Decompiled source of BunkbedRevive V80Fix v1.0.0

BunkbedRevive_V80Fix.dll

Decompiled 7 hours ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("BunkbedRevive_V80Fix")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BunkbedRevive_V80Fix")]
[assembly: AssemblyTitle("BunkbedRevive_V80Fix")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BunkbedRevive_V80Fix
{
	[BepInPlugin("com.v80fix.BunkbedRevive", "BunkbedRevive_V80Fix", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public sealed class Plugin : BaseUnityPlugin
	{
		private Type bunkbedControllerType;

		private FieldInfo interactTriggerField;

		private object reviveTrigger;

		private FieldInfo oneHandedItemAllowedField;

		private FieldInfo twoHandedItemAllowedField;

		private FieldInfo interactableField;

		private float nextCheckTime;

		private bool loggedSuccess;

		private void Awake()
		{
			((BaseUnityPlugin)this).Logger.LogInfo((object)"BunkbedRevive_V80Fix 1.0.0 loaded.");
		}

		private void Update()
		{
			if (Time.unscaledTime < nextCheckTime)
			{
				return;
			}
			nextCheckTime = Time.unscaledTime + 0.25f;
			if (ResolveSomexTrigger())
			{
				oneHandedItemAllowedField.SetValue(reviveTrigger, true);
				twoHandedItemAllowedField.SetValue(reviveTrigger, true);
				if (interactableField != null)
				{
					interactableField.SetValue(reviveTrigger, true);
				}
				if (!loggedSuccess)
				{
					((BaseUnityPlugin)this).Logger.LogInfo((object)"Somex ReviveBed trigger found. oneHandedItemAllowed=true, twoHandedItemAllowed=true.");
					loggedSuccess = true;
				}
			}
		}

		private bool ResolveSomexTrigger()
		{
			if (reviveTrigger != null && oneHandedItemAllowedField != null && twoHandedItemAllowedField != null)
			{
				return true;
			}
			if (bunkbedControllerType == null)
			{
				Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies();
				for (int i = 0; i < assemblies.Length; i++)
				{
					Type type = assemblies[i].GetType("BunkbedRevive.BunkbedController", throwOnError: false);
					if (type != null)
					{
						bunkbedControllerType = type;
						break;
					}
				}
				if (bunkbedControllerType == null)
				{
					return false;
				}
			}
			if (interactTriggerField == null)
			{
				interactTriggerField = bunkbedControllerType.GetField("interactTrigger", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
				if (interactTriggerField == null)
				{
					((BaseUnityPlugin)this).Logger.LogError((object)"BunkbedController found but interactTrigger field was not found.");
					return false;
				}
			}
			reviveTrigger = interactTriggerField.GetValue(null);
			if (reviveTrigger == null)
			{
				return false;
			}
			Type type2 = reviveTrigger.GetType();
			BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic;
			oneHandedItemAllowedField = type2.GetField("oneHandedItemAllowed", bindingAttr);
			twoHandedItemAllowedField = type2.GetField("twoHandedItemAllowed", bindingAttr);
			interactableField = type2.GetField("interactable", bindingAttr);
			if (oneHandedItemAllowedField == null || twoHandedItemAllowedField == null)
			{
				((BaseUnityPlugin)this).Logger.LogError((object)"ReviveBed trigger found but V80 interaction fields were not found.");
				reviveTrigger = null;
				return false;
			}
			return true;
		}
	}
}