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Decompiled source of AdvancedCompany Flavours Megalophobia v1.0.0
BepInEx/plugins/AdvancedCompany.Flavours.Megalophobia.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using AdvancedCompany.Lib; using BepInEx; using BepInEx.Logging; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Megalophobia")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Megalophobia")] [assembly: AssemblyTitle("Megalophobia")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace AdvancedCompany.Flavours.Megalophobia { [BepInPlugin("com.potatoepet.AdvancedCompany.Flavours.Megalophobia", "AdvancedCompany.Flavours.Megalophobia", "1.0.0")] public class Plugin : BaseUnityPlugin { public const string Version = "1.0.0"; private const string GUID = "com.potatoepet.AdvancedCompany.Flavours.Megalophobia"; internal static ManualLogSource Log; private void Awake() { try { Log = ((BaseUnityPlugin)this).Logger; string text = Path.Combine(Path.GetDirectoryName(typeof(Plugin).Assembly.Location), "megalophobia"); AssetBundle val = AssetBundle.LoadFromFile(text); Texture2D logo = val.LoadAsset<Texture2D>("Assets/ModPacks/lcmegalophobia.png"); Flavour.SetLogo(logo); Log.LogInfo((object)"Added flavour!"); } catch (Exception ex) { Log.LogError((object)"Error while adding flavour :(!"); Log.LogError((object)ex); } } } }