Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
ValueDisplay
Shows each inventory slot's scrap price and the total value of carried scrap on the HUD. Pure client-side, depends only on BepInEx. Default language: en. 8 languages supported. FINAL RELEASE - deprecated, no longer maintained, source published.
By MCMac
CHANGELOG
Changelog
0.0.2 — Final release
Deprecated. This project is no longer maintained; the source code is published for archival purposes.
- Removed the non-strict mode: pricing is now always scan-gated. A scrap item must be scanned before its price is shown; unscanned items display
???, and while any unscanned scrap is carried the total value shows0. Removed theStrictModeEnabledconfig option. - Performance: slot / total / scanned text is only re-formatted and re-assigned when the displayed value actually changes (previously formatted every frame); text positioning now skips the world-to-local coordinate conversion while the slot frame stays in place; the local player reference, per-slot item properties and the scanned display time config are cached per frame.
- Manifest / README / CHANGELOG updated to 0.0.2.
0.0.1
- Initial public release.
- Shows the scrap price of each inventory slot directly below the slot (plain value number, e.g.
34), only when the slot holds a valuable scrap item. - Shows the total value of all carried scrap above the inventory (e.g.
Total: 520), hidden when the total is 0. - Hotkey to toggle all price texts on/off in real time (default
Insert, combinable with Ctrl/Alt). - Independent font sizes for slot prices and total value.
- Optional rarity color grading (white → green → blue → purple → gold → red) with configurable thresholds, independently for slot prices and total value.
- Localization for 8 languages: en, zh-CN, ru, pl, la, fr, pt, es. Default language: en.
- Pure client-side mod, depends only on BepInEx and Harmony.