Decompiled source of LethalBoomba v1.0.1

BepInEx/plugins/LethalBommba.dll

Decompiled 13 hours ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LethalBommba.NetcodePatcher;
using LethalBoomba.Behaviors;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LethalBommba")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("zhiyan114 © MIT License")]
[assembly: AssemblyDescription("Explosion Item")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+0fc8e4d232bad6d4fe89aa7ef8a2c422a905197f")]
[assembly: AssemblyProduct("LethalBommba")]
[assembly: AssemblyTitle("LethalBommba")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: NetcodePatchedAssembly]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace LethalBoomba
{
	[BepInPlugin("FurryNet.BoomBa", "BoomBa", "1.0.0")]
	public class Init : BaseUnityPlugin
	{
		public const string Guid = "FurryNet.BoomBa";

		public const string Name = "BoomBa";

		public const string Version = "1.0.0";

		public static readonly ManualLogSource logger = Logger.CreateLogSource("FurryNet.BoomBa");

		private static readonly Harmony harmony = new Harmony("FurryNet.BoomBa");

		private void Awake()
		{
			ItemManager.InitFirst();
			ItemManager.AddItem<BoomBaBehavior>("Assets/AssetBundles/BombToolkit/BoomBa/B00mbaProp.asset", 60);
			ItemManager.AddItem<NuKaBehavior>("Assets/AssetBundles/BombToolkit/NukeKa/NuKaProp.asset", 30);
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			for (int i = 0; i < types.Length; i++)
			{
				MethodInfo[] methods = types[i].GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				foreach (MethodInfo methodInfo in methods)
				{
					if (methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false).Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
			logger.LogDebug((object)"Called RuntimeInit on internal...");
			harmony.PatchAll(typeof(RoundPatch));
			harmony.PatchAll(typeof(NetworkHook));
			logger.LogInfo((object)"RoundPatch Done...");
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	public class RoundPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void StartPatch(StartOfRound __instance)
		{
			ItemManager.SetupItemSpawn(__instance);
		}
	}
	[HarmonyPatch(typeof(GameNetworkManager))]
	public class NetworkHook
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		public static void NetStart(GameNetworkManager __instance)
		{
			ItemManager.SetupNetPrefab(((Component)__instance).GetComponent<NetworkManager>());
		}
	}
	public class ItemManager
	{
		private static Dictionary<string, ItemManager> _items;

		private static bool ItemConfigured;

		public static AssetBundle bundle { get; private set; }

		public static GameObject LargeExplosion { get; private set; }

		public static ItemManager[] items => _items.Values.ToArray();

		public Item item { get; private set; }

		public int SpawnRate { get; private set; }

		private ItemManager()
		{
		}

		public static void AddItem(string assetPath, int spawnRate)
		{
			Item val = bundle.LoadAsset<Item>(assetPath);
			if ((Object)(object)val == (Object)null)
			{
				throw new Exception("Invalid asset bundle path: " + assetPath + "!");
			}
			_items.Add(val.itemName, new ItemManager
			{
				item = val,
				SpawnRate = spawnRate
			});
			Init.logger.LogInfo((object)("ItemManager: Added item " + val.itemName + " without custom behavior!"));
		}

		public static void AddItem<T>(string assetPath, int spawnRate) where T : GrabbableObject
		{
			Item val = bundle.LoadAsset<Item>(assetPath);
			_items.Add(val.itemName, new ItemManager
			{
				item = val,
				SpawnRate = spawnRate
			});
			val.spawnPrefab.AddComponent<T>();
			Init.logger.LogInfo((object)("ItemManager: Added item " + val.itemName + " with custom behavior!"));
		}

		public static Item? GetItem(string itemName)
		{
			return _items.GetValueOrDefault(itemName)?.item;
		}

		public static void InitFirst()
		{
			string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "bombpack");
			if (!File.Exists(text))
			{
				throw new Exception("bombpack asset missing!");
			}
			_items = new Dictionary<string, ItemManager>();
			bundle = AssetBundle.LoadFromFile(text);
			LargeExplosion = bundle.LoadAsset<GameObject>("Assets/AssetBundles/BombToolkit/NukeKa/Effect/NuKaBoomEffect.prefab");
			Init.logger.LogInfo((object)"ItemManager: Successfully Loaded Bundle...");
		}

		public static void SetupNetPrefab(NetworkManager netManager)
		{
			foreach (ItemManager value in _items.Values)
			{
				netManager.AddNetworkPrefab(value.item.spawnPrefab);
			}
			Init.logger.LogInfo((object)"ItemManager: Configured Network Prefabs");
		}

		public static void SetupItemSpawn(StartOfRound instance)
		{
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Expected O, but got Unknown
			if (ItemConfigured)
			{
				return;
			}
			ItemConfigured = true;
			foreach (ItemManager value in _items.Values)
			{
				instance.allItemsList.itemsList.Add(value.item);
				SelectableLevel[] levels = instance.levels;
				for (int i = 0; i < levels.Length; i++)
				{
					levels[i].spawnableScrap.Add(new SpawnableItemWithRarity(value.item, value.SpawnRate));
				}
			}
			Init.logger.LogInfo((object)"ItemManager: Successfully Loaded all items to all maps");
		}
	}
	public static class Utils
	{
		public static void Explode(Vector3 position, float killRadius, int damage = 999, float force = 10f)
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0155: Unknown result type (might be due to invalid IL or missing references)
			//IL_015a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsClient)
			{
				return;
			}
			Object.Instantiate<GameObject>(StartOfRound.Instance.explosionPrefab, position, Quaternion.Euler(-90f, 0f, 0f), RoundManager.Instance.mapPropsContainer.transform).SetActive(true);
			Collider[] array = Physics.OverlapSphere(position, killRadius, LayerMask.GetMask(new string[2] { "Player", "Enemies" }));
			foreach (Collider obj in array)
			{
				PlayerControllerB componentInParent = ((Component)obj).GetComponentInParent<PlayerControllerB>();
				if ((Object)(object)componentInParent != (Object)null)
				{
					float num = Vector3.Distance(((Component)componentInParent).transform.position, position);
					Vector3 val = ((Component)componentInParent).transform.position - position;
					Vector3 val2 = ((Vector3)(ref val)).normalized * (force / Mathf.Max(num, 0.1f));
					if (num <= killRadius)
					{
						val = default(Vector3);
						componentInParent.KillPlayer(val2, true, (CauseOfDeath)3, 0, val, false);
					}
				}
				EnemyAI componentInParent2 = ((Component)obj).GetComponentInParent<EnemyAI>();
				if ((Object)(object)componentInParent2 != (Object)null && Vector3.Distance(((Component)componentInParent2).transform.position, position) <= killRadius)
				{
					componentInParent2.KillEnemyServerRpc(componentInParent2.enemyType.destroyOnDeath || !componentInParent2.enemyType.canDie);
				}
			}
			if ((Object)(object)GameNetworkManager.Instance.localPlayerController != (Object)null)
			{
				float num2 = Vector3.Distance(((Component)GameNetworkManager.Instance.localPlayerController).transform.position, position);
				HUDManager.Instance.ShakeCamera((ScreenShakeType)((num2 < killRadius) ? 1 : 0));
			}
		}

		public static void HideNetObject(GameObject obj)
		{
			Renderer val = default(Renderer);
			if (obj.TryGetComponent<Renderer>(ref val))
			{
				val.enabled = false;
			}
			Collider val2 = default(Collider);
			if (obj.TryGetComponent<Collider>(ref val2))
			{
				val2.enabled = false;
			}
		}
	}
}
namespace LethalBoomba.Behaviors
{
	public class BoomBaBehavior : GrabbableObject
	{
		public AudioClip preExplodeSound;

		public float countdownSec;

		public AudioClip preExplodeFinalSound;

		public float preExplodeFinalCD;

		private AudioSource BombSrc;

		private float blastRadius = 5f;

		private NetworkVariable<bool> isDetonated = new NetworkVariable<bool>(false, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		public AnimationCurve grenadeFallCurve;

		public AnimationCurve grenadeVerticalFallCurve;

		public AnimationCurve grenadeVerticalFallCurveNoBounce;

		private int grenadeThrowMask = 268437761;

		private void Awake()
		{
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fa: Expected O, but got Unknown
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_011c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0137: Unknown result type (might be due to invalid IL or missing references)
			//IL_013c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0157: Unknown result type (might be due to invalid IL or missing references)
			//IL_015c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0161: Unknown result type (might be due to invalid IL or missing references)
			//IL_016b: Expected O, but got Unknown
			BombSrc = ((Component)this).GetComponent<AudioSource>();
			base.grabbable = true;
			base.isInFactory = true;
			base.itemProperties = ItemManager.GetItem("B00mba");
			countdownSec = 5f;
			preExplodeFinalCD = 3.5f;
			preExplodeSound = ItemManager.bundle.LoadAsset<AudioClip>("Assets/AssetBundles/BombToolkit/BoomBa/Sounds/BoomBaCountdown.ogg");
			preExplodeFinalSound = ItemManager.bundle.LoadAsset<AudioClip>("Assets/AssetBundles/BombToolkit/BoomBa/Sounds/B00mbaBoom.ogg");
			grenadeFallCurve = AnimationCurve.Linear(0f, 0f, 1f, 1f);
			grenadeVerticalFallCurve = new AnimationCurve((Keyframe[])(object)new Keyframe[3]
			{
				new Keyframe(0f, 0f, 0f, 0f),
				new Keyframe(0.35f, -0.35f, 0f, 0f),
				new Keyframe(1f, 1f, 0f, 0f)
			});
			grenadeVerticalFallCurveNoBounce = new AnimationCurve((Keyframe[])(object)new Keyframe[3]
			{
				new Keyframe(0f, 0f, 0f, 0f),
				new Keyframe(0.4f, -0.2f, 0f, 0f),
				new Keyframe(1f, 1f, 0f, 0f)
			});
		}

		public override void ItemActivate(bool used, bool buttonDown = true)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			if (buttonDown)
			{
				if (!isDetonated.Value)
				{
					StartBoomServerRpc();
				}
				else if ((Object)(object)base.playerHeldBy != (Object)null)
				{
					base.playerHeldBy.DiscardHeldObject(true, (NetworkObject)null, GetGrenadeThrowDestination(), true);
				}
			}
		}

		public override void SetControlTipsForItem()
		{
			HUDManager.Instance.ChangeControlTipMultiple(new string[1] { isDetonated.Value ? "Throw Bomb : [LMB]" : "Detonate Bomb : [LMB]" }, true, base.itemProperties);
		}

		[Rpc(/*Could not decode attribute arguments.*/)]
		private void StartBoomServerRpc(RpcParams rpcParam = default(RpcParams))
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1)
			{
				RpcAttributeParams val = default(RpcAttributeParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendRpc(700783189u, rpcParam, val, (SendTo)2, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendRpc(ref val2, 700783189u, rpcParam, val, (SendTo)2, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1)
			{
				((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
				if (!isDetonated.Value)
				{
					isDetonated.Value = true;
					((MonoBehaviour)this).StartCoroutine(ManagedExecution());
				}
			}
		}

		private IEnumerator ManagedExecution()
		{
			if (NetworkManager.Singleton.IsServer)
			{
				ExecuteStageClientRpc();
				yield return (object)new WaitForSeconds(countdownSec + preExplodeFinalCD + 3f);
				((Component)this).GetComponent<NetworkObject>().Despawn(true);
			}
		}

		private IEnumerator CountdownRoutine()
		{
			if (!NetworkManager.Singleton.IsClient)
			{
				yield break;
			}
			if (!StartOfRound.Instance.shipHasLanded)
			{
				if (((NetworkBehaviour)this).IsOwner)
				{
					PlayerControllerB playerHeldBy = base.playerHeldBy;
					if (playerHeldBy != null)
					{
						playerHeldBy.DiscardHeldObject(false, (NetworkObject)null, default(Vector3), true);
					}
				}
				base.grabbable = false;
			}
			BombSrc.PlayOneShot(preExplodeSound);
			yield return (object)new WaitForSeconds(countdownSec);
			BombSrc.PlayOneShot(preExplodeFinalSound);
			yield return (object)new WaitForSeconds(preExplodeFinalCD);
			Utils.Explode(((Component)this).GetComponent<Transform>().position, blastRadius);
			HUDManager.Instance.ShakeCamera((ScreenShakeType)1);
			Utils.HideNetObject(((Component)this).gameObject);
		}

		[Rpc(/*Could not decode attribute arguments.*/)]
		private void ExecuteStageClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1)
				{
					RpcAttributeParams val = default(RpcAttributeParams);
					RpcParams val3 = default(RpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendRpc(41736811u, val3, val, (SendTo)7, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendRpc(ref val2, 41736811u, val3, val, (SendTo)7, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1)
				{
					((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
					((MonoBehaviour)this).StartCoroutine(CountdownRoutine());
				}
			}
		}

		private Vector3 GetGrenadeThrowDestination()
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			Camera gameplayCamera = base.playerHeldBy.gameplayCamera;
			Ray val = default(Ray);
			((Ray)(ref val))..ctor(((Component)gameplayCamera).transform.position, ((Component)gameplayCamera).transform.forward);
			RaycastHit val3 = default(RaycastHit);
			Vector3 val2 = ((!Physics.Raycast(val, ref val3, 12f, grenadeThrowMask, (QueryTriggerInteraction)1)) ? ((Ray)(ref val)).GetPoint(10f) : ((Ray)(ref val)).GetPoint(((RaycastHit)(ref val3)).distance - 0.05f));
			((Ray)(ref val))..ctor(val2, Vector3.down);
			if (Physics.Raycast(val, ref val3, 30f, grenadeThrowMask, (QueryTriggerInteraction)1))
			{
				return ((RaycastHit)(ref val3)).point + Vector3.up * (base.itemProperties.verticalOffset + 0.05f);
			}
			return ((Ray)(ref val)).GetPoint(30f);
		}

		public override void FallWithCurve()
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			//IL_015c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0166: Unknown result type (might be due to invalid IL or missing references)
			//IL_0171: Unknown result type (might be due to invalid IL or missing references)
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0196: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0106: Unknown result type (might be due to invalid IL or missing references)
			//IL_0110: Unknown result type (might be due to invalid IL or missing references)
			//IL_0126: Unknown result type (might be due to invalid IL or missing references)
			Vector3 val = base.startFallingPosition - base.targetFloorPosition;
			float magnitude = ((Vector3)(ref val)).magnitude;
			((Component)this).transform.rotation = Quaternion.Lerp(((Component)this).transform.rotation, Quaternion.Euler(base.itemProperties.restingRotation.x, ((Component)this).transform.eulerAngles.y, base.itemProperties.restingRotation.z), 14f * Time.deltaTime / magnitude);
			((Component)this).transform.localPosition = Vector3.Lerp(base.startFallingPosition, base.targetFloorPosition, grenadeFallCurve.Evaluate(base.fallTime));
			if (magnitude > 5f)
			{
				((Component)this).transform.localPosition = Vector3.Lerp(new Vector3(((Component)this).transform.localPosition.x, base.startFallingPosition.y, ((Component)this).transform.localPosition.z), new Vector3(((Component)this).transform.localPosition.x, base.targetFloorPosition.y, ((Component)this).transform.localPosition.z), grenadeVerticalFallCurveNoBounce.Evaluate(base.fallTime));
			}
			else
			{
				((Component)this).transform.localPosition = Vector3.Lerp(new Vector3(((Component)this).transform.localPosition.x, base.startFallingPosition.y, ((Component)this).transform.localPosition.z), new Vector3(((Component)this).transform.localPosition.x, base.targetFloorPosition.y, ((Component)this).transform.localPosition.z), grenadeVerticalFallCurve.Evaluate(base.fallTime));
			}
			base.fallTime += Mathf.Abs(Time.deltaTime * 12f / magnitude);
		}

		protected override void __initializeVariables()
		{
			if (isDetonated == null)
			{
				throw new Exception("BoomBaBehavior.isDetonated cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)isDetonated).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)isDetonated, "isDetonated");
			((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)isDetonated);
			((GrabbableObject)this).__initializeVariables();
		}

		protected override void __initializeRpcs()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Expected O, but got Unknown
			((NetworkBehaviour)this).__registerRpc(700783189u, new RpcReceiveHandler(__rpc_handler_700783189), "StartBoomServerRpc");
			((NetworkBehaviour)this).__registerRpc(41736811u, new RpcReceiveHandler(__rpc_handler_41736811), "ExecuteStageClientRpc");
			((GrabbableObject)this).__initializeRpcs();
		}

		private static void __rpc_handler_700783189(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				RpcParams ext = rpcParams.Ext;
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((BoomBaBehavior)(object)target).StartBoomServerRpc(ext);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_41736811(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((BoomBaBehavior)(object)target).ExecuteStageClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "BoomBaBehavior";
		}
	}
	public class NuKaBehavior : GrabbableObject
	{
		public AudioClip preExplodeSound;

		public float countdownSec;

		public float beforeKillcdSec;

		private AudioSource BombSrc;

		private AudioSource GlobalExplode;

		private float blastRadius = 5f;

		private NetworkVariable<bool> isDetonated = new NetworkVariable<bool>(false, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);

		private void Awake()
		{
			BombSrc = ((Component)this).GetComponents<AudioSource>()[1];
			base.grabbable = true;
			base.isInFactory = true;
			base.itemProperties = ItemManager.GetItem("NuKa");
			countdownSec = 7.5f;
			beforeKillcdSec = 1f;
			preExplodeSound = ItemManager.bundle.LoadAsset<AudioClip>("Assets/AssetBundles/BombToolkit/NukeKa/Sounds/NuKaBoom.ogg");
		}

		public override void ItemActivate(bool used, bool buttonDown = true)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			if (buttonDown && !isDetonated.Value)
			{
				StartBoomServerRpc();
			}
		}

		[Rpc(/*Could not decode attribute arguments.*/)]
		private void StartBoomServerRpc(RpcParams rpcParam = default(RpcParams))
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1)
			{
				RpcAttributeParams val = default(RpcAttributeParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendRpc(4197946983u, rpcParam, val, (SendTo)2, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendRpc(ref val2, 4197946983u, rpcParam, val, (SendTo)2, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1)
			{
				((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
				if (!isDetonated.Value)
				{
					isDetonated.Value = true;
					((MonoBehaviour)this).StartCoroutine(ManagedExecution());
				}
			}
		}

		private IEnumerator ManagedExecution()
		{
			if (NetworkManager.Singleton.IsServer)
			{
				ExecuteStageClientRpc();
				yield return (object)new WaitForSeconds(countdownSec + beforeKillcdSec + 1f);
				((Component)this).GetComponent<NetworkObject>().Despawn(true);
			}
		}

		private IEnumerator CountdownRoutine()
		{
			if (NetworkManager.Singleton.IsClient)
			{
				BombSrc.PlayOneShot(preExplodeSound);
				yield return (object)new WaitForSeconds(countdownSec);
				Object.Instantiate<GameObject>(ItemManager.LargeExplosion, ((Component)this).GetComponent<Transform>().position, Quaternion.Euler(-90f, 0f, 0f), RoundManager.Instance.mapPropsContainer.transform).SetActive(true);
				HUDManager.Instance.ShakeCamera((ScreenShakeType)3);
				yield return (object)new WaitForSeconds(beforeKillcdSec);
				GameNetworkManager.Instance.localPlayerController.KillPlayer(Vector3.zero, true, (CauseOfDeath)3, 0, default(Vector3), false);
				Utils.HideNetObject(((Component)this).gameObject);
			}
		}

		[Rpc(/*Could not decode attribute arguments.*/)]
		private void ExecuteStageClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1)
				{
					RpcAttributeParams val = default(RpcAttributeParams);
					RpcParams val3 = default(RpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendRpc(107613353u, val3, val, (SendTo)7, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendRpc(ref val2, 107613353u, val3, val, (SendTo)7, (RpcDelivery)0);
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1)
				{
					((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
					((MonoBehaviour)this).StartCoroutine(CountdownRoutine());
				}
			}
		}

		protected override void __initializeVariables()
		{
			if (isDetonated == null)
			{
				throw new Exception("NuKaBehavior.isDetonated cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)isDetonated).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)isDetonated, "isDetonated");
			((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)isDetonated);
			((GrabbableObject)this).__initializeVariables();
		}

		protected override void __initializeRpcs()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Expected O, but got Unknown
			((NetworkBehaviour)this).__registerRpc(4197946983u, new RpcReceiveHandler(__rpc_handler_4197946983), "StartBoomServerRpc");
			((NetworkBehaviour)this).__registerRpc(107613353u, new RpcReceiveHandler(__rpc_handler_107613353), "ExecuteStageClientRpc");
			((GrabbableObject)this).__initializeRpcs();
		}

		private static void __rpc_handler_4197946983(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				RpcParams ext = rpcParams.Ext;
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((NuKaBehavior)(object)target).StartBoomServerRpc(ext);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_107613353(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((NuKaBehavior)(object)target).ExecuteStageClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "NuKaBehavior";
		}
	}
}
namespace __GEN
{
	internal class NetworkVariableSerializationHelper
	{
		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeSerialization()
		{
			NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<bool>();
			NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<bool>();
		}
	}
}
namespace LethalBommba.NetcodePatcher
{
	[AttributeUsage(AttributeTargets.Module)]
	internal class NetcodePatchedAssemblyAttribute : Attribute
	{
	}
}