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LethalBattleTweaks
A Lethal Company mod centered around killing monsters with a shovel. Improve your skill through constant practice. Have fun fighting, and become a battle god soon.
By Lengjing666
| Last updated | a month ago |
| Total downloads | 464 |
| Total rating | 1 |
| Categories | Mods Server-side |
| Dependency string | Lengjing666-LethalBattleTweaks-1.0.2 |
| Dependants | 1 other package depends on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
LethalBattleTweaks
中文说明
一个以铲子杀怪为核心的致命公司模组,通过不断的练习来提升自己的技术,具有动态怪物补充,尸体清除以及一些可以提升战斗房体验的功能,祝你战斗愉快,早日成为战神。
安装说明:
- 只需主机安装即可正常使用,其他玩家不需要安装。
功能
- 动态补怪
- 可选禁用地雷、炮塔、尖刺
- 可选禁用原版自然刷怪
- 可选禁用废料刷新
- 可修改起始金钱
- 自动解锁门
- TZP 每罐可回血一次
- 敌人可掉落
TZP-Inhalant和Stun grenade - 可自动清理怪物尸体
- 蜘蛛死亡后会自动清理蜘蛛网
- 可禁用玩家近战友伤
- 可让管家几乎瞬间开门
- 可让胡桃夹子不会伤害怪物,但仍可伤害玩家
- 可配置胡桃夹子死亡时是否掉枪和子弹
- 可配置管家死亡时是否掉刀和蜜蜂
默认配置
Enemy Refill
Enabled = trueInterval = 5TotalCap = 18RefillDelay = 10SpawnDelay = 0.3BatchSize = 3
说明:
Enabled:是否启用动态补怪系统。Interval:系统每隔多少秒检查一次当前怪物数量,并决定是否补怪。TotalCap:设施内由补怪系统维持的怪物总上限,达到上限后不会继续补。RefillDelay:飞船落地后,补怪系统开始工作的延迟时间。SpawnDelay:单次补怪批次里,每只怪之间的生成间隔。BatchSize:每次补怪检查中,最多连续补出的怪物数量。Init:开局额外生成的该怪物数量。Max:该怪物在场上的最大维持数量。Weight:该怪物被选中补出的权重,数值越高,越容易在补怪时出现。
单怪默认值:
- Flowerman(小黑):
Init 0 / Max 1 / Weight 10 - Nutcracker(胡桃夹子):
Init 0 / Max 1 / Weight 10 - Crawler(半身鱼):
Init 0 / Max 1 / Weight 10 - Centipede(抱脸虫):
Init 0 / Max 2 / Weight 10 - HoarderBug(囤积虫):
Init 0 / Max 3 / Weight 10 - Masked(假人):
Init 0 / Max 1 / Weight 10 - SandSpider(蜘蛛):
Init 0 / Max 2 / Weight 10 - Butler(管家):
Init 0 / Max 2 / Weight 10 - Stingray(粘滑鱼):
Init 0 / Max 1 / Weight 10
World Rules
StartingCredits = 60DisableHazards = falseDisableVanillaEnemies = falseDisableScrap = falseNoLockedDoors = trueDisableFriendlyMeleeDamage = trueButlerInstantOpenDoors = trueNutcrackerNoFriendlyFire = trueNutcrackerDropGunAndShells = falseButlerDropKnifeAndBees = false
说明:
StartingCredits:设置开局公司金钱。DisableHazards:禁用地雷、炮塔和尖刺,让室内战斗更纯粹。DisableVanillaEnemies:关闭原版自然刷怪,只保留本模组的动态补怪逻辑。DisableScrap:禁用室内废料刷新,减少探索干扰。NoLockedDoors:自动解锁上锁的门,让推进路线更顺畅。DisableFriendlyMeleeDamage:禁用铲子和小刀对队友造成的近战伤害。ButlerInstantOpenDoors开启后,管家开门会非常快,更适合高压近战节奏。NutcrackerNoFriendlyFire开启后,胡桃夹子的枪不会打到怪物,但仍然会打玩家。NutcrackerDropGunAndShells:控制胡桃夹子死亡时是否掉落枪和子弹。ButlerDropKnifeAndBees:控制管家死亡时是否掉落刀并生成蜜蜂。
TZP Healing
Enabled = trueHealAmount = 20
说明:
Enabled:是否启用 TZP 回血功能。HealAmount:每次 TZP 生效时恢复的生命值。- 用过的 TZP 如果被扔在地上,短时间内没人捡走会自动删除。
Loot Drops
Enabled = trueTZPDropChance = 0.10StunGrenadeDropChance = 0.05
说明:
Enabled:是否启用敌人掉落战斗补给。TZPDropChance:支持的敌人掉落 TZP 的概率。StunGrenadeDropChance:支持的敌人掉落闪光弹的概率。
Corpse Cleanup
Enabled = trueDelay = 5
说明:
Enabled:是否启用怪物尸体自动清理。Delay:怪物尸体在被清除前等待的秒数。- 所有支持自动清理的怪物共用这一组延迟配置。
- 这个延迟是统一秒数,不再按单个怪物分别配置。
English
A Lethal Company mod centered around killing monsters with a shovel. Improve your skill through constant practice. It features dynamic enemy refill, corpse cleanup, and several extra features that make combat-room runs feel better. Have fun fighting, and become a battle god soon.
Installation Note:
- Only the host needs to install this mod for it to work properly. Other players do not need to install it.
Features
- Dynamic enemy refill
- Optional hazard disable for landmines, turrets, and spikes
- Optional disable for vanilla natural enemy spawning
- Optional disable for scrap spawning
- Adjustable starting credits
- Automatically unlocks locked doors
- TZP can heal once per canister
- Enemies can drop
TZP-InhalantandStun grenade - Automatic enemy corpse cleanup
- Sand spider webs are automatically cleared when the spider dies
- Optional melee friendly fire disable
- Butlers can open doors almost instantly
- Nutcrackers can be prevented from damaging monsters while still damaging players
- Configurable nutcracker shotgun and shell drops on death
- Configurable butler knife and bee drops on death
Default Configuration
Enemy Refill
Enabled = trueInterval = 5TotalCap = 18RefillDelay = 10SpawnDelay = 0.3BatchSize = 3
Notes:
Enabled: Turns the dynamic refill system on or off.Interval: How often the system checks current enemy count and decides whether to refill.TotalCap: The total indoor enemy cap that the refill system tries to maintain.RefillDelay: How long the system waits after landing before refill begins.SpawnDelay: The delay between each enemy spawned within the same refill batch.BatchSize: The maximum number of enemies spawned during one refill check.Init: Extra copies of that enemy spawned at the start.Max: The maximum maintained count for that specific enemy type.Weight: The selection weight for that enemy during refill. Higher values make it more likely to be chosen.
Per-enemy defaults:
- Flowerman :
Init 0 / Max 1 / Weight 10 - Nutcracker:
Init 0 / Max 1 / Weight 10 - Crawler :
Init 0 / Max 1 / Weight 10 - Centipede :
Init 0 / Max 2 / Weight 10 - HoarderBug:
Init 0 / Max 3 / Weight 10 - Masked :
Init 0 / Max 1 / Weight 10 - SandSpider:
Init 0 / Max 2 / Weight 10 - Butler:
Init 0 / Max 2 / Weight 10 - Stingray :
Init 0 / Max 1 / Weight 10
World Rules
StartingCredits = 60DisableHazards = falseDisableVanillaEnemies = falseDisableScrap = falseNoLockedDoors = trueDisableFriendlyMeleeDamage = trueButlerInstantOpenDoors = trueNutcrackerNoFriendlyFire = trueNutcrackerDropGunAndShells = falseButlerDropKnifeAndBees = false
Notes:
StartingCredits: Sets the starting company credits.DisableHazards: Disables landmines, turrets, and spikes for a cleaner combat space.DisableVanillaEnemies: Turns off vanilla natural enemy spawning so only this mod's refill logic drives encounters.DisableScrap: Disables indoor scrap spawning to reduce exploration clutter.NoLockedDoors: Automatically unlocks locked doors to keep the run moving.DisableFriendlyMeleeDamage: Prevents shovel and knife melee damage between players.- When
ButlerInstantOpenDoorsis enabled, butlers open doors extremely quickly, which fits a higher-pressure melee combat pace. - When
NutcrackerNoFriendlyFireis enabled, nutcracker shotgun blasts will not damage monsters, but they can still damage players. NutcrackerDropGunAndShells: Controls whether nutcrackers drop their shotgun and shells on death.ButlerDropKnifeAndBees: Controls whether butlers drop their knife and spawn bees on death.
TZP Healing
Enabled = trueHealAmount = 20
Notes:
Enabled: Turns TZP healing on or off.HealAmount: The amount of health restored when TZP healing triggers.- Used TZP canisters will be automatically removed if they are left on the ground for a short time.
Loot Drops
Enabled = trueTZPDropChance = 0.10StunGrenadeDropChance = 0.05
Notes:
Enabled: Turns combat supply drops on or off.TZPDropChance: The chance for supported enemies to drop TZP.StunGrenadeDropChance: The chance for supported enemies to drop a stun grenade.
Corpse Cleanup
Enabled = trueDelay = 5
Notes:
Enabled: Turns automatic enemy corpse cleanup on or off.Delay: The number of seconds a corpse stays before being removed.- All supported enemies share the same corpse cleanup delay setting.
- This delay uses one global timer instead of separate values for each enemy.