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Decompiled source of Retro FNaF 3 ModelReplacement v0.1.0
export.dll
Decompiled 14 hours agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using ModelReplacement; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("")] [assembly: AssemblyCompany("export")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("export")] [assembly: AssemblyTitle("export")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace ModelReplacement3 { public class MRRETROSPRINGTRAP : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Retro Springtrap"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class SPRINGTRAPMASKLESS : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Retro Springtrap Maskless"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class PHANTOMFREDDY : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "PhantomFreddy"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class BONNIE : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "PhantomBonnie"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class CHICA : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "PhantomChica"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class PUPPET : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "PhantomPuppet"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class BB : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Retro Phantom Balloon Boy"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class FOXY : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "PhantomFoxy"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } [BepInPlugin("com.moddingcompany.retrofnaf3", "Retro FNaF 3 ModelReplacement", "0.1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { private void Awake() { //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Expected O, but got Unknown Assets.PopulateAssets(); ModelReplacementAPI.RegisterSuitModelReplacement("RetroSpringtrap", typeof(MRRETROSPRINGTRAP)); ModelReplacementAPI.RegisterSuitModelReplacement("RetroSpringtrapMaskless", typeof(SPRINGTRAPMASKLESS)); ModelReplacementAPI.RegisterSuitModelReplacement("RetroPhantomFreddy", typeof(PHANTOMFREDDY)); ModelReplacementAPI.RegisterSuitModelReplacement("RetroPhantomFoxy", typeof(FOXY)); ModelReplacementAPI.RegisterSuitModelReplacement("RetroPhantomBonnie", typeof(BONNIE)); ModelReplacementAPI.RegisterSuitModelReplacement("RetroPhantomChica", typeof(CHICA)); ModelReplacementAPI.RegisterSuitModelReplacement("RetroPhantomPuppet", typeof(PUPPET)); ModelReplacementAPI.RegisterSuitModelReplacement("RetroPhantomBalloonBoy", typeof(BB)); Harmony val = new Harmony("com.moddingcompany.retrofnaf3"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.moddingcompany.retrofnaf3 is loaded!"); } } public static class Assets { public static string mainAssetBundleName = "retrofnaf3pms"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }