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This package has been marked as deprecated, and it's suggested another
alternative is used.
| Last updated | 2 years ago |
| Total downloads | 255 |
| Total rating | 0 |
| Categories | Mods Audio BepInEx Client-side |
| Dependency string | Jimocu-Sounds_pack-1.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100no00ob-LCSoundTool
Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.
Preferred version: 1.5.0Clementinise-CustomSounds
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Preferred version: 2.3.1README
SoundsPack FR
Changes a lot of the sound of the game, read Changelog
Sound location: BepInEx\plugins\Clementinise-CustomSounds\CustomSounds
Changelog:
1.0.1:
- AllPlayersDead (All player dead lmao)- CODZombieDeathSongNuketown
- AngryScreech (Bugs enter rage mode)- jvaitenculer
- BitePlayer (Crawler/thumper hit player)- Slap
- BootUp (launch main menu of the game)- boot WinXP
- Chitter (bugs see player)-yippe
- CrackNeck (Flower man kill player)- je l'ai tué Sardoche
- CrawlerDie (issou) - Zombie COD dead
- Fly (bugs on rage mode)- dejavu
- Found1 (Flower man spotted by player)- MissJirachi Coucou
- IcecreamTruckV2 "and far"(Delivery rocket)- Voie sur ton chemin Techno
- LongRoar1 to 3 (Crawler/Thumper see player)- 3 sounds ZombieSoundCOD
- MineDetonate "and distance" (mine explode)- NuclearBomb
- MineTrigger (After stepping on a mine)- Alerte Bomb
- ShotgunBlast (fire with shotgun)- spas12 shot
- TurretFire (issou)- minigun
- TurretSeePlayer (issou)- missilelock and minigun preshot