Decompiled source of NoSellBodiesConfetti v1.0.0

BepInEx/plugins/SellBodiesNoConfetti/SellBodiesNoConfetti.dll

Decompiled 2 years ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using CleaningCompany;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using SellBodiesNoConfetti.Patches;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("SellBodiesNoConfetti")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("SellBodiesNoConfetti")]
[assembly: AssemblyTitle("SellBodiesNoConfetti")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace SellBodiesNoConfetti
{
	[BepInPlugin("JacobG5.SellBodiesNoConfetti", "SellBodiesNoConfetti", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class SellBodiesNoConfetti : BaseUnityPlugin
	{
		private const string modGUID = "JacobG5.SellBodiesNoConfetti";

		private const string modName = "SellBodiesNoConfetti";

		private const string modVersion = "1.0.0";

		private readonly Harmony harmony = new Harmony("JacobG5.SellBodiesNoConfetti");

		public static GameObject? confettiReplacement;

		private void Awake()
		{
			AssetBundle val = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "emptyconfettiprefab"));
			confettiReplacement = val.LoadAsset<GameObject>("Assets/LethalCompany/Mods/DestroySelf/DestroySelf.prefab");
			harmony.PatchAll(typeof(StartOfRoundPatch));
		}
	}
}
namespace SellBodiesNoConfetti.Patches
{
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		public static void patchStart()
		{
			Plugin.confettiPrefab = SellBodiesNoConfetti.confettiReplacement;
		}
	}
}
namespace SellBodiesNoConfetti.Component
{
	public class DestroySelf : MonoBehaviour
	{
		public void Start()
		{
			Object.Destroy((Object)(object)((Component)this).gameObject);
		}
	}
}