Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
This package has been marked as deprecated, and it's suggested another
alternative is used.
You are viewing a potentially older version of this package.
View all versions.
ScannableSpikes
Disable, rebalance, and/or add scan nodes to roof spike traps! Configurable.
| Date uploaded | 2 years ago |
| Version | 1.0.0 |
| Download link | Excuze-ScannableSpikes-1.0.0.zip |
| Downloads | 44 |
| Dependency string | Excuze-ScannableSpikes-1.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Scannable Spikes
Lets you customize spike traps in a lot of ways for my friend group! You can disable them, change their timings, change the odds of different types spawning, and, of course, add scan nodes!
Features
Client-side Config
- Turn spike traps on or off entirely!
- See spikes with a danger scan node, like all other traps (and snare fleas!)
- Choose whether or not scan nodes should tell you the type of trap (interval or player-detecting)
- Customize scan range for detecting traps to your liking.
Host Config
- Change what % of traps are interval-based or player-activated, or disable one of the two types.
- Change slam interval ranges for spike traps.
- Add an additional delay before slam for traps that detect players!