Decompiled source of Ao Oni Butler 2026 v1.0.5

plugins/Ao_Oni_Butler_2026/Ao_Oni_Butler_2026.dll

Decompiled 11 hours ago
using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using AntlerShed.EnemySkinKit.Vanilla;
using AntlerShed.SkinRegistry;
using BepInEx;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyVersion("0.0.0.0")]
[CompilerGenerated]
[EditorBrowsable(EditorBrowsableState.Never)]
[GeneratedCode("Unity.MonoScriptGenerator.MonoScriptInfoGenerator", null)]
internal class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
{
	private struct MonoScriptData
	{
		public byte[] FilePathsData;

		public byte[] TypesData;

		public int TotalTypes;

		public int TotalFiles;

		public bool IsEditorOnly;
	}

	[MethodImpl(MethodImplOptions.AggressiveInlining)]
	private static MonoScriptData Get()
	{
		return new MonoScriptData
		{
			FilePathsData = new byte[96]
			{
				0, 0, 0, 1, 0, 0, 0, 88, 92, 65,
				115, 115, 101, 116, 115, 92, 65, 111, 95, 79,
				110, 105, 95, 66, 117, 116, 108, 101, 114, 95,
				50, 48, 50, 54, 83, 116, 97, 103, 105, 110,
				103, 92, 112, 108, 117, 103, 105, 110, 115, 92,
				65, 111, 95, 79, 110, 105, 95, 66, 117, 116,
				108, 101, 114, 95, 50, 48, 50, 54, 92, 65,
				111, 95, 79, 110, 105, 95, 66, 117, 116, 108,
				101, 114, 95, 50, 48, 50, 54, 80, 108, 117,
				103, 105, 110, 46, 99, 115
			},
			TypesData = new byte[71]
			{
				0, 0, 0, 0, 66, 115, 101, 101, 107, 115,
				101, 114, 121, 46, 76, 101, 116, 104, 97, 108,
				67, 111, 109, 112, 97, 110, 121, 46, 65, 111,
				95, 79, 110, 105, 95, 66, 117, 116, 108, 101,
				114, 95, 50, 48, 50, 54, 124, 65, 111, 95,
				79, 110, 105, 95, 66, 117, 116, 108, 101, 114,
				95, 50, 48, 50, 54, 80, 108, 117, 103, 105,
				110
			},
			TotalFiles = 1,
			TotalTypes = 1,
			IsEditorOnly = false
		};
	}
}
namespace seeksery.LethalCompany.Ao_Oni_Butler_2026;

[BepInPlugin("seeksery.Ao_Oni_Butler_2026", "Ao_Oni_Butler_2026", "1.0.4")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Ao_Oni_Butler_2026Plugin : BaseUnityPlugin
{
	public const string modGUID = "seeksery.Ao_Oni_Butler_2026";

	public const string modName = "Ao_Oni_Butler_2026";

	public const string modVersion = "1.0.4";

	private void Awake()
	{
		EnemySkinRegistry.RegisterSkin((Skin)(object)AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "AssetBundles/seeksery_Ao_Oni_Butler_2026_SkinAssets")).LoadAsset<ButlerSkin>("Assets/AoOniButler.asset"));
	}
}