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HatGuy-SavingGrace-1.0.0 icon

SavingGrace

Adds a fighting chance to survive events you'd normally die in! Currently has mechanics for only the forest keeper

By HatGuy
Date uploaded 4 days ago
Version 1.0.0
Download link HatGuy-SavingGrace-1.0.0.zip
Downloads 117
Dependency string HatGuy-SavingGrace-1.0.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305

README

SavingGrace

Gives You a fighting chance in events you'd normally die in!

Current Mechanics

  • Being grabbed by a forest keeper brings you into a QuickTime event in which you must mash spacebar to escape his grasp. Can only be done twice per round! (Configurable)
  • More enemies will have saving graces soon!

Multiplayer

  • Everyone in the lobby needs this mod installed.
  • The Hosts Config gets applied to every client! if clients dont have the mod they get kicked after a couple seconds but this can be turned off with "RequireModForAllPlayers"
  • This also means that trying to join a public vanilla server with this mod wont work. I mean it does but you get kicked after a couple seconds

Settings

Settings are in the config file (SavingGrace .cfg in BepInEx/config).

Forest Keeper Settings

Setting Default What it does
PressesRequired 25 Spacebar presses needed to break free
UsesPerRound 2 How many times a player can complete the quicktime event (0 = unlimited)
StunSeconds 5 How long the Forest Keeper gets stunned for
DecayPerSecond 0 How fast the bar drains while you stop pressing (0 = never)
RequireModForAllPlayers true Host refuses players without the mod; you leave hosts without it
SoundVolume 0.7 Volume of the press sound (only affects you)

PressesRequired, UsesPerRound, StunSeconds and DecayPerSecond are taken from the host's config. SoundVolume is your own.

Notes

  • Works with the vanilla forest keeper but other mods that add variants of it or change some mechanics may break!

CHANGELOG

Changelog

0.1.0

First release.

  • Mash spacebar to break free when a Forest Keeper grabs you.
  • Progress bar with a "MASH!" prompt and an animated spacebar key shows how close you are to escaping.
  • A sound plays on every spacebar press.
  • Escaping stuns the Forest Keeper (5 seconds by default) and frees you from its eating animation.
  • Limited escapes per player per round (2 by default).
  • Multiplayer: the host's settings apply to every player.
  • Players without the mod can't join a lobby that uses it. Turn this off with RequireModForAllPlayers.
  • Settings: PressesRequired, UsesPerRound, StunSeconds, DecayPerSecond, RequireModForAllPlayers, SoundVolume.

1.0.1

Basically added some performance for the mod. the game runs about 150 fps outside and interior at least for me. I plan to make saving graces for the snare flea and masked! so keep an eye out for that!

  • Performance: the mod no longer searches the whole scene for Forest Keepers. Each keeper is tracked in a small list instead, so SavingGrace now uses almost no frame time.
  • Added a Debug section to the config (LogPerformance, DisableForTesting) for troubleshooting. Both are off by default