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ScannableSpikes
Disable, rebalance, and/or add scan nodes to roof spike traps! Configurable.
| Last updated | 2 years ago |
| Total downloads | 40 |
| Total rating | 0 |
| Categories | Mods Hazards Tweaks & Quality Of Life |
| Dependency string | Excuze-ScannableSpikes-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Scannable Spikes
Lets you customize spike traps in a lot of ways for my friend group! You can disable them, change their timings, change the odds of different types spawning, and, of course, add scan nodes!
Features
Client-side Config
- Turn spike traps on or off entirely!
- See spikes with a danger scan node, like all other traps (and snare fleas!)
- Choose whether or not scan nodes should tell you the type of trap (interval or player-detecting)
- Customize scan range for detecting traps to your liking.
Host Config
- Change what % of traps are interval-based or player-activated, or disable one of the two types.
- Change slam interval ranges for spike traps.
- Add an additional delay before slam for traps that detect players!