GFS-Dale_Cooper_Costume icon

Dale Cooper Costume

Adds Special Agent Dale Cooper from Twin Peaks as a wearable player costume.

By GFS
Last updated 17 hours ago
Total downloads 16
Total rating 0 
Categories
Dependency string GFS-Dale_Cooper_Costume-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
BunyaPineTree-ModelReplacementAPI-2.4.20 icon
BunyaPineTree-ModelReplacementAPI

API to simplify model replacement

Preferred version: 2.4.20
x753-More_Suits-1.5.2 icon
x753-More_Suits

Adds more suits to choose from, and can be used as a library to load your own suits!

Preferred version: 1.5.2

README

Dale Cooper Costume

Adds Special Agent Dale Cooper — black suit, striped tie, FBI pin — as a wearable player costume for Lethal Company.

This is a full body replacement, not a retexture: pick the suit off the rack in the ship and your whole player model changes.

Goldfinger, Skull Face and the other costumes are separate packages — each is independent and they can be installed together or apart.

Requirements

Mod Why
BepInEx 5 plugin loader
ModelReplacementAPI swaps the player body — required
MoreSuits puts the suit on the rack — required in practice

Everyone you play with needs the mod installed for the costume to show up on each other.

Install

Via a mod manager (r2modman / Thunderstore app), install it like any other mod.

Manually: extract the BepInEx folder into your Lethal Company directory, so you end up with:

Lethal Company/
  BepInEx/plugins/DaleCooperCostume/
    DaleCooperCostume.dll
    dalecoopercostume
    moresuits/Dale Cooper.png

Keep the moresuits folder where it is — MoreSuits looks for folders with exactly that name, and names the suit after the .png inside it.

Use

Board the ship, walk to the suit rack, and take Dale Cooper. Your model changes as soon as you put it on.

Config

BepInEx/config/euclidmc.dalecoopercostume.cfg, written on first launch:

Setting Default Effect
Enabled true register the model replacement

Turning it off leaves the suit on the rack as a plain coloured suit.

Troubleshooting

Symptom Likely cause
Suit missing from the rack MoreSuits not installed, or the moresuits folder was renamed
Suit works but the body doesn't change ModelReplacementAPI missing — check BepInEx/LogOutput.log
Player invisible while wearing it AssetBundle missing or misnamed; the log lists what the bundle actually contains
Nothing at all in the log plugin dll not in BepInEx/plugins

The plugin logs Dale Cooper Costume 1.0.0 loaded. on success.

Credits

The model is a ripped third-party game asset: Dale Cooper from Twin Peaks (Lynch/Frost Productions), by way of the Garry's Mod addon Special Agent Dale Cooper by Griffbo. All rights belong to their respective owners. This is a non-commercial fan mod.