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Decompiled source of MyChemicalJester v1.0.0
MyChemicalJester/MyChemicalJester.dll
Decompiled 2 years agousing System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using MyChemicalJester.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("MyChemicalJester")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("MyChemicalJester")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("78ffbec7-4586-411c-a0a8-d7fa3df0a339")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace MyChemicalJester { [BepInPlugin("Kiwizkat.MyChemicalJester", "My Chemical Jester", "1.0.0.0")] public class MyChemicalJesterBase : BaseUnityPlugin { private const string modGUID = "Kiwizkat.MyChemicalJester"; private const string modName = "My Chemical Jester"; private const string modVersion = "1.0.0.0"; private readonly Harmony harmony = new Harmony("Kiwizkat.MyChemicalJester"); private static MyChemicalJesterBase Instane; internal ManualLogSource mls; internal static List<AudioClip> SoundFX; internal static AssetBundle Bundle; private void Awake() { if ((Object)(object)Instane == (Object)null) { Instane = this; } mls = Logger.CreateLogSource("Kiwizkat.MyChemicalJester"); mls.LogInfo((object)"Have you heard the news that you're dead?"); harmony.PatchAll(typeof(MyChemicalJesterBase)); harmony.PatchAll(typeof(JesterAIPatch)); mls = ((BaseUnityPlugin)this).Logger; SoundFX = new List<AudioClip>(); string location = ((BaseUnityPlugin)Instane).Info.Location; location = location.TrimEnd("MyChemicalJester.dll".ToCharArray()); Bundle = AssetBundle.LoadFromFile(location + "jester"); if ((Object)(object)Bundle != (Object)null) { mls.LogInfo((object)"Successfully loaded asset bundle"); SoundFX = Bundle.LoadAllAssets<AudioClip>().ToList(); } else { mls.LogError((object)"Failed to load asset bundle"); } } } } namespace MyChemicalJester.Patches { [HarmonyPatch(typeof(JesterAI))] internal class JesterAIPatch { [HarmonyPatch("Start")] [HarmonyPostfix] private static void OverrideAudio(JesterAI __instance) { __instance.popGoesTheWeaselTheme = MyChemicalJesterBase.SoundFX[0]; __instance.popUpSFX = null; __instance.screamingSFX = MyChemicalJesterBase.SoundFX[1]; } } }