turrets?
# Setting type: Boolean
# Default value: true
DocileLocustBees.Turret Target = true
## Is it damageable by turrets?
# Setting type: Boolean
# Default value: true
DocileLocustBees.Turret Damage = true
## Does it set off the landmine or not?
# Setting type: Boolean
# Default value: true
Manticoil.Mine = true
## Does it set off the boomba or not?
# Setting type: Boolean
# Default value: true
Manticoil.Boomba = true
## Is it targetable by turrets?
# Setting type: Boolean
# Default value: true
Manticoil.Turret Target = true
## Is it damageable by turrets?
# Setting type: Boolean
# Default value: true
Manticoil.Turret Damage = true
## Does it set off the landmine or not?
# Setting type: Boolean
# Default value: true
RedLocustBees.Mine = true
## Does it set off the boomba or not?
# Setting type: Boolean
# Default value: true
RedLocustBees.Boomba = true
## Is it targetable by turrets?
# Setting type: Boolean
# Default value: true
RedLocustBees.Turret Target = true
## Is it damageable by turrets?
# Setting type: Boolean
# Default value: true
RedLocustBees.Turret Damage = true
## Does it set off the landmine or not?
# Setting type: Boolean
# Default value: true
Girl.Mine = true
## Does it set off the boomba or not?
# Setting type: Boolean
# Default value: true
Girl.Boomba = true
## Is it targetable by turrets?
# Setting type: Boolean
# Default value: true
Girl.Turret Target = true
## Is it damageable by turrets?
# Setting type: Boolean
# Default value: true
Girl.Turret Damage = true
## Does it set off the landmine or not?
# Setting type: Boolean
# Default value: true
Flowerman.Mine = true
## Does it set off the boomba or not?
# Setting type: Boolean
# Default value: true
Flowerman.Boomba = true
## Is it targetable by turrets?
# Setting type: Boolean
# Default value: true
Flowerman.Turret Target = true
## Is it damageable by turrets?
# Setting type: Boolean
# Default value: true
Flowerman.Turret Damage = true
## Does it set off the landmine or not?
# Setting type: Boolean
# Default value: true
ForestGiant.Mine = true
## Does it set off the boomba or not?
# Setting type: Boolean
# Default value: true
ForestGiant.Boomba = true
## Is it targetable by turrets?
# Setting type: Boolean
# Default value: true
ForestGiant.Turret Target = true
## Is it damageable by turrets?
# Setting type: Boolean
# Default value: true
ForestGiant.Turret Damage = true
## Does it set off the landmine or not?
# Setting type: Boolean
# Default value: true
Hoardingbug.Mine = true
## Does it set off the boomba or not?
# Setting type: Boolean
# Default value: true
Hoardingbug.Boomba = true
## Is it targetable by turrets?
# Setting type: Boolean
# Default value: true
Hoardingbug.Turret Target = true
## Is it damageable by turrets?
# Setting type: Boolean
# Default value: true
Hoardingbug.Turret Damage = true
## Does it set off the landmine or not?
# Setting type: Boolean
# Default value: true
Jester.Mine = true
## Does it set off the boomba or not?
# Setting type: Boolean
# Default value: true
Jester.Boomba = true
## Is it targetable by turrets?
# Setting type: Boolean
# Default value: true
Jester.Turret Target = true
## Is it damageable by turrets?
# Setting type: Boolean
# Default value: true
Jester.Turret Damage = true
## Does it set off the landmine or not?
# Setting type: Boolean
# Default value: true
Lasso.Mine = true
## Does it set off the boomba or not?
# Setting type: Boolean
# Default value: true
Lasso.Boomba = true
## Is it targetable by turrets?
# Setting type: Boolean
# Default value: true
Lasso.Turret Target = true
## Is it damageable by turrets?
# Setting type: Boolean
# Default value: true
Lasso.Turret Damage = true
## Does it set off the landmine or not?
# Setting type: Boolean
# Default value: true
Masked.Mine = true
## Does it set off the boomba or not?
# Setting type: Boolean
# Default value: true
Masked.Boomba = true
## Is it targetable by turrets?
# Setting type: Boolean
# Default value: true
Masked.Turret Target = true
## Is it damageable by turrets?
# Setting type: Boolean
# Default value: true
Masked.Turret Damage = true
## Does it set off the landmine or not?
# Setting type: Boolean
# Default value: true
MouthDog.Mine = true
## Does it set off the boomba or not?
# Setting type: Boolean
# Default value: true
MouthDog.Boomba = true
## Is it targetable by turrets?
# Setting type: Boolean
# Default value: true
MouthDog.Turret Target = true
## Is it damageable by turrets?
# Setting type: Boolean
# Default value: true
MouthDog.Turret Damage = true
## Does it set off the landmine or not?
# Setting type: Boolean
# Default value: true
Nutcracker.Mine = true
## Does it set off the boomba or not?
# Setting type: Boolean
# Default value: true
Nutcracker.Boomba = true
## Is it targetable by turrets?
# Setting type: Boolean
# Default value: true
Nutcracker.Turret Target = true
## Is it damageable by turrets?
# Setting type: Boolean
# Default value: true
Nutcracker.Turret Damage = true
## Does it set off the landmine or not?
# Setting type: Boolean
# Default value: true
Puffer.Mine = true
## Does it set off the boomba or not?
# Setting type: Boolean
# Default value: true
Puffer.Boomba = true
## Is it targetable by turrets?
# Setting type: Boolean
# Default value: true
Puffer.Turret Target = true
## Is it damageable by turrets?
# Setting type: Boolean
# Default value: true
Puffer.Turret Damage = true
## Does it set off the landmine or not?
# Setting type: Boolean
# Default value: true
Redpill.Mine = true
## Does it set off the boomba or not?
# Setting type: Boolean
# Default value: true
Redpill.Boomba = true
## Is it targetable by turrets?
# Setting type: Boolean
# Default value: true
Redpill.Turret Target = true
## Is it damageable by turrets?
# Setting type: Boolean
# Default value: true
Redpill.Turret Damage = true
## Does it set off the landmine or not?
# Setting type: Boolean
# Default value: true
BunkerSpider.Mine = true
## Does it set off the boomba or not?
# Setting type: Boolean
# Default value: true
BunkerSpider.Boomba = true
## Is it targetable by turrets?
# Setting type: Boolean
# Default value: true
BunkerSpider.Turret Target = true
## Is it damageable by turrets?
# Setting type: Boolean
# Default value: true
BunkerSpider.Turret Damage = true
## Does it set off the landmine or not?
# Setting type: Boolean
# Default value: true
EarthLeviathan.Mine = true
## Does it set off the boomba or not?
# Setting type: Boolean
# Default value: true
EarthLeviathan.Boomba = true
## Is it targetable by turrets?
# Setting type: Boolean
# Default value: true
EarthLeviathan.Turret Target = true
## Is it damageable by turrets?
# Setting type: Boolean
# Default value: true
EarthLeviathan.Turret Damage = true
## Does it set off the landmine or not?
# Setting type: Boolean
# Default value: true
Spring.Mine = true
## Does it set off the boomba or not?
# Setting type: Boolean
# Default value: true
Spring.Boomba = true
## Is it targetable by turrets?
# Setting type: Boolean
# Default value: true
Spring.Turret Target = true
## Is it damageable by turrets?
# Setting type: Boolean
# Default value: true
Spring.Turret Damage = true
BetterItemScan:
Settings file was created by plugin Better Item Scan v2.1.0.0
Plugin GUID: PopleZoo.BetterItemScan
[Settings]
Shows the change in width of the area to scan
Setting type: Boolean
Default value: false
ShowDebugMode = false
Whether or not to show the ship's total only in the ship
Setting type: Boolean
Default value: false
ShowShipTotalOnShipOnly = true
Whether or not to show the total scanned in the ship only
Setting type: Boolean
Default value: false
ShowTotalOnShipOnly = false
Whether or not to calculate scanned items to see which meet the quota and if any do
Setting type: Boolean
Default value: true
CalculateForQuota = true
The default width is 20
Setting type: Single
Default value: 20
ItemScanRadius = 20
The default font size is 20, to make/see this change you may have to do this manually in the config file itself in the bepinex folder
Setting type: Single
Default value: 20
FontSize = 15
The default text color for items that have been scanned, value must be a hexadecimal
Setting type: String
Default value: #78FFAE
ItemTextColorHex = #78FFAE
The default text color for items that meet the criteria, value must be a hexadecimal
Setting type: String
Default value: #FF3333
ItemTextCalculatorColorHex = #FF3333
The default value is 5f, how long the ui stays on screen
Setting type: Single
Default value: 3
ItemScaningUICooldown = 3
The default value is 0, you will add or take away from its original position
Setting type: Single
Default value: 0
AdjustScreenPositionXaxis = 15
The default value is 0, you will add or take away from its original position
Setting type: Single
Default value: 0
AdjustScreenPositionYaxis = -10
Badass company also can be installed. Pretty funny mod.
Additional Info
If you are interested in something, I don't have anything
Changelog
- v0.0.1
- Release