Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
SavingGrace
Adds a fighting chance to survive events you'd normally die in! Currently has mechanics for only the forest keeper
By HatGuy
| Last updated | 2 days ago |
| Total downloads | 77 |
| Total rating | 0 |
| Categories | Misc Server-side Monsters AI Generated |
| Dependency string | HatGuy-SavingGrace-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
SavingGrace
Gives You a fighting chance in events you'd normally die in!
Current Mechanics
- Being grabbed by a forest keeper brings you into a QuickTime event in which you must mash spacebar to escape his grasp. Can only be done twice per round! (Configurable)
- More enemies will have saving graces soon!
Multiplayer
- Everyone in the lobby needs this mod installed.
- The Hosts Config gets applied to every client! if clients dont have the mod they get kicked after a couple seconds but this can be turned off with "RequireModForAllPlayers"
- This also means that trying to join a public vanilla server with this mod wont work. I mean it does but you get kicked after a couple seconds
Settings
Settings are in the config file (SavingGrace .cfg in BepInEx/config).
Forest Keeper Settings
| Setting | Default | What it does |
|---|---|---|
PressesRequired |
25 | Spacebar presses needed to break free |
UsesPerRound |
2 | How many times a player can complete the quicktime event (0 = unlimited) |
StunSeconds |
5 | How long the Forest Keeper gets stunned for |
DecayPerSecond |
0 | How fast the bar drains while you stop pressing (0 = never) |
RequireModForAllPlayers |
true | Host refuses players without the mod; you leave hosts without it |
SoundVolume |
0.7 | Volume of the press sound (only affects you) |
PressesRequired, UsesPerRound, StunSeconds and DecayPerSecond are taken from the host's config. SoundVolume is your own.
Notes
- Works with the vanilla forest keeper but other mods that add variants of it or change some mechanics may break!