MCMac-ValueDisplay icon

ValueDisplay

Shows each inventory slot's scrap price and the total value of carried scrap on the HUD. Pure client-side, depends only on BepInEx. Default language: en. 8 languages supported. FINAL RELEASE - deprecated, no longer maintained, source published.

By MCMac

CHANGELOG

Changelog

0.0.2 — Final release

Deprecated. This project is no longer maintained; the source code is published for archival purposes.

  • Removed the non-strict mode: pricing is now always scan-gated. A scrap item must be scanned before its price is shown; unscanned items display ???, and while any unscanned scrap is carried the total value shows 0. Removed the StrictModeEnabled config option.
  • Performance: slot / total / scanned text is only re-formatted and re-assigned when the displayed value actually changes (previously formatted every frame); text positioning now skips the world-to-local coordinate conversion while the slot frame stays in place; the local player reference, per-slot item properties and the scanned display time config are cached per frame.
  • Manifest / README / CHANGELOG updated to 0.0.2.

0.0.1

  • Initial public release.
  • Shows the scrap price of each inventory slot directly below the slot (plain value number, e.g. 34), only when the slot holds a valuable scrap item.
  • Shows the total value of all carried scrap above the inventory (e.g. Total: 520), hidden when the total is 0.
  • Hotkey to toggle all price texts on/off in real time (default Insert, combinable with Ctrl/Alt).
  • Independent font sizes for slot prices and total value.
  • Optional rarity color grading (white → green → blue → purple → gold → red) with configurable thresholds, independently for slot prices and total value.
  • Localization for 8 languages: en, zh-CN, ru, pl, la, fr, pt, es. Default language: en.
  • Pure client-side mod, depends only on BepInEx and Harmony.