Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
WaterGunLib
[v80+] [USE V1.3.2 for v80-] My personal library
| Last updated | 4 days ago |
| Total downloads | 185486 |
| Total rating | 3 |
| Categories | Libraries |
| Dependency string | WaterGun-WaterGunLib-1.6.0 |
| Dependants | 103 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.4README
About
Created most likely only for MonesMonesowicz but might be used by other creators
Features
Automatic bundle detection (.watergunlib)
- Allows using all the Api's without any scripting knownledge
OutsideObjectsApi
- Allows registering outsideobjects into the base game
EnemiesApi
- Allows registering enemies into the base game
UnlockablesApi
- Allows registering unlockables into the base game
ItemsApi
- Allows registering items into the base game
ShaderRestorer
- Restores any shader from base game
TeleportTarget
- Allows teleporting PlayerControllerB to a desired destination + Customizing sounds
DamageTrigger
- Allows creating a damage per delay collider with customizable DeathAnimation, DeathType, Delay, Damage
PowerGenerator
- Allows creating a generator like in wesley's moons (Asteroid-13) + an option to allow fail which deals damage
Credits
- Evaisa for creating LethalLib and FixPluginTypesSerialization (some code is based of the source code)
- IAmBatBy for creating LethalLevelLoader (some code is based of the source code)