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Decompiled source of CiupercealaSounds v1.0.0
CiupercealaSounds/Gagaleala.dll
Decompiled a week agousing System; using System.Collections; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using MemeSoundboard; using UnityEngine; using UnityEngine.Networking; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("Gagaleala")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("Gagaleala")] [assembly: AssemblyCopyright("Copyright © 2026")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("2a006011-793f-4898-acd0-514b6b43a42d")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace CiupercealaSounds; [BepInPlugin("com.Ciuperceala.CustomSounds", "Ciuperceala Sounds", "1.0.0")] public class Plugin : BaseUnityPlugin { private const string SoundsFolderName = "Sounds"; private void Awake() { ((BaseUnityPlugin)this).Logger.LogInfo((object)"Modul CiupercealaSounds a pornit! Incarc sunetele..."); string text = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "Sounds"); if (!Directory.Exists(text)) { ((BaseUnityPlugin)this).Logger.LogError((object)("Nu am gasit folderul de sunete: " + text)); ((BaseUnityPlugin)this).Logger.LogError((object)"Creeaza un folder 'Sounds' langa fisierul .dll si pune fisierele .wav acolo."); return; } string[] files = Directory.GetFiles(text, "*.wav"); if (files.Length == 0) { ((BaseUnityPlugin)this).Logger.LogWarning((object)("Folderul " + text + " exista, dar nu contine fisiere .wav.")); } string[] array = files; foreach (string text2 in array) { string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(text2); ((MonoBehaviour)this).StartCoroutine(LoadAudioAndRegister(fileNameWithoutExtension, text2)); } } private IEnumerator LoadAudioAndRegister(string soundName, string filePath) { if (!File.Exists(filePath)) { ((BaseUnityPlugin)this).Logger.LogError((object)("Nu am gasit fisierul audio la: " + filePath)); yield break; } string absoluteUri = new Uri(filePath).AbsoluteUri; UnityWebRequest uwr = UnityWebRequestMultimedia.GetAudioClip(absoluteUri, (AudioType)20); try { yield return uwr.SendWebRequest(); if ((int)uwr.result != 1) { ((BaseUnityPlugin)this).Logger.LogError((object)("Eroare la incarcarea " + soundName + ": " + uwr.error)); yield break; } AudioClip content = DownloadHandlerAudioClip.GetContent(uwr); if ((Object)(object)content == (Object)null) { ((BaseUnityPlugin)this).Logger.LogError((object)("Clipul audio pentru " + soundName + " a fost incarcat, dar rezultatul e null.")); yield break; } MemeSoundboardBase.AddNewSound(soundName, content); ((BaseUnityPlugin)this).Logger.LogInfo((object)("Am adaugat cu succes sunetul: " + soundName)); } finally { ((IDisposable)uwr)?.Dispose(); } } }