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Decompiled source of TestMod v2.0.8
Plugins/Bear/LethalLibScrapLoader.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using LethalLib.Modules; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("LethalLibScrapLoader")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Scrap Loader using Lethal Lib")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+1348bff75c3860b66b1a077482a37b4957993af3")] [assembly: AssemblyProduct("LethalLibScrapLoader")] [assembly: AssemblyTitle("LethalLibScrapLoader")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BepInEx5Plugin1 { public static class PluginInfo { public const string PLUGIN_GUID = "LethalLibScrapLoader"; public const string PLUGIN_NAME = "LethalLibScrapLoader"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace LethalLibScrapLoader { public static class PluginInformation { public const string PluginName = "LethalLibScrapLoader"; public const string PluginVersion = "1.0.0"; public const string PluginGuid = "diyagi.LethalLibScrapLoader"; } [BepInPlugin("diyagi.LethalLibScrapLoader", "LethalLibScrapLoader", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { internal ManualLogSource _staticLogger; public static AssetBundle bearAseets; private void Awake() { _staticLogger = Logger.CreateLogSource("diyagi.LethalLibScrapLoader"); bearAseets = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "teddybear")); string[] allAssetNames = bearAseets.GetAllAssetNames(); foreach (string text in allAssetNames) { _staticLogger.LogInfo((object)text); } _staticLogger.LogInfo((object)"Loading Bear '-'7"); Item val = bearAseets.LoadAsset<Item>("Assets/BearItem.asset"); if ((Object)(object)val == (Object)null) { _staticLogger.LogError((object)"Failed to load Bear :c"); return; } NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab); Items.RegisterScrap(val, 30, (LevelTypes)510); } } }
Plugins/PandaCosmetics/PandaCosmetics.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using Microsoft.CodeAnalysis; using MoreCompany.Cosmetics; using MoreCompany.Utils; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("0.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace PandaCosmetics { public static class PluginInformation { public const string PluginName = "Panda Cosmetics"; public const string PluginVersion = "2.0.4"; public const string PluginGuid = "diyagi.PandaCosmetics"; } [BepInPlugin("diyagi.PandaCosmetics", "Panda Cosmetics", "2.0.4")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { private static Assembly _executingAssembly; private static ManualLogSource _staticLogger; private void Awake() { _staticLogger = ((BaseUnityPlugin)this).Logger; _staticLogger.LogInfo((object)"Loading Panda Cosmetics..."); _executingAssembly = Assembly.GetExecutingAssembly(); GetEmbeddedBundlesNames().ForEach(LoadBundle); _staticLogger.LogInfo((object)"Panda Cosmetics Loaded!!!"); } private static List<string> GetEmbeddedBundlesNames() { return (from x in _executingAssembly.GetManifestResourceNames() where x.Contains(".cosmetic") select x).ToList(); } private static void LoadBundle(string bundleResourceName) { _staticLogger.LogInfo((object)("Found AssetBundle " + bundleResourceName + "...")); LoadCosmeticsFromBundle(BundleUtilities.LoadBundleFromInternalAssembly(bundleResourceName, _executingAssembly)); } private static void LoadCosmeticsFromBundle(AssetBundle bundle) { string[] allAssetNames = bundle.GetAllAssetNames(); foreach (string text in allAssetNames) { if (text.EndsWith(".prefab")) { CosmeticInstance component = AssetBundleExtension.LoadPersistentAsset<GameObject>(bundle, text).GetComponent<CosmeticInstance>(); if (!((Object)(object)component == (Object)null)) { _staticLogger.LogInfo((object)("Loaded cosmetic: " + component.cosmeticId + " from bundle")); CosmeticRegistry.cosmeticInstances.Add(component.cosmeticId, component); } } } } } }