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FellazLethalCompany-Zombie_Survival_Company_ModPack_rogerman-1.3.5 icon

Zombie Survival Company ModPack rogerman

a modpack for the fellaz who want to shotgun and zombie run survival, add me on steam rogislaw to play together lobby called zombie attk maskedenemyoverhaul skin walker

Date uploaded 2 years ago
Version 1.3.5
Download link FellazLethalCompany-Zombie_Survival_Company_ModPack_rogerman-1.3.5.zip
Downloads 451
Dependency string FellazLethalCompany-Zombie_Survival_Company_ModPack_rogerman-1.3.5

This mod requires the following mods to function

HomelessGinger-MaskedEnemyOverhaul-2.0.1 icon
HomelessGinger-MaskedEnemyOverhaul

Removes the mask from the mimic enemy, wears a suit of a random player (even modded ones), allows spawning on all moons without needing the mask items, and a zombie apocalypse?

Preferred version: 2.0.1
x753-More_Suits-1.4.1 icon
x753-More_Suits

Adds more suits to choose from, and can be used as a library to load your own suits!

Preferred version: 1.4.1
RugbugRedfern-Skinwalkers-2.0.1 icon
RugbugRedfern-Skinwalkers

The monsters have learned how to mimic the voices of your friends.

Preferred version: 2.0.1
monkes_mods-JumpDelayPatch-1.0.1 icon
monkes_mods-JumpDelayPatch

(Mostly) patches out the delay when jumping.

Preferred version: 1.0.1
BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Ozone-BepInUtils-1.2.0 icon
Ozone-BepInUtils

A library some of my mods depend on.

Preferred version: 1.2.0
RaspberryProgramming-NoDeathDespawn-1.0.0 icon
RaspberryProgramming-NoDeathDespawn

A mod for Lethal Company which prevents scrap from despawning after a round when all players die.

Preferred version: 1.0.0
Ozone-Spawnable_Store_Items-0.0.3 icon
Ozone-Spawnable_Store_Items

Configure which items from the store, spawn at what rates inside the factory.

Preferred version: 0.0.3
Evaisa-HookGenPatcher-0.0.5 icon
Evaisa-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.5
Evaisa-LethalLib-0.6.2 icon
Evaisa-LethalLib

My personal modding tools for Lethal Company

Preferred version: 0.6.2
RATS_RND_division-firearmlicense-1.0.0 icon
RATS_RND_division-firearmlicense

Allows you to purchase Nutcracker shotguns from the store

Preferred version: 1.0.0
taffyko-NameplateTweaks-1.0.2 icon
taffyko-NameplateTweaks

Client-side tweaks for player username billboards. Voice activity speaking indicators, better visibility, etc.

Preferred version: 1.0.2
5Bit-VoiceHUD-1.0.4 icon
5Bit-VoiceHUD

Displays the ingame push-to-talk icon, when detecting voice activity

Preferred version: 1.0.4
Drakorle-MoreItems-1.0.1 icon
Drakorle-MoreItems

Changes the max amount of items that the game saves from 45 to 999. Requires BepInEx.

Preferred version: 1.0.1
Blorb-WeatherMultipliers-1.0.0 icon
Blorb-WeatherMultipliers

Moons with active weather will contain scrap with higher value

Preferred version: 1.0.0
RogerFK_TEAM-FriendlyFirelessCompany-0.1.0 icon
RogerFK_TEAM-FriendlyFirelessCompany

Tired of getting shovel'd by your 'friends'? Want to scale the damage dealt to your allies, for bad or for good? Look no further!

Preferred version: 0.1.0
MegaPiggy-BuyableShotgun-1.0.0 icon
MegaPiggy-BuyableShotgun

Adds shotguns to the store for 700 credits

Preferred version: 1.0.0
Ccode_lang-DeathShovel-0.0.5 icon
Ccode_lang-DeathShovel

3x damage mod for shovel

Preferred version: 0.0.5
RATS_RND_division-enemyalert-1.0.2 icon
RATS_RND_division-enemyalert

Notifies you whenever a new enemy is spawned outside the ship

Preferred version: 1.0.2
kuba6000-LC_Masked_Fix-0.0.1 icon
kuba6000-LC_Masked_Fix

Fixes mimic / masked bug where you can't look around after the kill is interrupted.

Preferred version: 0.0.1

README

*Turn off brutal commpany and hullbreaker or another spawning mod ##quick tip get shotguns asap before you land###

Enjoy Guys THIS IS A ZOMBIE SURVIVAL HOST ONLY MOD PACK copy into bepinex folder for use with thunderstore only so far

MUST HAVE CONFIG FILES AS WELLLL CONFIG FILES INCLUDED AS WELL,

either download manually into BepInEx\config\

CONFIGURED TO MaskedEnemyRework AND INFINITE STAM AND SHOTGUNS FOR 1 $

NO LC_API NO BIGGER COMPANNY ONLY MORE COMPANY

ADD ME ON STEAM rogislaw to play together

recommend lobbies of 10+ for this

V. 1.3.1 Stopped spawning zombies at start of day

ranges new Keyframe(0f, Plugin.InsideEnemySpawnCurve), new Keyframe(0.5f, Plugin.MiddayInsideEnemySpawnCurve) }); ___currentLevel.daytimeEnemySpawnChanceThroughDay = new AnimationCurve((Keyframe[])(object)new Keyframe[2] { new Keyframe(0f, 7f), new Keyframe(0.5f, 7f) }); ___currentLevel.outsideEnemySpawnChanceThroughDay = new AnimationCurve((Keyframe[])(object)new Keyframe[3] { new Keyframe(0f, Plugin.StartOutsideEnemySpawnCurve), new Keyframe(20f, Plugin.MidOutsideEnemySpawnCurve), new Keyframe(21f, Plugin.EndOutsideEnemySpawnCurve)

idk what tis means how do i set start of day to zero

Credits Rogerman, a.k.a. me.

creator of maskedenemyoverhaul HomelessGinger https://backpack-hero.thunderstore.io/c/lethal-company/p/HomelessGinger/MaskedEnemyOverhaul/

It is mapped to Int32 of FCL type.

It is a value type and represent System.Int32 struct.

It is signed and takes 32 bits.

It has minimum -2147483648 and maximum +2147483647 value. -2147483648 and maximum +2147483647 value.

[General]

Whether or not the Masked Enemy has a mask on.

Setting type: Boolean

Default value: true

Remove Mask From Masked Enemy = false

Remove the animation where the Masked raise arms like a zombie.

Setting type: Boolean

Default value: true

Remove Zombie Arms = false

Use custom spawn rate from config. I would recommend leaving this false, as the mod already bumps up the spawn chances significantly. (To the same as bracken)

Setting type: Boolean

Default value: false

Use Spawn Rarity = false

The rarity for the Masked Enemy to spawn. The higher the number, the more likely to spawn. Can go to 1000000000, any higher will break. Use Spawn Rarity must be set to True

Setting type: Int32

Default value: 15

Spawn Rarity = 15

Whether the Masked Enemy can spawn outside the building

Setting type: Boolean

Default value: false

Allow Masked To Spawn Outside = true

Max Number of possible mimics to spawn in one level

Setting type: Int32

Default value: 2

Max Number of Masked = 100

[Zombie Apocalypse Mode]

Only spawns Masked! Make sure to crank up the Max Spawn Count in this config! Would also recommend bringing a gun (mod), a shovel works fine too though.... This mode does not play nice with other mods that affect spawn rates. Disable those before playing for best results

Setting type: Boolean

Default value: false

Zombie Apocalype Mode = false

[Must Be Whole Number] The percent chance from 1 to 100 that a day could contain a zombie apocalypse. Put at -1 to never have the chance arise and don't have Only Spawn Masked turned on

Setting type: Int32

Default value: -1

Random Zombie Apocalype Mode = 20

Spawn curve for masked inside, start of the day. Crank this way up for immediate action. More info in the readme

Setting type: Single

Default value: 0.1

StartOfDay Inside Masked Spawn Curve = -2.147484E+09

Spawn curve for masked inside, midday.

Setting type: Single

Default value: 500

Midday Inside Masked Spawn Curve = 500

Spawn curve for outside masked, start of the day.

Setting type: Single

Default value: -30

StartOfDay Masked Outside Spawn Curve = -2.147484E+09

Spawn curve for outside masked, midday.

Setting type: Single

Default value: -30

Midday Outside Masked Spawn Curve = -2.147484E+09

Spawn curve for outside masked, end of day

Setting type: Single

Default value: 10

EOD Outside Masked Spawn Curve = 10000

CHANGELOG

12_13_2023 No brutal

added better stamina config file