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CombinedMeltdownPlaylist
Lazy-streamed, host-synced 36-song Facility Meltdown playlist with a BPM-reactive HUD, stamina boosts, and takeoff fix.
By Linko
CHANGELOG
Changelog
1.4.1
- Moved distance back to the bottom left and lowered it beneath the chat area.
- Split the reactor enclosure into a static dark transparent background and a BPM-reactive border/separator highlight.
- Reduced and re-centered the entire reactor display.
- Added smooth configurable reactor movement between top-center, outside-clock, ship, and spectator positions.
- Moved the outside reactor display farther right of the vanilla time indicator.
- Moved the now-playing panel to the true screen-right edge and reduced it slightly.
- Repositioned the record-player tonearm over the disc's upper-right groove.
1.4.0
- Replaced eager startup decoding of all 36 songs with on-demand streaming of only the selected track.
- Added host-authoritative synchronization for every stamina and HUD configuration value without changing client config files.
- Moved the HUD to the full-screen canvas so right-side anchoring works at common resolutions.
- Moved distance to the bottom right, lowered it away from chat, and tightened the right-center now-playing panel.
- Redesigned the reactor timer as one compact rounded translucent enclosure with a separator line and locked heading/value alignment.
- Added a stationary record-player tonearm over the spinning disc.
- Hardened runtime creation of the embedded VCR OSD Mono font.
1.3.0
- Added a configurable meltdown HUD using the embedded VCR OSD Mono font.
- Added a CRITICAL FAILURE reactor countdown with large total seconds and small hundredths.
- Added inside/outside/spectator timer layouts, ship/entrance distance, and a now-playing panel.
- Added confirmed title/author metadata and BPM/beat-offset data for all 36 tracks.
- Added synchronized red-to-yellow HUD pulses with every-beat, every-four-beats, and fixed-interval modes.
- Added a transparent spinning music-disc indicator and extensive color, scale, opacity, unit, visibility, and position settings.
1.2.0
- Added configurable percentage-based meltdown stamina capacity and regeneration boosts.
- Defaulted to 20% extra effective stamina and 50% faster regeneration.
- Applied stamina changes to the final game/modded drain and regeneration so Lategame Upgrades remains included.
- Added redundant cleanup when the ship leaves, the round ends, or the meltdown handler is removed.
- Contained FacilityMeltdown optional-enemy errors that can abort host initialization.
- Added a host-only forced-takeoff failsafe for stuck automatic departures.
1.1.0
- Added 9 new tracks for a total of 36 equally weighted songs.
- Added host-authoritative song selection so all modded players hear the same track.
- Kept the existing apparatus-removal start and ship-takeoff stop behavior.
1.0.0
- Initial release.
- Combined 27 unique meltdown tracks into one equally weighted apparatus playlist.
- Added support for PizzaTowerEscapeMusic 2.5.0 and FacilityMeltdown 2.7.5.