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| Date uploaded | 2 years ago |
| Version | 1.0.0 |
| Download link | Jimocu-Sounds_pack-1.0.0.zip |
| Downloads | 221 |
| Dependency string | Jimocu-Sounds_pack-1.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100no00ob-LCSoundTool
Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.
Preferred version: 1.5.0Clementinise-CustomSounds
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Preferred version: 2.3.1README
SoundsPack FR
_Changes a lot of the sound of the game, read Changelog
_Sound location: BepInEx\plugins\Clementinise-CustomSounds\CustomSounds
Changelog:
1.0.0:
*AllPlayersDead (All player dead lmao)- CODZombieDeathSongNuketown *AngryScreech (Bugs enter rage mode)- jvaitenculer *BitePlayer (Crawler/thumper hit player)- Slap *BootUp (launch main menu of the game)- boot WinXP *Chitter (bugs see player)-yippe *CrackNeck (Flower man kill player)- je l'ai tué Sardoche *CrawlerDie (issou) - Zombie COD dead *Fly (bugs on rage mode)- dejavu *Found1 (Flower man spotted by player)- MissJirachi Coucou *IcecreamTruckV2 "and far"(Delivery rocket)- Voie sur ton chemin Techno *LongRoar1 to 3 (Crawler/Thumper see player)- 3 sounds ZombieSoundCOD *MineDetonate "and distance" (mine explode)- NuclearBomb *MineTrigger (After stepping on a mine)- Alerte Bomb *ShotgunBlast (fire with shotgun)- spas12 shot *TurretFire (issou)- minigun *TurretSeePlayer (issou)- missilelock and minigun preshot