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Decompiled source of GooperCompany v1.3.5
GoopyCompanyFix.dll
Decompiled a month agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using ModelReplacement; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("Jinxie Studio")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Adds 21 new suits with custom models and even Hair Physics, Skirt Physics and Cat Ear Physics!")] [assembly: AssemblyFileVersion("1.3.5.0")] [assembly: AssemblyInformationalVersion("1.3.5+a78da5fbc50ca974021abca103da2b89d19133c0")] [assembly: AssemblyProduct("GooperCompany")] [assembly: AssemblyTitle("GoopyCompanyFix")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.3.5.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace GoopyCompanyFix { public class MRSLEEPYREMASTERLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "SleepyRemaster"; return Plugin.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRKORIREMASTERLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "KoriRemaster"; return Plugin.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRGIRLJREMASTERLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "GirlJRemaster"; return Plugin.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRGOLDJREMASTERLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "GoldJRemaster"; return Plugin.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRSEEVLERREMASTERLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "SeevlerRemaster"; return Plugin.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRPANEGWEENLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Panegween"; return Plugin.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRSDLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "SleepyDelphyr"; return Plugin.MainAssetBundle.LoadAsset<GameObject>(text); } } [BepInPlugin("com.jinxcade.goopercompany", "Gooper Company", "1.3.5")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class JinxieGooperCompany : BaseUnityPlugin { private void Awake() { //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_0171: Expected O, but got Unknown Plugin.PopulateAssets(); ((BaseUnityPlugin)this).Logger.LogInfo((object)" ____ "); ((BaseUnityPlugin)this).Logger.LogInfo((object)" / ___| ___ ___ _ __ "); ((BaseUnityPlugin)this).Logger.LogInfo((object)"| | _ / _ \\ / _ \\| '_ \\ "); ((BaseUnityPlugin)this).Logger.LogInfo((object)"| |_| | (_) | (_) | |_) | "); ((BaseUnityPlugin)this).Logger.LogInfo((object)" \\____|\\___/ \\___/| .__/ "); ((BaseUnityPlugin)this).Logger.LogInfo((object)" |_| "); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.jinxcade.goopercompany is loaded! Thanks for downloading and using this mod!! "); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Meow :3 -JinxCade "); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Shaders used is Liltoon 1.10.3 for Anime models and Unity HDRP Lit with everything else "); ((BaseUnityPlugin)this).Logger.LogInfo((object)"22 suits should load (hopefully)! "); ((BaseUnityPlugin)this).Logger.LogInfo((object)"And now, go enjoy your Gooped up Lethal Company experience. "); ModelReplacementAPI.RegisterSuitModelReplacement("GirlJ", typeof(MRGIRLJREMASTERLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("GoldJ", typeof(MRGOLDJREMASTERLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Kori", typeof(MRKORIREMASTERLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Sleepy", typeof(MRSLEEPYREMASTERLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Seevler", typeof(MRSEEVLERREMASTERLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Panegween", typeof(MRPANEGWEENLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("SleepyDelphyr", typeof(MRSDLETHAL)); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded Base DLL"); Harmony val = new Harmony("com.jinxcade.goopercompany"); val.PatchAll(); } } public static class Plugin { public static string mainAssetBundleName = "GooperCompany"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }
GoopyCompanyJinxAvi.dll
Decompiled a month agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using ModelReplacement; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("Jinxie Studio")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Maid Extension")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+a78da5fbc50ca974021abca103da2b89d19133c0")] [assembly: AssemblyProduct("GooperCompany")] [assembly: AssemblyTitle("GoopyCompanyJinxAvi")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace GoopyCompanyJinxAvi { public class MRJINXIEV2LETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "JinxieV2PC"; return Plugin.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRHANEILETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Hanei"; return Plugin.MainAssetBundle.LoadAsset<GameObject>(text); } } [BepInPlugin("com.jinxcade.goopercompany.jinxavi", "Gooper Company Jinx Avatar Extension", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class JinxieGooperCompanyJinxAvi : BaseUnityPlugin { private void Awake() { //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Expected O, but got Unknown Plugin.PopulateAssets(); ModelReplacementAPI.RegisterSuitModelReplacement("Jinxie", typeof(MRJINXIEV2LETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Hanei", typeof(MRHANEILETHAL)); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded Jinx Avatar DLL Extension"); Harmony val = new Harmony("com.jinxcade.goopercompany.jinxavi"); val.PatchAll(); } } public static class Plugin { public static string mainAssetBundleName = "GooperCompanyJinxAvi"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }
GoopyCompanyMaid.dll
Decompiled a month agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using ModelReplacement; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("Jinxie Studio")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Maid Extension")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+a78da5fbc50ca974021abca103da2b89d19133c0")] [assembly: AssemblyProduct("GooperCompany")] [assembly: AssemblyTitle("GoopyCompanyMaid")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace GoopyCompanyMaid { public class MRMAIDHANEILETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "HaneiMaid"; return Plugin.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRMAIDJINXIEV2LETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "JinxieV2Maid"; return Plugin.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRMAIDGIRLJLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "GirlJMaid"; return Plugin.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRMAIDGOLDJLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "GoldJMaid"; return Plugin.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRSEEVLERMAIDLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "SeevlerMaid"; return Plugin.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRGIRLJSUITLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "GirlJSuit"; return Plugin.MainAssetBundle.LoadAsset<GameObject>(text); } } [BepInPlugin("com.jinxcade.goopercompany.maid", "Gooper Company Maid Extension", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class JinxieGooperCompanyMaid : BaseUnityPlugin { private void Awake() { //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Expected O, but got Unknown Plugin.PopulateAssets(); ModelReplacementAPI.RegisterSuitModelReplacement("HaneiMaid", typeof(MRMAIDHANEILETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("JinxieMaid", typeof(MRMAIDJINXIEV2LETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("GirlJMaid", typeof(MRMAIDGIRLJLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("GoldJMaid", typeof(MRMAIDGOLDJLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("SeevlerMaid", typeof(MRSEEVLERMAIDLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("GirlJSuit", typeof(MRGIRLJSUITLETHAL)); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded Maid DLL Extension"); Harmony val = new Harmony("com.jinxcade.goopercompany.maid"); val.PatchAll(); } } public static class Plugin { public static string mainAssetBundleName = "GooperCompanyMaid"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }
GoopyCompanyNocturne.dll
Decompiled a month agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using ModelReplacement; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("Jinxie Studio")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Nocturne Extension")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+a78da5fbc50ca974021abca103da2b89d19133c0")] [assembly: AssemblyProduct("GooperCompany")] [assembly: AssemblyTitle("GoopyCompanyNocturne")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace GoopyCompanyNocturne { public class MRKOKOROLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Kokoro"; return Plugin.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRNIGHTTIMESEEVLERLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "NighttimeSeevler"; return Plugin.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRDRKORYNIALETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "DrKorynia"; return Plugin.MainAssetBundle.LoadAsset<GameObject>(text); } } [BepInPlugin("com.jinxcade.goopercompany.nocturne", "Gooper Company Nocturne Character Extension", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class JinxieGooperCompanyNocturne : BaseUnityPlugin { private void Awake() { //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Expected O, but got Unknown Plugin.PopulateAssets(); ModelReplacementAPI.RegisterSuitModelReplacement("Kokoro", typeof(MRKOKOROLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("NighttimeSeevler", typeof(MRNIGHTTIMESEEVLERLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("DrKorynia", typeof(MRDRKORYNIALETHAL)); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded Nocturne DLL Extension"); Harmony val = new Harmony("com.jinxcade.goopercompany.nocturne"); val.PatchAll(); } } public static class Plugin { public static string mainAssetBundleName = "GooperCompanyNocturne"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }
GoopyCompanyOld.dll
Decompiled a month agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using ModelReplacement; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("Jinxie Studio")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Maid Extension")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+a78da5fbc50ca974021abca103da2b89d19133c0")] [assembly: AssemblyProduct("GooperCompany")] [assembly: AssemblyTitle("GoopyCompanyOld")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace GoopyCompanyOld { public class MRSEEVLERLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Seevler"; return Plugin.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRGALESTILETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Galesti"; return Plugin.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRBROHANLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Knuckles"; return Plugin.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRMATTETLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Mattet"; return Plugin.MainAssetBundle.LoadAsset<GameObject>(text); } } [BepInPlugin("com.jinxcade.goopercompany.old", "Gooper Company Old Suit Extension", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class JinxieGooperCompanyOld : BaseUnityPlugin { private void Awake() { //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Expected O, but got Unknown Plugin.PopulateAssets(); ModelReplacementAPI.RegisterSuitModelReplacement("SeevlerOld", typeof(MRSEEVLERLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("GalestiCade", typeof(MRGALESTILETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Brohan", typeof(MRBROHANLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Mattet", typeof(MRMATTETLETHAL)); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded Old Suit DLL Extension"); Harmony val = new Harmony("com.jinxcade.goopercompany.old"); val.PatchAll(); } } public static class Plugin { public static string mainAssetBundleName = "GooperCompanyOld"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }