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Decompiled source of DestinyModelReplacement v0.1.0
DestinyModels.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("DestinyModels")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("DestinyModels")] [assembly: AssemblyTitle("DestinyModels")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace ModelReplacement { public class MRATRAKS1 : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Atraks-1"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRSAVATHNTHEWITCHQUEENLIGHTBEARER : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Savathûn, the Witch Queen [Lightbearer]"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRADA1 : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Ada-1"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRRIVENRIGGEDBYBREAMVR : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Riven (rigged by BreamVr)"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRBRAKIONGENESISMIND : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Brakion, Genesis Mind"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRRASPUTINHEAVYFRAME : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Rasputin Heavy Frame"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRISACC : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Isacc"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRBMOFBX : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "BMOFBX"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRSKYY : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Skyy"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRBALDUS : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Baldus"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRGRIFOV8BLUE : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "GrifoV8 Blue"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRGRIFOV8PURPLE : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "GrifoV8 Purple"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRALASTOR : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Alastor"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } [BepInPlugin("Destiny.Models", "Destiny Model Replacement", "0.1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { private void Awake() { //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Expected O, but got Unknown Assets.PopulateAssets(); ModelReplacementAPI.RegisterSuitModelReplacement("Atraks-1", typeof(MRATRAKS1)); ModelReplacementAPI.RegisterSuitModelReplacement("Ada-1", typeof(MRADA1)); ModelReplacementAPI.RegisterSuitModelReplacement("Savathun", typeof(MRSAVATHNTHEWITCHQUEENLIGHTBEARER)); ModelReplacementAPI.RegisterSuitModelReplacement("Riven", typeof(MRRIVENRIGGEDBYBREAMVR)); ModelReplacementAPI.RegisterSuitModelReplacement("Brakion", typeof(MRBRAKIONGENESISMIND)); ModelReplacementAPI.RegisterSuitModelReplacement("Rasputin", typeof(MRRASPUTINHEAVYFRAME)); ModelReplacementAPI.RegisterSuitModelReplacement("Alastor", typeof(MRALASTOR)); ModelReplacementAPI.RegisterSuitModelReplacement("Isaac", typeof(MRISACC)); ModelReplacementAPI.RegisterSuitModelReplacement("GrifoV8 Purple", typeof(MRGRIFOV8PURPLE)); ModelReplacementAPI.RegisterSuitModelReplacement("GrifoV8 Blue", typeof(MRGRIFOV8BLUE)); ModelReplacementAPI.RegisterSuitModelReplacement("Baldus", typeof(MRBALDUS)); ModelReplacementAPI.RegisterSuitModelReplacement("Skyy", typeof(MRSKYY)); ModelReplacementAPI.RegisterSuitModelReplacement("Small BMO", typeof(MRBMOFBX)); Harmony val = new Harmony("Destiny.Models"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Destiny.Models is loaded!"); } } public static class Assets { public static string mainAssetBundleName = "DestinyModelsbundle"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }