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MonesMonesowicz-Mones_Interiors-0.1.73 icon

Mones Interiors

All my interiors in one mod (v73+)

Date uploaded 4 months ago
Version 0.1.73
Download link MonesMonesowicz-Mones_Interiors-0.1.73.zip
Downloads 1040
Dependency string MonesMonesowicz-Mones_Interiors-0.1.73

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2304 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2304
IAmBatby-LethalLevelLoader-1.6.9 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)

Preferred version: 1.6.9
WaterGun-WaterGunLib-1.5.0 icon
WaterGun-WaterGunLib

[v80+] [USE V1.3.2 for v80-] My personal library

Preferred version: 1.5.0

README

Preview

The work is still in progress, so currently there are not many things, but i am working on very interesting things. currently it is an alpha version, so there may be a lot of bugs

Currently it works on vanilla moons but this can be changed in LethalLeveLoader settings

Abandoned Factory

Preview Preview Preview

Garden

Preview Preview Preview

UnderWater Mines

Preview Preview Preview

Haunted Hotel

Preview Preview Preview

Preview

▸ 🧩 Main creator & Description : MonesMonesowicz

▸ 📷 Icon: MonesMonesowicz

▸ 🦺 Testers: WaterGun , MonesMonesowicz

CHANGELOG

Version 0.6.9

Underwater Mines

  • some mesh colliders fixed

Version 0.6.8

  • New interior added "Abandoned Cinema"

Version 0.6.7

  • Bugs fixed

Version 0.6.6

UnderWater Mines

  • Updated to v81

Version 0.6.5

Basement

  • Fixed water trigger

Version 0.6.4

Endless Hall

  • No Clip room is not always good so just like with the elevator, you don't know whether you'll survive in it or not
  • More scraps spawn in NoClip Room
  • Less scrap in the Board Room

Basement

  • The interior is more claustrophobic
  • Better Lights
  • When the gate closes it can kill you if you stand under it
  • More obstacles
  • New tiles

Haunted Hotel

  • The entrance door model has been changed (Ty Zehs)
  • Fixed a few small invisible bugs
  • Removed some mesh colliders

Version 0.6.3

Endless Hall

  • Fixed interior generation
  • The Fake Elevator on the radar changes color from green to red every now and then

Version 0.6.2

Endless Hall

  • New 4 tiles
  • Reduced lags (Added LOD,doors don't always spawn)

Abandoned Factory

  • New 3 variants of the buried rooms

Version 0.6.1

  • Reworked old interior for v81 "Abandoned Factory"

Version 0.6.0

Haunted Attic

  • New, refreshed, more scary monster in the chase room and now you can see how close it is
  • New music in chase room
  • Chase rooms is easier a little
  • More chance for chase room (I hope)
  • Bugs fixed

Version 0.5.9

Haunted Hotel

  • More fire exits locations

Haunted Attic

  • More fire exits locations
  • Fixed sounds in doors
  • Fixed icon in doors
  • Scraps cant spawn outside the rooms

Basement

  • Scraps cant spawn outisde the rooms
  • Gate can always open even if you are standing very close to them

Version 0.5.8

  • Bugs fixed

Version 0.5.7

Haunted Hotel

  • Door spawnin fixed

Version 0.5.6

Basement

  • Fixed no spawn vent

Version 0.5.5

All (expect Basement)

  • More scrap spawn (4min.-16max.)

Version 0.5.4

Endless Hall

  • New 7 rooms variants

Version 0.5.3

Haunted Hotel

  • Fake Room locations have been changed
  • Fixed Mesh collider

Pre released Interior

A new interior has been added "Endless Hall"

Version 0.5.2

Haunted Attic

  • More chance for chase room
  • Small reward if you completed the Chase Room
  • More chance for behind you door and added normal door to spawn
  • New tile

Haunted Hotel

  • Smaller interior generation
  • Fixed interior generation with large Interior Size on moons
  • Missing colliders on props fixed
  • Mystical painting
  • removed Jack in the box

Basement

  • Doorways fixed
  • Lower chance for gate

All

  • Interiors generate faster
  • Better textures resolution
  • Interior is more climatic (except Basement)

Version 0.5.1

Haunted Attic

  • Chase room is more harder
  • Smaller interior generation
  • Chase room can spawn more than 1
  • Replaced one melody in musicbox room

Version 0.5.0

Haunted Attic

  • New music in chase room
  • More chance for chase room
  • Smaller interior generation

Haunted Hotel

  • Main entrance room added some obsacles
  • Navmesh blocker fixed
  • More chance of scrap appearing in the library
  • Added new obsacles
  • Jester? nuh uh thats just a Box
  • New suspicious room

UnderWater Mines

  • It was removed for repairs

All

  • New interior generation
  • Radar map added
  • Bugs fixes

Basement

  • Small changes Interior will not be updated in the future (but it will still be available)