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Decompiled source of WOAH v4.2.0
WOAH.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.InputSystem; using UnityEngine.InputSystem.Controls; using dwWOAH.patches; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace dwWOAH { [BepInPlugin("DeathWrench.WOAH", "Woah", "9.1.1")] public class Plugin : BaseUnityPlugin { private readonly Harmony harmony = new Harmony("DeathWrench.WOAH"); public static Plugin Instance; public ManualLogSource mls; public static ConfigEntry<Key> woahKeyBind { get; set; } public static ConfigEntry<bool> displayToolTip { get; set; } public static ConfigEntry<int> woahValue { get; set; } private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } woahKeyBind = ((BaseUnityPlugin)this).Config.Bind<Key>("Settings", "Keybind", (Key)43, "Which key to press to emote."); displayToolTip = ((BaseUnityPlugin)this).Config.Bind<bool>("Settings", "Show Tooltip", true, "Which key to press to switch between third and first person."); woahValue = ((BaseUnityPlugin)this).Config.Bind<int>("Settings", "WOAH", 0, "How many woahs do we want."); mls = Logger.CreateLogSource("DeathWrench.WOAH"); mls.LogInfo((object)"We're up and running!"); harmony.PatchAll(typeof(PlayerControllerBPatch)); } } } namespace dwWOAH.patches { [HarmonyPatch(typeof(PlayerControllerB))] internal class PlayerControllerBPatch { public static bool debounced; [HarmonyPatch(typeof(PlayerControllerB), "Update")] [HarmonyPostfix] private static void undo(PlayerControllerB __instance) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) Key value = Plugin.woahKeyBind.Value; if (((ButtonControl)Keyboard.current[value]).wasPressedThisFrame && !debounced) { __instance.DamagePlayer(0, true, true, (CauseOfDeath)0, Plugin.woahValue.Value, false, default(Vector3)); if (StartOfRound.Instance.inShipPhase && Plugin.displayToolTip.Value) { HUDManager.Instance.DisplayTip("WOAH", "You can only woah when you're on a planet.\nwoah :(", false, false, "LC_Tip1"); } debounced = true; } if (((ButtonControl)Keyboard.current[value]).wasReleasedThisFrame) { debounced = false; } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }