Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of InfectionHUD v1.0.0
Freedom.InfectionHUD.dll
Decompiled 2 hours agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using InfectionHUD.Patches; using Microsoft.CodeAnalysis; using TMPro; using UnityEngine; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Freedom.InfectionHUD")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+62a3d7f29958af769b4fb66c8689dc455eb8877f")] [assembly: AssemblyProduct("InfectionHUD")] [assembly: AssemblyTitle("Freedom.InfectionHUD")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace InfectionHUD { [BepInPlugin("Freedom.InfectionHUD", "InfectionHUD", "1.0.0")] public class InfectionHUD : BaseUnityPlugin { private readonly Harmony _harmony; public static InfectionHUD Instance { get; private set; } internal static ManualLogSource Logger { get; private set; } private bool IsDevHotReload => ((Object)((Component)this).gameObject).name.Contains("ScriptEngine"); public InfectionHUD() { Logger = ((BaseUnityPlugin)this).Logger; Instance = this; Logger.LogInfo((object)"Freedom.InfectionHUD v1.0.0 has loaded!"); Logger.LogDebug((object)"Patching..."); _harmony = Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null); Logger.LogDebug((object)"Finished patching!"); } private void Awake() { if ((Object)(object)HUDManager.Instance != (Object)null && ((Component)HUDManager.Instance).gameObject.activeInHierarchy) { global::InfectionHUD.Patches.Patches.HUDManager_Start(HUDManager.Instance); } } private void OnDestroy() { Logger.LogDebug((object)"OnDestroy called"); if (IsDevHotReload) { Logger.LogDebug((object)"Unpatching..."); Harmony harmony = _harmony; if (harmony != null) { harmony.UnpatchSelf(); } TextMeshProUGUI infectionText = global::InfectionHUD.Patches.Patches.InfectionText; Object.Destroy((Object)(object)((infectionText != null) ? ((Component)infectionText).gameObject : null)); Logger.LogDebug((object)"Finished unpatching!"); } } } internal static class PluginInfo { public const string PLUGIN_GUID = "Freedom.InfectionHUD"; public const string PLUGIN_NAME = "InfectionHUD"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace InfectionHUD.Patches { [HarmonyPatch] public static class Patches { private static readonly ManualLogSource Logger = InfectionHUD.Logger; private static readonly Stopwatch _stopwatch = Stopwatch.StartNew(); private static readonly Stopwatch _stopwatch2 = Stopwatch.StartNew(); public static TextMeshProUGUI InfectionText = null; private static PlayerInfection LocalPlayerInfection { set { //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) Logger.LogDebug((object)$"UpdatingPercentValue called with infection={value.infectionMeter}"); if (!((Object)(object)InfectionText == (Object)null)) { if (value.burstMeter > 0f) { float burstMeter = value.burstMeter; ((TMP_Text)InfectionText).text = $"{MathF.Floor(burstMeter * 100f)}% burst"; } else { float num = Math.Clamp(value.infectionMeter, 0f, 1f); ((Graphic)InfectionText).color = Color.Lerp(Color.green, Color.red, num); ((TMP_Text)InfectionText).text = ((num == 0f) ? "" : $"{MathF.Floor(num * 100f)}% infected"); } } } } [HarmonyPostfix] [HarmonyPatch(typeof(StartOfRound), "Awake")] public static void StartOfRound_Awake() { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Expected O, but got Unknown Logger.LogDebug((object)$"StartOfRound_Awake CALLED! {DateTime.Now}"); LocalPlayerInfection = new PlayerInfection(); } [HarmonyPostfix] [HarmonyPatch(typeof(StartOfRound), "EndOfGame")] public static void StartOfRound_EndOfGame() { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Expected O, but got Unknown Logger.LogDebug((object)$"StartOfRound_EndOfGame CALLED! {DateTime.Now}"); LocalPlayerInfection = new PlayerInfection(); } [HarmonyPostfix] [HarmonyPatch(typeof(CadaverGrowthAI), "ProgressPlayerInfections")] public static void CadaverGrowthAI_ProgressPlayerInfections(CadaverGrowthAI __instance) { if (_stopwatch.ElapsedMilliseconds >= 1000) { LocalPlayerInfection = __instance.playerInfections[StartOfRound.Instance.thisClientPlayerId]; _stopwatch.Restart(); } } [HarmonyPostfix] [HarmonyPatch(typeof(HUDManager), "Start")] public static void HUDManager_Start(HUDManager __instance) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Expected O, but got Unknown //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject("MyCustomHUDText"); val.transform.SetParent(((TMP_Text)__instance.weightCounter).transform.parent, false); InfectionText = val.AddComponent<TextMeshProUGUI>(); ((TMP_Text)InfectionText).font = ((TMP_Text)__instance.weightCounter).font; ((TMP_Text)InfectionText).fontSize = 14f; ((Graphic)InfectionText).color = Color.green; ((TMP_Text)InfectionText).alignment = (TextAlignmentOptions)513; ((TMP_Text)InfectionText).text = ""; ((Transform)((TMP_Text)InfectionText).rectTransform).localPosition = new Vector3(-20f, -30f, 0f); } } }