JollyDimm-OutcomeMemoriesEscapeMusic icon

OutcomeMemoriesEscapeMusic

Plays music from Outcome Memories when the early ship leave alert appears and adds music to the FacilityMeltdown Mod

Last updated 2 weeks ago
Total downloads 343
Total rating 1 
Categories Audio Client-side
Dependency string JollyDimm-OutcomeMemoriesEscapeMusic-1.0.2
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Outcome Memories Escape Music

Plays music from Outcome Memories when the early ship leave alert appears. The track that plays can depend on your location and the current weather. The volume of the music also reacts to your current location and gets quieter if you're crouching.
This mod is a modification from the mod PizzaTowerEscapeMusic by BGN.

Track Conditions

These are the default conditions and their default music:

  • Eclipsed: Angel Island final 80
  • Stormy: HillGym final 80
  • Inside the Facility: Not Perfect V2 final 80
  • Outside the Facility: Mystic Cave final 80 OR GreenHill final 80
  • Apparatus Taken (Need FacilityMeltdown mod to work!): YCR final 80

Credits

  • Angel Island final 80 by Kookie
  • Not Perfect V2 final 80 by iCosmicCoffee
  • Mystic Cave final 80 and YCR final 80 by nullvix
  • Green Hill final 80 and HillGym final 80 by Lymphh

In Case Of An Issue

If the music doesn't play when you take the Apparatus

In the BepInEx\config\me.loaforc.facilitymeltdown.Client.cfg config file, change:

  • MusicVolume to 0
  • MusicPlaysOutside to false

"Thank you for playing my game.."

-2011x probably