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Zombie Survival Company ModPack rogerman
a modpack for the fellaz who want to shotgun and zombie run survival, add me on steam rogislaw to play together lobby called zombie attk maskedenemyoverhaul skin walker
| Date uploaded | 2 years ago |
| Version | 1.3.5 |
| Download link | FellazLethalCompany-Zombie_Survival_Company_ModPack_rogerman-1.3.5.zip |
| Downloads | 451 |
| Dependency string | FellazLethalCompany-Zombie_Survival_Company_ModPack_rogerman-1.3.5 |
This mod requires the following mods to function
HomelessGinger-MaskedEnemyOverhaul
Removes the mask from the mimic enemy, wears a suit of a random player (even modded ones), allows spawning on all moons without needing the mask items, and a zombie apocalypse?
Preferred version: 2.0.1x753-More_Suits
Adds more suits to choose from, and can be used as a library to load your own suits!
Preferred version: 1.4.1RugbugRedfern-Skinwalkers
The monsters have learned how to mimic the voices of your friends.
Preferred version: 2.0.1BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100RaspberryProgramming-NoDeathDespawn
A mod for Lethal Company which prevents scrap from despawning after a round when all players die.
Preferred version: 1.0.0Ozone-Spawnable_Store_Items
Configure which items from the store, spawn at what rates inside the factory.
Preferred version: 0.0.3Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5RATS_RND_division-firearmlicense
Allows you to purchase Nutcracker shotguns from the store
Preferred version: 1.0.0taffyko-NameplateTweaks
Client-side tweaks for player username billboards. Voice activity speaking indicators, better visibility, etc.
Preferred version: 1.0.25Bit-VoiceHUD
Displays the ingame push-to-talk icon, when detecting voice activity
Preferred version: 1.0.4Drakorle-MoreItems
Changes the max amount of items that the game saves from 45 to 999. Requires BepInEx.
Preferred version: 1.0.1Blorb-WeatherMultipliers
Moons with active weather will contain scrap with higher value
Preferred version: 1.0.0RogerFK_TEAM-FriendlyFirelessCompany
Tired of getting shovel'd by your 'friends'? Want to scale the damage dealt to your allies, for bad or for good? Look no further!
Preferred version: 0.1.0RATS_RND_division-enemyalert
Notifies you whenever a new enemy is spawned outside the ship
Preferred version: 1.0.2kuba6000-LC_Masked_Fix
Fixes mimic / masked bug where you can't look around after the kill is interrupted.
Preferred version: 0.0.1README
*Turn off brutal commpany and hullbreaker or another spawning mod ##quick tip get shotguns asap before you land###
Enjoy Guys THIS IS A ZOMBIE SURVIVAL HOST ONLY MOD PACK copy into bepinex folder for use with thunderstore only so far
MUST HAVE CONFIG FILES AS WELLLL CONFIG FILES INCLUDED AS WELL,
either download manually into BepInEx\config\
CONFIGURED TO MaskedEnemyRework AND INFINITE STAM AND SHOTGUNS FOR 1 $
NO LC_API NO BIGGER COMPANNY ONLY MORE COMPANY
ADD ME ON STEAM rogislaw to play together
recommend lobbies of 10+ for this
V. 1.3.1 Stopped spawning zombies at start of day
ranges new Keyframe(0f, Plugin.InsideEnemySpawnCurve), new Keyframe(0.5f, Plugin.MiddayInsideEnemySpawnCurve) }); ___currentLevel.daytimeEnemySpawnChanceThroughDay = new AnimationCurve((Keyframe[])(object)new Keyframe[2] { new Keyframe(0f, 7f), new Keyframe(0.5f, 7f) }); ___currentLevel.outsideEnemySpawnChanceThroughDay = new AnimationCurve((Keyframe[])(object)new Keyframe[3] { new Keyframe(0f, Plugin.StartOutsideEnemySpawnCurve), new Keyframe(20f, Plugin.MidOutsideEnemySpawnCurve), new Keyframe(21f, Plugin.EndOutsideEnemySpawnCurve)
idk what tis means how do i set start of day to zero
Credits Rogerman, a.k.a. me.
creator of maskedenemyoverhaul HomelessGinger https://backpack-hero.thunderstore.io/c/lethal-company/p/HomelessGinger/MaskedEnemyOverhaul/
It is mapped to Int32 of FCL type.
It is a value type and represent System.Int32 struct.
It is signed and takes 32 bits.
It has minimum -2147483648 and maximum +2147483647 value. -2147483648 and maximum +2147483647 value.
[General]
Whether or not the Masked Enemy has a mask on.
Setting type: Boolean
Default value: true
Remove Mask From Masked Enemy = false
Remove the animation where the Masked raise arms like a zombie.
Setting type: Boolean
Default value: true
Remove Zombie Arms = false
Use custom spawn rate from config. I would recommend leaving this false, as the mod already bumps up the spawn chances significantly. (To the same as bracken)
Setting type: Boolean
Default value: false
Use Spawn Rarity = false
The rarity for the Masked Enemy to spawn. The higher the number, the more likely to spawn. Can go to 1000000000, any higher will break. Use Spawn Rarity must be set to True
Setting type: Int32
Default value: 15
Spawn Rarity = 15
Whether the Masked Enemy can spawn outside the building
Setting type: Boolean
Default value: false
Allow Masked To Spawn Outside = true
Max Number of possible mimics to spawn in one level
Setting type: Int32
Default value: 2
Max Number of Masked = 100
[Zombie Apocalypse Mode]
Only spawns Masked! Make sure to crank up the Max Spawn Count in this config! Would also recommend bringing a gun (mod), a shovel works fine too though.... This mode does not play nice with other mods that affect spawn rates. Disable those before playing for best results
Setting type: Boolean
Default value: false
Zombie Apocalype Mode = false
[Must Be Whole Number] The percent chance from 1 to 100 that a day could contain a zombie apocalypse. Put at -1 to never have the chance arise and don't have Only Spawn Masked turned on
Setting type: Int32
Default value: -1
Random Zombie Apocalype Mode = 20
Spawn curve for masked inside, start of the day. Crank this way up for immediate action. More info in the readme
Setting type: Single
Default value: 0.1
StartOfDay Inside Masked Spawn Curve = -2.147484E+09
Spawn curve for masked inside, midday.
Setting type: Single
Default value: 500
Midday Inside Masked Spawn Curve = 500
Spawn curve for outside masked, start of the day.
Setting type: Single
Default value: -30
StartOfDay Masked Outside Spawn Curve = -2.147484E+09
Spawn curve for outside masked, midday.
Setting type: Single
Default value: -30
Midday Outside Masked Spawn Curve = -2.147484E+09
Spawn curve for outside masked, end of day
Setting type: Single
Default value: 10
EOD Outside Masked Spawn Curve = 10000
CHANGELOG
12_13_2023 No brutal
added better stamina config file