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Decompiled source of Lethal Robloxianos Espanoles v0.3.1
re.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using LethalLib.Modules; using Microsoft.CodeAnalysis; using ModelReplacement; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("re")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("re")] [assembly: AssemblyTitle("re")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace re.source { public class MRSULAYRE_ROBLOX : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "sulayre_roblox"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRRENIACHII_ROBLOX : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "reniachii_roblox"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRPEDROK_ROBLOX : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "pedrok_roblox"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRLOCOS_ROBLOX : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "locoscorpion_roblox"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRNANIUK_ROBLOX : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "naniuk_roblox"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRJULIAN_ROBLOX : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "julian_roblox"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRJFELIX_ROBLOX : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "jfelix_roblox"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRBLABACK_ROBLOX : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "blaback_roblox"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } [BepInPlugin("com.sulayre.re", "LethalRE", "0.1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { private void Awake() { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Expected O, but got Unknown Assets.PopulateAssets(); Suits.onPopulate(); Scrap.onPopulate(); Harmony val = new Harmony("com.sulayre.re"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.sulayre.re is loaded!"); } } public static class Assets { public static string mainAssetBundleName = "lethalre"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } public static class Scrap { public static void onPopulate() { Item val = Assets.MainAssetBundle.LoadAsset<Item>("Assets/Scrap/ReStage/ReStageItem.asset"); NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab); Utilities.FixMixerGroups(val.spawnPrefab); Items.RegisterScrap(val, 100, (LevelTypes)(-1)); Item val2 = Assets.MainAssetBundle.LoadAsset<Item>("Assets/Scrap/Pompeiian/PompeiianEggItem.asset"); NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab); Utilities.FixMixerGroups(val2.spawnPrefab); Items.RegisterScrap(val2, 100, (LevelTypes)(-1)); } } public static class Suits { public static void onPopulate() { ModelReplacementAPI.RegisterSuitModelReplacement("Sulayre", typeof(MRSULAYRE_ROBLOX)); ModelReplacementAPI.RegisterSuitModelReplacement("Reniachii", typeof(MRRENIACHII_ROBLOX)); ModelReplacementAPI.RegisterSuitModelReplacement("Pedrok", typeof(MRPEDROK_ROBLOX)); ModelReplacementAPI.RegisterSuitModelReplacement("locoscorpion", typeof(MRLOCOS_ROBLOX)); ModelReplacementAPI.RegisterSuitModelReplacement("Mr_Jose84", typeof(MRJFELIX_ROBLOX)); ModelReplacementAPI.RegisterSuitModelReplacement("Naniukts", typeof(MRNANIUK_ROBLOX)); ModelReplacementAPI.RegisterSuitModelReplacement("julianjulian10", typeof(MRJULIAN_ROBLOX)); ModelReplacementAPI.RegisterSuitModelReplacement("Blaback2254", typeof(MRBLABACK_ROBLOX)); } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }