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HaloScrap
Seven Halo collectible scrap items with unique model icons. Host and everyone playing must have Halo Scrap installed. Includes an extremely rare Energy Sword.
By Guff
| Last updated | a day ago |
| Total downloads | 281 |
| Total rating | 1 |
| Categories | Items Mods Misc AI Generated BepInEx |
| Dependency string | Guff-HaloScrap-1.1.3 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
Halo Scrap 1.1.3
Seven Halo-themed collectibles for Lethal Company, each with its supplied 3D model, matching name, unique inventory icon, and scrap value.
The host must have Halo Scrap installed along with everyone playing. Use the same version and matching dependencies.
This is the normal release. Items spawn as moon scrap; there is no automatic ship-preview spawning. Weapons are collectibles and have no combat functions. The Warthog is a stationary miniature, approximately 32 cm along its longest dimension.
Scrap
| Item | Base value | Rarity weight | New-spawn limit per moon visit |
|---|---|---|---|
| Fusion Coil | 170 | 28 — moderately rare | No additional cap |
| MA5C Assault Rifle | 65 | 65 — fairly common | 3 |
| Warthog | 120 | 8 — pretty rare | No additional cap |
| Custom Halo Energy Claws | 120 | 8 — same as Warthog | No additional cap |
| Halo 3 Energy Sword | 300 | 1 — extremely rare | 1 |
| Halo 2 Anniversary SMG | 45 | 65 — fairly common | 3 |
| Recon Helmet | 70 | 16 — rare | 2 |
Rifle and SMG aim for 2–3 copies, and helmet for 1–2, without guaranteed counts. Rarity weights are relative to the moon's other scrap. Amount settings, moon pools, and other mods affect actual results. Excess selected copies are filtered before spawning. Previously collected items carried aboard the ship do not count toward a new visit's spawn cap.
Only 10% of visits are eligible to roll an Energy Sword; it must then win the weight-1 scrap selection. Most eligible visits still have none. When selected, it prefers existing reachable indoor scrap points farther along paths from entrances and out of direct sight. No locked door is required. If no suitable scored location is available, it uses the normal scrap location. Custom interiors may offer different hiding opportunities.
Base scan values stay fixed at the listed amounts. The Company's buying percentage still affects sale proceeds.
Installation
Install with Thunderstore Mod Manager or r2modman. BepInExPack 5.4.2305 and LethalLib 1.2.0 are declared dependencies; the manager installs their required dependencies too. Launch the game using Modded.
For a local ZIP before publication: use Settings > Profile > Import local mod. If unavailable, browse the profile folder and copy the ZIP's BepInEx/plugins/HaloScrap folder into the profile's BepInEx/plugins folder after installing dependencies.
Disable/remove previous Halo Scrap builds and the ship-preview testing variant before installing this release. All share the plugin identity Clair.HaloScrap; run one build at a time.
Compatibility
Built against Lethal Company Steam public build 22825947, checked against Valve SteamCMD and the installed game on October 30, 2026. Corrected preview gameplay supplied by the user confirmed all seven textured models and the requested scanner names/values. Unique model icons were generated and inspected during the asset build.
Natural moon spawn balance, hidden-sword placement, caps, selling, save/load, and multiplayer have not been fully verified in gameplay. This release retains those normal spawning rules and contains no preview ship spawner.
Credits
Models and textures came from the seven supplied asset archives. The Energy Sword archive identifies AbiSV. See CREDITS.md for available model credits. This unofficial fan mod does not claim endorsement by Halo's rights holders. No ownership of third-party models or textures is claimed.