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Decompiled source of NoSellBodiesConfetti v1.0.0
BepInEx/plugins/SellBodiesNoConfetti/SellBodiesNoConfetti.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using CleaningCompany; using HarmonyLib; using Microsoft.CodeAnalysis; using SellBodiesNoConfetti.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("SellBodiesNoConfetti")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("SellBodiesNoConfetti")] [assembly: AssemblyTitle("SellBodiesNoConfetti")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace SellBodiesNoConfetti { [BepInPlugin("JacobG5.SellBodiesNoConfetti", "SellBodiesNoConfetti", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class SellBodiesNoConfetti : BaseUnityPlugin { private const string modGUID = "JacobG5.SellBodiesNoConfetti"; private const string modName = "SellBodiesNoConfetti"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("JacobG5.SellBodiesNoConfetti"); public static GameObject? confettiReplacement; private void Awake() { AssetBundle val = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "emptyconfettiprefab")); confettiReplacement = val.LoadAsset<GameObject>("Assets/LethalCompany/Mods/DestroySelf/DestroySelf.prefab"); harmony.PatchAll(typeof(StartOfRoundPatch)); } } } namespace SellBodiesNoConfetti.Patches { [HarmonyPatch(typeof(StartOfRound))] internal class StartOfRoundPatch { [HarmonyPatch("Start")] [HarmonyPrefix] public static void patchStart() { Plugin.confettiPrefab = SellBodiesNoConfetti.confettiReplacement; } } } namespace SellBodiesNoConfetti.Component { public class DestroySelf : MonoBehaviour { public void Start() { Object.Destroy((Object)(object)((Component)this).gameObject); } } }