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| Last updated | 2 years ago |
| Total downloads | 15 |
| Total rating | 0 |
| Categories | Modpacks |
| Dependency string | Leaves-LeavesPack-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100bizzlemip-BiggerLobby
The original lobby expansion mod! Now with up to 40 players!
Preferred version: 2.4.0Woona-BrackenRandomizer
Branch of GokuBracken, adds 5 definitely shitpost Brackens (and counting) randomly chosen each time they spawn; all with seperate chances to spawn. Client Sided only
Preferred version: 1.0.1anormaltwig-LateCompany
A mod to allow players to join after the game starts.
Preferred version: 1.0.4sunnobunno-LandMineFartReverb
They say you fart up to three hours after you die. Better go out with a big one.
Preferred version: 1.0.1Sligili-HDLethalCompany
Additional graphics settings such as resolution, anti-aliasing, fog quality etc.
Preferred version: 1.5.2MetalPipeSFX-HornMoan
Airhorn is replaced with the much better pornhub moan
Preferred version: 2.0.0AllToasters-QuickRestart
A simple mod for Lethal Company that easily allows you to restart your game by initiating the "You have been fired cutscene" early.
Preferred version: 1.1.0sunnobunno-YippeeMod
Changes the chitter SFX of the Hoarding Bug to the yippee-tbh sound
Preferred version: 1.2.1Isbjorn52-MetalPipe
Replaces the shovel model with a metal pipe which plays the appropriate sound effect when hitting something. *metal pipe falling sfx*
Preferred version: 1.0.0FlipMods-MoreBlood
Adds more blood for you psychopaths, and for those who want more creepy vibes!
Preferred version: 1.0.2sunnobunno-BonkHitSFX
JAIL FOR YOU! Replaces the hitSFX of the shovel and other items to the BONK SFX.
Preferred version: 1.0.1x753-More_Suits
Adds more suits to choose from, and allows you to customize them!
Preferred version: 1.3.2taffyko-NameplateTweaks
Client-side tweaks for player username billboards. Voice activity speaking indicators, better visibility, etc.
Preferred version: 1.0.1Sligili-More_Emotes
Currently adds one more emote (Custom keybinds supported)
Preferred version: 1.0.0README
LC-API
The definitive Lethal Company modding API. Includes some very useful features to make modding life easier.
For Developers
If you want to use the API in your plugin, add the LC_API.dll as a project reference!
Features
AssetBundle loading - Put asset bundles in BepInEx > Bundles and load them using BundleAPI.BundleLoader.GetLoadedAsset
ServerAPI - Utilities relating to the network and server. This includes:
ModdedServer - Automatically alerts other users when you host a server that your server is modded. It also lets mod authors make their mods put users in special matchmaking where they can only play with other modded users
Networking - Easily send data across the network to sync data between clients
Releases
Version 1.0.0
- Release
Version 1.1.0
-
General bug fixes for Networking
-
The local player now will NOT receive data that they broadcast. The bool value on the receive delegates is also gone. If you were using Networking, you will need to ajust your code.
Version 1.1.1
-
General bug fixes for Networking
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Plugin developers NEED to update to this version as it includes a fix for a bug that prevented Networking from being used.
Version 1.2.0
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Added new GameInterfaceAPI. Documentation will be created soon.
-
Added new CheatDatabase with the purpose of catching users trying to join non-modded servers with cheaty mods. The CheatDatabase also allows for the host to view all mods installed by people joining. (As long as they have LC_API installed).
Version 1.2.1
- Adjusted README formatting.
Version 1.3.0
- Changed how the BundleLoader in the BundleAPI loads assets to fix issues caused by downloading mods from mod managers. The path BepInEx > Bundles is outdated and should not be used anymore.
Version 1.4.0
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Changed how the BundleLoader in the BundleAPI loads assets to fix issues with certain languages. This will break some mods, but a config option is included to revert to the old system so you can still use older mods.
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If you are a plugin developer, use GetLoadedAsset to get an asset, instead of using the asset dictionary. This ensures that your plugin will still work even when changes like this are made.
Version 1.4.1
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LC_API should now be able to load no matter if the Hide Manager GameObject option is on or off.
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A config option has been added that will disable the BundleLoader.
Version 1.4.2
- Fix for the new config option causing the API to fail to initialize.
Version 2.0.0
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Changes to the BundleLoader to stop conflicts with other plugins loading assets without the BundleLoader.
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Changes to Networking and GameState events, plugins using these will need to be rebuilt.
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Added GameTips to GameInterfaceAPI. GameTips uses a tip que system to ensure no popup tip messages overlap with eachother.
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Changed the CheatDatabase to now (in theory) work for all players, not just the host.
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Changes the CheatDatabase to use GameTips to display information. It will still output information to the logs.
Version 2.1.0
- Fixed the BundleLodaer loading assets twice.
Version 2.1.1
- Actually fixed the BundleLodaer loading assets twice.