Decompiled source of GooperCompany v1.3.2

GoopyCompanyFix.dll

Decompiled 3 weeks ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using ModelReplacement;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("GoopyCompanyFix")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+72e6646a70a470593d938b92730bc14d2a501c51")]
[assembly: AssemblyProduct("GoopyCompanyFix")]
[assembly: AssemblyTitle("GoopyCompanyFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace GoopyCompanyFix
{
	public class MRGIRLJLETHAL : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "GirlJ";
			return Plugin.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRGOLDJLETHAL : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "GoldJ";
			return Plugin.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRBROHANLETHAL : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Knuckles";
			return Plugin.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRMALLORYLETHAL : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Mallory";
			return Plugin.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRSLEEPYLETHAL : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Sleepy";
			return Plugin.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRKORIILETHAL : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Korii";
			return Plugin.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRSEEVLERLETHAL : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Seevler";
			return Plugin.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRMATTETLETHAL : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Mattet";
			return Plugin.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRGALESTILETHAL : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Galesti";
			return Plugin.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRJINXIEV2LETHAL : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "JinxieV2PC";
			return Plugin.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRKETSUILETHAL : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Ketsui";
			return Plugin.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRHANEILETHAL : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Hanei";
			return Plugin.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRMAIDHANEILETHAL : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "HaneiMaid";
			return Plugin.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRMAIDKETSUILETHAL : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "KetsuiMaid";
			return Plugin.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRMAIDJINXIEV2LETHAL : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "JinxieV2Maid";
			return Plugin.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRMAIDKORILETHAL : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "KoriMaid";
			return Plugin.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRMAIDGIRLJLETHAL : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "GirlJMaid";
			return Plugin.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRMAIDGOLDJLETHAL : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "GoldJMaid";
			return Plugin.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRSLEEPYREMASTERLETHAL : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "SleepyRemaster";
			return Plugin.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRKORIREMASTERLETHAL : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "KoriRemaster";
			return Plugin.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRGIRLJREMASTERLETHAL : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "GirlJRemaster";
			return Plugin.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRGOLDJREMASTERLETHAL : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "GoldJRemaster";
			return Plugin.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRSEEVLERREMASTERLETHAL : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "SeevlerRemaster";
			return Plugin.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRSEEVLERMAIDLETHAL : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "SeevlerMaid";
			return Plugin.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRGIRLJSUITLETHAL : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "GirlJSuit";
			return Plugin.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	[BepInPlugin("com.jinxcade.goopercompany", "Gooper Company", "1.3.2")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class JinxieGooperCompany : BaseUnityPlugin
	{
		private void Awake()
		{
			//IL_0219: Unknown result type (might be due to invalid IL or missing references)
			//IL_021f: Expected O, but got Unknown
			Plugin.PopulateAssets();
			ModelReplacementAPI.RegisterSuitModelReplacement("GirlJOld", typeof(MRGIRLJLETHAL));
			ModelReplacementAPI.RegisterSuitModelReplacement("GoldJOld", typeof(MRGOLDJLETHAL));
			ModelReplacementAPI.RegisterSuitModelReplacement("Brohan", typeof(MRBROHANLETHAL));
			ModelReplacementAPI.RegisterSuitModelReplacement("Mallory", typeof(MRMALLORYLETHAL));
			ModelReplacementAPI.RegisterSuitModelReplacement("SleepyOld", typeof(MRSLEEPYLETHAL));
			ModelReplacementAPI.RegisterSuitModelReplacement("KoriOld", typeof(MRKORIILETHAL));
			ModelReplacementAPI.RegisterSuitModelReplacement("SeevlerOld", typeof(MRSEEVLERLETHAL));
			ModelReplacementAPI.RegisterSuitModelReplacement("Mattet", typeof(MRMATTETLETHAL));
			ModelReplacementAPI.RegisterSuitModelReplacement("GalestiCade", typeof(MRGALESTILETHAL));
			ModelReplacementAPI.RegisterSuitModelReplacement("Jinxie", typeof(MRJINXIEV2LETHAL));
			ModelReplacementAPI.RegisterSuitModelReplacement("Ketsui", typeof(MRKETSUILETHAL));
			ModelReplacementAPI.RegisterSuitModelReplacement("Hanei", typeof(MRHANEILETHAL));
			ModelReplacementAPI.RegisterSuitModelReplacement("HaneiMaid", typeof(MRMAIDHANEILETHAL));
			ModelReplacementAPI.RegisterSuitModelReplacement("KetsuiMaid", typeof(MRMAIDKETSUILETHAL));
			ModelReplacementAPI.RegisterSuitModelReplacement("JinxieMaid", typeof(MRMAIDJINXIEV2LETHAL));
			ModelReplacementAPI.RegisterSuitModelReplacement("KoriMaid", typeof(MRMAIDKORILETHAL));
			ModelReplacementAPI.RegisterSuitModelReplacement("GirlJMaid", typeof(MRMAIDGIRLJLETHAL));
			ModelReplacementAPI.RegisterSuitModelReplacement("GoldJMaid", typeof(MRMAIDGOLDJLETHAL));
			ModelReplacementAPI.RegisterSuitModelReplacement("GirlJ", typeof(MRGIRLJREMASTERLETHAL));
			ModelReplacementAPI.RegisterSuitModelReplacement("GoldJ", typeof(MRGOLDJREMASTERLETHAL));
			ModelReplacementAPI.RegisterSuitModelReplacement("Kori", typeof(MRKORIREMASTERLETHAL));
			ModelReplacementAPI.RegisterSuitModelReplacement("Sleepy", typeof(MRSLEEPYREMASTERLETHAL));
			ModelReplacementAPI.RegisterSuitModelReplacement("Seevler", typeof(MRSEEVLERREMASTERLETHAL));
			ModelReplacementAPI.RegisterSuitModelReplacement("SeevlerMaid", typeof(MRSEEVLERMAIDLETHAL));
			ModelReplacementAPI.RegisterSuitModelReplacement("GirlJSuit", typeof(MRGIRLJSUITLETHAL));
			Harmony val = new Harmony("com.jinxcade.goopercompany");
			val.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"  ____                    ");
			((BaseUnityPlugin)this).Logger.LogInfo((object)" / ___| ___   ___  _ __   ");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"| |  _ / _ \\ / _ \\| '_ \\  ");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"| |_| | (_) | (_) | |_) | ");
			((BaseUnityPlugin)this).Logger.LogInfo((object)" \\____|\\___/ \\___/| .__/  ");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"                  |_|     ");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.jinxcade.goopercompany is loaded! Thanks for downloading and using this mod!! ");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Meow :3 -JinxCade ");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Shaders used is Liltoon 1.10.3 for Anime models and Unity HDRP Lit with everything else ");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"25 suits loaded (hopefully)! ");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"And now, go enjoy your Gooped up Lethal Company experience. ");
		}
	}
	public static class Plugin
	{
		public static string mainAssetBundleName = "GooperCompany";

		public static AssetBundle MainAssetBundle = null;

		private static string GetAssemblyName()
		{
			return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
		}

		public static void PopulateAssets()
		{
			if ((Object)(object)MainAssetBundle == (Object)null)
			{
				Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
				using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
				MainAssetBundle = AssetBundle.LoadFromStream(stream);
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}