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SavingGrace
Adds a fighting chance to survive events you'd normally die in! Currently has mechanics for only the forest keeper
By HatGuy
| Date uploaded | 4 days ago |
| Version | 1.0.0 |
| Download link | HatGuy-SavingGrace-1.0.0.zip |
| Downloads | 117 |
| Dependency string | HatGuy-SavingGrace-1.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
SavingGrace
Gives You a fighting chance in events you'd normally die in!
Current Mechanics
- Being grabbed by a forest keeper brings you into a QuickTime event in which you must mash spacebar to escape his grasp. Can only be done twice per round! (Configurable)
- More enemies will have saving graces soon!
Multiplayer
- Everyone in the lobby needs this mod installed.
- The Hosts Config gets applied to every client! if clients dont have the mod they get kicked after a couple seconds but this can be turned off with "RequireModForAllPlayers"
- This also means that trying to join a public vanilla server with this mod wont work. I mean it does but you get kicked after a couple seconds
Settings
Settings are in the config file (SavingGrace .cfg in BepInEx/config).
Forest Keeper Settings
| Setting | Default | What it does |
|---|---|---|
PressesRequired |
25 | Spacebar presses needed to break free |
UsesPerRound |
2 | How many times a player can complete the quicktime event (0 = unlimited) |
StunSeconds |
5 | How long the Forest Keeper gets stunned for |
DecayPerSecond |
0 | How fast the bar drains while you stop pressing (0 = never) |
RequireModForAllPlayers |
true | Host refuses players without the mod; you leave hosts without it |
SoundVolume |
0.7 | Volume of the press sound (only affects you) |
PressesRequired, UsesPerRound, StunSeconds and DecayPerSecond are taken from the host's config. SoundVolume is your own.
Notes
- Works with the vanilla forest keeper but other mods that add variants of it or change some mechanics may break!
CHANGELOG
Changelog
0.1.0
First release.
- Mash spacebar to break free when a Forest Keeper grabs you.
- Progress bar with a "MASH!" prompt and an animated spacebar key shows how close you are to escaping.
- A sound plays on every spacebar press.
- Escaping stuns the Forest Keeper (5 seconds by default) and frees you from its eating animation.
- Limited escapes per player per round (2 by default).
- Multiplayer: the host's settings apply to every player.
- Players without the mod can't join a lobby that uses it. Turn this off with
RequireModForAllPlayers. - Settings:
PressesRequired,UsesPerRound,StunSeconds,DecayPerSecond,RequireModForAllPlayers,SoundVolume.
1.0.1
Basically added some performance for the mod. the game runs about 150 fps outside and interior at least for me. I plan to make saving graces for the snare flea and masked! so keep an eye out for that!
- Performance: the mod no longer searches the whole scene for Forest Keepers. Each keeper is tracked in a small list instead, so SavingGrace now uses almost no frame time.
- Added a Debug section to the config (LogPerformance, DisableForTesting) for troubleshooting. Both are off by default