Lengjing666-LethalBattleTweaks icon

LethalBattleTweaks

A Lethal Company mod centered around killing monsters with a shovel. Improve your skill through constant practice. Have fun fighting, and become a battle god soon.

Last updated a month ago
Total downloads 464
Total rating 1 
Categories Mods Server-side
Dependency string Lengjing666-LethalBattleTweaks-1.0.2
Dependants 1 other package depends on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305

README

LethalBattleTweaks

中文说明

一个以铲子杀怪为核心的致命公司模组,通过不断的练习来提升自己的技术,具有动态怪物补充,尸体清除以及一些可以提升战斗房体验的功能,祝你战斗愉快,早日成为战神。

安装说明:

  • 只需主机安装即可正常使用,其他玩家不需要安装。

功能

  • 动态补怪
  • 可选禁用地雷、炮塔、尖刺
  • 可选禁用原版自然刷怪
  • 可选禁用废料刷新
  • 可修改起始金钱
  • 自动解锁门
  • TZP 每罐可回血一次
  • 敌人可掉落 TZP-InhalantStun grenade
  • 可自动清理怪物尸体
  • 蜘蛛死亡后会自动清理蜘蛛网
  • 可禁用玩家近战友伤
  • 可让管家几乎瞬间开门
  • 可让胡桃夹子不会伤害怪物,但仍可伤害玩家
  • 可配置胡桃夹子死亡时是否掉枪和子弹
  • 可配置管家死亡时是否掉刀和蜜蜂

默认配置

Enemy Refill

  • Enabled = true
  • Interval = 5
  • TotalCap = 18
  • RefillDelay = 10
  • SpawnDelay = 0.3
  • BatchSize = 3

说明:

  • Enabled:是否启用动态补怪系统。
  • Interval:系统每隔多少秒检查一次当前怪物数量,并决定是否补怪。
  • TotalCap:设施内由补怪系统维持的怪物总上限,达到上限后不会继续补。
  • RefillDelay:飞船落地后,补怪系统开始工作的延迟时间。
  • SpawnDelay:单次补怪批次里,每只怪之间的生成间隔。
  • BatchSize:每次补怪检查中,最多连续补出的怪物数量。
  • Init:开局额外生成的该怪物数量。
  • Max:该怪物在场上的最大维持数量。
  • Weight:该怪物被选中补出的权重,数值越高,越容易在补怪时出现。

单怪默认值:

  • Flowerman(小黑): Init 0 / Max 1 / Weight 10
  • Nutcracker(胡桃夹子): Init 0 / Max 1 / Weight 10
  • Crawler(半身鱼): Init 0 / Max 1 / Weight 10
  • Centipede(抱脸虫): Init 0 / Max 2 / Weight 10
  • HoarderBug(囤积虫): Init 0 / Max 3 / Weight 10
  • Masked(假人): Init 0 / Max 1 / Weight 10
  • SandSpider(蜘蛛): Init 0 / Max 2 / Weight 10
  • Butler(管家): Init 0 / Max 2 / Weight 10
  • Stingray(粘滑鱼): Init 0 / Max 1 / Weight 10

World Rules

  • StartingCredits = 60
  • DisableHazards = false
  • DisableVanillaEnemies = false
  • DisableScrap = false
  • NoLockedDoors = true
  • DisableFriendlyMeleeDamage = true
  • ButlerInstantOpenDoors = true
  • NutcrackerNoFriendlyFire = true
  • NutcrackerDropGunAndShells = false
  • ButlerDropKnifeAndBees = false

说明:

  • StartingCredits:设置开局公司金钱。
  • DisableHazards:禁用地雷、炮塔和尖刺,让室内战斗更纯粹。
  • DisableVanillaEnemies:关闭原版自然刷怪,只保留本模组的动态补怪逻辑。
  • DisableScrap:禁用室内废料刷新,减少探索干扰。
  • NoLockedDoors:自动解锁上锁的门,让推进路线更顺畅。
  • DisableFriendlyMeleeDamage:禁用铲子和小刀对队友造成的近战伤害。
  • ButlerInstantOpenDoors 开启后,管家开门会非常快,更适合高压近战节奏。
  • NutcrackerNoFriendlyFire 开启后,胡桃夹子的枪不会打到怪物,但仍然会打玩家。
  • NutcrackerDropGunAndShells:控制胡桃夹子死亡时是否掉落枪和子弹。
  • ButlerDropKnifeAndBees:控制管家死亡时是否掉落刀并生成蜜蜂。

TZP Healing

  • Enabled = true
  • HealAmount = 20

说明:

  • Enabled:是否启用 TZP 回血功能。
  • HealAmount:每次 TZP 生效时恢复的生命值。
  • 用过的 TZP 如果被扔在地上,短时间内没人捡走会自动删除。

Loot Drops

  • Enabled = true
  • TZPDropChance = 0.10
  • StunGrenadeDropChance = 0.05

说明:

  • Enabled:是否启用敌人掉落战斗补给。
  • TZPDropChance:支持的敌人掉落 TZP 的概率。
  • StunGrenadeDropChance:支持的敌人掉落闪光弹的概率。

Corpse Cleanup

  • Enabled = true
  • Delay = 5

说明:

  • Enabled:是否启用怪物尸体自动清理。
  • Delay:怪物尸体在被清除前等待的秒数。
  • 所有支持自动清理的怪物共用这一组延迟配置。
  • 这个延迟是统一秒数,不再按单个怪物分别配置。

English

A Lethal Company mod centered around killing monsters with a shovel. Improve your skill through constant practice. It features dynamic enemy refill, corpse cleanup, and several extra features that make combat-room runs feel better. Have fun fighting, and become a battle god soon.

Installation Note:

  • Only the host needs to install this mod for it to work properly. Other players do not need to install it.

Features

  • Dynamic enemy refill
  • Optional hazard disable for landmines, turrets, and spikes
  • Optional disable for vanilla natural enemy spawning
  • Optional disable for scrap spawning
  • Adjustable starting credits
  • Automatically unlocks locked doors
  • TZP can heal once per canister
  • Enemies can drop TZP-Inhalant and Stun grenade
  • Automatic enemy corpse cleanup
  • Sand spider webs are automatically cleared when the spider dies
  • Optional melee friendly fire disable
  • Butlers can open doors almost instantly
  • Nutcrackers can be prevented from damaging monsters while still damaging players
  • Configurable nutcracker shotgun and shell drops on death
  • Configurable butler knife and bee drops on death

Default Configuration

Enemy Refill

  • Enabled = true
  • Interval = 5
  • TotalCap = 18
  • RefillDelay = 10
  • SpawnDelay = 0.3
  • BatchSize = 3

Notes:

  • Enabled: Turns the dynamic refill system on or off.
  • Interval: How often the system checks current enemy count and decides whether to refill.
  • TotalCap: The total indoor enemy cap that the refill system tries to maintain.
  • RefillDelay: How long the system waits after landing before refill begins.
  • SpawnDelay: The delay between each enemy spawned within the same refill batch.
  • BatchSize: The maximum number of enemies spawned during one refill check.
  • Init: Extra copies of that enemy spawned at the start.
  • Max: The maximum maintained count for that specific enemy type.
  • Weight: The selection weight for that enemy during refill. Higher values make it more likely to be chosen.

Per-enemy defaults:

  • Flowerman : Init 0 / Max 1 / Weight 10
  • Nutcracker: Init 0 / Max 1 / Weight 10
  • Crawler : Init 0 / Max 1 / Weight 10
  • Centipede : Init 0 / Max 2 / Weight 10
  • HoarderBug: Init 0 / Max 3 / Weight 10
  • Masked : Init 0 / Max 1 / Weight 10
  • SandSpider: Init 0 / Max 2 / Weight 10
  • Butler: Init 0 / Max 2 / Weight 10
  • Stingray : Init 0 / Max 1 / Weight 10

World Rules

  • StartingCredits = 60
  • DisableHazards = false
  • DisableVanillaEnemies = false
  • DisableScrap = false
  • NoLockedDoors = true
  • DisableFriendlyMeleeDamage = true
  • ButlerInstantOpenDoors = true
  • NutcrackerNoFriendlyFire = true
  • NutcrackerDropGunAndShells = false
  • ButlerDropKnifeAndBees = false

Notes:

  • StartingCredits: Sets the starting company credits.
  • DisableHazards: Disables landmines, turrets, and spikes for a cleaner combat space.
  • DisableVanillaEnemies: Turns off vanilla natural enemy spawning so only this mod's refill logic drives encounters.
  • DisableScrap: Disables indoor scrap spawning to reduce exploration clutter.
  • NoLockedDoors: Automatically unlocks locked doors to keep the run moving.
  • DisableFriendlyMeleeDamage: Prevents shovel and knife melee damage between players.
  • When ButlerInstantOpenDoors is enabled, butlers open doors extremely quickly, which fits a higher-pressure melee combat pace.
  • When NutcrackerNoFriendlyFire is enabled, nutcracker shotgun blasts will not damage monsters, but they can still damage players.
  • NutcrackerDropGunAndShells: Controls whether nutcrackers drop their shotgun and shells on death.
  • ButlerDropKnifeAndBees: Controls whether butlers drop their knife and spawn bees on death.

TZP Healing

  • Enabled = true
  • HealAmount = 20

Notes:

  • Enabled: Turns TZP healing on or off.
  • HealAmount: The amount of health restored when TZP healing triggers.
  • Used TZP canisters will be automatically removed if they are left on the ground for a short time.

Loot Drops

  • Enabled = true
  • TZPDropChance = 0.10
  • StunGrenadeDropChance = 0.05

Notes:

  • Enabled: Turns combat supply drops on or off.
  • TZPDropChance: The chance for supported enemies to drop TZP.
  • StunGrenadeDropChance: The chance for supported enemies to drop a stun grenade.

Corpse Cleanup

  • Enabled = true
  • Delay = 5

Notes:

  • Enabled: Turns automatic enemy corpse cleanup on or off.
  • Delay: The number of seconds a corpse stays before being removed.
  • All supported enemies share the same corpse cleanup delay setting.
  • This delay uses one global timer instead of separate values for each enemy.