Decompiled source of Sonics Scraps Improvised v0.0.1

Sonic_Scrap_Revised.dll

Decompiled 2 years ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using Sonic_Scrap_Revised.Behaviours;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Sonic_Scrap_Revised")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Sonic_Scrap_Revised")]
[assembly: AssemblyTitle("Sonic_Scrap_Revised")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace Sonic_Scrap_Revised
{
	[BepInPlugin("Drazuls.Sonic_Scrap_Revised", "Sonic_Scrap_Revised", "0.0.3")]
	public class Plugin : BaseUnityPlugin
	{
		private const string GUID = "Drazuls.Sonic_Scrap_Revised";

		private const string NAME = "Sonic_Scrap_Revised";

		private const string VERSION = "0.0.3";

		public static Plugin instance;

		private void Awake()
		{
			instance = this;
			string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "sonic_statue");
			AssetBundle val = AssetBundle.LoadFromFile(text);
			Item val2 = val.LoadAsset<Item>("Assets/Sonic_Scraps_Remastered/Sonic_statue/Item's Item.asset");
			DamagePlayerItem damagePlayerItem = val2.spawnPrefab.AddComponent<DamagePlayerItem>();
			((GrabbableObject)damagePlayerItem).grabbable = true;
			((GrabbableObject)damagePlayerItem).grabbableToEnemies = true;
			((GrabbableObject)damagePlayerItem).itemProperties = val2;
			NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab);
			Utilities.FixMixerGroups(val2.spawnPrefab);
			Items.RegisterScrap(val2, 1000, (LevelTypes)(-1));
			TerminalNode val3 = ScriptableObject.CreateInstance<TerminalNode>();
			val3.clearPreviousText = true;
			val3.displayText = "The Forbidden Sonic.\n\n";
			Items.RegisterShopItem(val2, (TerminalNode)null, (TerminalNode)null, val3, 0);
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "Drazuls.Sonic_Scrap_Revised");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Sonic Statue Made.");
		}
	}
}
namespace Sonic_Scrap_Revised.Behaviours
{
	internal class DamagePlayerItem : PhysicsProp
	{
		public override void ItemActivate(bool used, bool buttonDown = true)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			((GrabbableObject)this).ItemActivate(used, buttonDown);
			if (buttonDown)
			{
				if ((Object)(object)((GrabbableObject)this).playerHeldBy != (Object)null)
				{
					((GrabbableObject)this).playerHeldBy.DamagePlayer(20, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
				}
				else
				{
					Debug.Log((object)"aisjdaid");
				}
			}
		}
	}
}