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Decompiled source of LethalMonkesScrapPack v1.0.2
Yonnage.LethalMonkesScrapPack.dll
Decompiled 8 months agousing System; using System.Collections; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using LethalLib.Modules; using Lethal_Monkes_Scrap_Pack.Behaviours; using LobbyCompatibility.Attributes; using Microsoft.CodeAnalysis; using Unity.Netcode; using UnityEngine; using UnityEngine.InputSystem; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("Yonnage.LethalMonkesScrapPack")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+f7e5ece629ded1a39c65f24a8bf6ca6391559187")] [assembly: AssemblyProduct("Lethal Monkes Scrap Pack")] [assembly: AssemblyTitle("Yonnage.LethalMonkesScrapPack")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Lethal_Monkes_Scrap_Pack { [BepInPlugin("Yonnage.LethalMonkesScrapPack", "Lethal Monkes Scrap Pack", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [LobbyCompatibility(/*Could not decode attribute arguments.*/)] public class Lethal_Monkes_Scrap_Pack : BaseUnityPlugin { public static Lethal_Monkes_Scrap_Pack Instance { get; private set; } internal static ManualLogSource Logger { get; private set; } internal static Harmony? Harmony { get; set; } private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; Instance = this; string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "itemmod"); AssetBundle val = AssetBundle.LoadFromFile(text); Item val2 = val.LoadAsset<Item>("Assets/Alez's Inhaler.asset"); UseInhaler useInhaler = val2.spawnPrefab.AddComponent<UseInhaler>(); useInhaler.inhalerShakeSound = val.LoadAsset<AudioClip>("Assets/inhalerShakeWeeeee.ogg"); useInhaler.spawnSound = val.LoadAsset<AudioClip>("Assets/spawnMahNamesAlez.ogg"); useInhaler.useInhalerSound = val.LoadAsset<AudioClip>("Assets/useInhaler.ogg"); ((GrabbableObject)useInhaler).grabbable = true; ((GrabbableObject)useInhaler).grabbableToEnemies = true; ((GrabbableObject)useInhaler).itemProperties = val2; NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab); Utilities.FixMixerGroups(val2.spawnPrefab); Items.RegisterScrap(val2, 30, (LevelTypes)(-1)); TerminalNode val3 = ScriptableObject.CreateInstance<TerminalNode>(); Items.RegisterShopItem(val2, (TerminalNode)null, (TerminalNode)null, val3, 0); Patch(); Logger.LogInfo((object)"Yonnage.LethalMonkesScrapPack v1.0.0 has loaded!"); } internal static void Patch() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown if (Harmony == null) { Harmony = new Harmony("Yonnage.LethalMonkesScrapPack"); } Logger.LogDebug((object)"Patching..."); Harmony.PatchAll(); Logger.LogDebug((object)"Finished patching!"); } internal static void Unpatch() { Logger.LogDebug((object)"Unpatching..."); Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } Logger.LogDebug((object)"Finished unpatching!"); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "Yonnage.LethalMonkesScrapPack"; public const string PLUGIN_NAME = "Lethal Monkes Scrap Pack"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace Lethal_Monkes_Scrap_Pack.Behaviours { internal class UseInhaler : GrabbableObject { private Coroutine? staminaRestoreRoutine = null; private Coroutine? staminaShakeRoutine = null; public AudioClip spawnSound; public AudioClip inhalerShakeSound; public AudioClip useInhalerSound; private AudioSource audioSource; private bool isHeldLocally = false; public override void Start() { ((GrabbableObject)this).Start(); audioSource = ((Component)this).GetComponent<AudioSource>(); PlayAudioClip(spawnSound); } public override void EquipItem() { ((GrabbableObject)this).EquipItem(); if (((NetworkBehaviour)this).IsOwner) { isHeldLocally = true; } } public override void Update() { if (!isHeldLocally || (Object)(object)base.playerHeldBy == (Object)null || !((NetworkBehaviour)this).IsOwner || base.isPocketed) { ((GrabbableObject)this).Update(); return; } if (Mouse.current.leftButton.wasPressedThisFrame) { StartInhaling(); } else if (Mouse.current.leftButton.wasReleasedThisFrame) { StopInhaling(); } if (Mouse.current.rightButton.wasPressedThisFrame && !Mouse.current.leftButton.isPressed) { StartShaking(); } ((GrabbableObject)this).Update(); } private void PlayAudioClip(AudioClip clip) { audioSource.PlayOneShot(clip); } private void StartInhaling() { if ((Object)(object)base.playerHeldBy?.playerBodyAnimator == (Object)null) { return; } float charge = base.insertedBattery.charge; if (!((double)charge < 0.5)) { base.playerHeldBy.playerBodyAnimator.SetBool("useTZPItem", true); if (staminaRestoreRoutine != null) { ((MonoBehaviour)this).StopCoroutine(staminaRestoreRoutine); } staminaRestoreRoutine = ((MonoBehaviour)this).StartCoroutine(DelayedStaminaRestore(1.5f)); } } private void StopInhaling() { if (!((Object)(object)base.playerHeldBy?.playerBodyAnimator == (Object)null)) { base.playerHeldBy.playerBodyAnimator.SetBool("useTZPItem", false); if (staminaRestoreRoutine != null) { ((MonoBehaviour)this).StopCoroutine(staminaRestoreRoutine); staminaRestoreRoutine = null; } } } private void StartShaking() { if (!((Object)(object)base.playerHeldBy?.playerBodyAnimator == (Object)null) && staminaShakeRoutine == null) { base.playerHeldBy.playerBodyAnimator.SetTrigger("shakeItem"); staminaShakeRoutine = ((MonoBehaviour)this).StartCoroutine(DelayedRecharge(1f)); } } private IEnumerator DelayedStaminaRestore(float delay) { yield return (object)new WaitForSeconds(delay / 2f); PlayAudioClip(useInhalerSound); yield return (object)new WaitForSeconds(delay / 2f); if ((Object)(object)base.playerHeldBy != (Object)null) { base.playerHeldBy.sprintMeter = 1f; base.playerHeldBy.isExhausted = false; ((GrabbableObject)this).SyncBatteryServerRpc((!((double)base.insertedBattery.charge <= 0.5)) ? 50 : 0); } staminaRestoreRoutine = null; } private IEnumerator DelayedRecharge(float delay) { PlayAudioClip(inhalerShakeSound); yield return (object)new WaitForSeconds(delay); ((GrabbableObject)this).SyncBatteryServerRpc(((double)base.insertedBattery.charge < 0.5) ? 50 : 100); staminaShakeRoutine = null; } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }