Decompiled source of NoWeedRespawn v1.0.1

NoWeedRespawn.dll

Decompiled a month ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Collections;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("NoWeedRespawn")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1")]
[assembly: AssemblyProduct("NoWeedRespawn")]
[assembly: AssemblyTitle("NoWeedRespawn")]
[assembly: AssemblyVersion("1.0.1.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace NoWeedRespawn
{
	internal static class HostModGate
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static HandleNamedMessageDelegate <0>__OnMessage;

			public static Action<ulong> <1>__OnClientConnected;
		}

		public const string MessageName = "MrGlim.NoWeedRespawn";

		private const byte OpHostHello = 0;

		private const byte OpClientSyncRequest = 1;

		private static bool _registered;

		private static bool _clientConnectedHooked;

		private static bool _requestedSync;

		private static bool _clientHostEnabled;

		private static bool _clientBlockIndoor = true;

		private static bool _clientBlockOutdoor = true;

		private static bool _clientOutdoorCleared;

		public static bool HostHasMod
		{
			get
			{
				EnsureRegistered();
				NetworkManager singleton = NetworkManager.Singleton;
				if ((Object)(object)singleton == (Object)null)
				{
					return true;
				}
				if (singleton.IsServer || singleton.IsHost)
				{
					if (Plugin.Enabled != null)
					{
						return Plugin.Enabled.Value;
					}
					return false;
				}
				return _clientHostEnabled;
			}
		}

		public static bool FeaturesActive => HostHasMod;

		public static bool IndoorActive
		{
			get
			{
				if (!FeaturesActive)
				{
					return false;
				}
				NetworkManager singleton = NetworkManager.Singleton;
				if ((Object)(object)singleton == (Object)null || singleton.IsServer || singleton.IsHost)
				{
					if (Plugin.BlockIndoorRespawn != null)
					{
						return Plugin.BlockIndoorRespawn.Value;
					}
					return false;
				}
				return _clientBlockIndoor;
			}
		}

		public static bool OutdoorActive
		{
			get
			{
				if (!FeaturesActive)
				{
					return false;
				}
				NetworkManager singleton = NetworkManager.Singleton;
				if ((Object)(object)singleton == (Object)null || singleton.IsServer || singleton.IsHost)
				{
					if (Plugin.BlockOutdoorRespawn != null)
					{
						return Plugin.BlockOutdoorRespawn.Value;
					}
					return false;
				}
				return _clientBlockOutdoor;
			}
		}

		public static bool OutdoorClearedSynced
		{
			get
			{
				NetworkManager singleton = NetworkManager.Singleton;
				if ((Object)(object)singleton == (Object)null || singleton.IsServer || singleton.IsHost)
				{
					return OutdoorSession.OutdoorCleared;
				}
				return _clientOutdoorCleared;
			}
		}

		public static void OnSessionReset()
		{
			_clientOutdoorCleared = false;
		}

		public static void Reset()
		{
			_registered = false;
			_clientConnectedHooked = false;
			_requestedSync = false;
			_clientHostEnabled = false;
			_clientBlockIndoor = true;
			_clientBlockOutdoor = true;
			_clientOutdoorCleared = false;
		}

		public static void EnsureRegistered()
		{
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Expected O, but got Unknown
			NetworkManager singleton = NetworkManager.Singleton;
			if ((Object)(object)singleton == (Object)null)
			{
				_registered = false;
				_clientConnectedHooked = false;
				return;
			}
			if (!_registered)
			{
				CustomMessagingManager customMessagingManager = singleton.CustomMessagingManager;
				object obj = <>O.<0>__OnMessage;
				if (obj == null)
				{
					HandleNamedMessageDelegate val = OnMessage;
					<>O.<0>__OnMessage = val;
					obj = (object)val;
				}
				customMessagingManager.RegisterNamedMessageHandler("MrGlim.NoWeedRespawn", (HandleNamedMessageDelegate)obj);
				_registered = true;
				Plugin.Log.LogInfo((object)"MrGlim.NoWeedRespawn net handler registered.");
			}
			if (singleton.IsServer && !_clientConnectedHooked)
			{
				singleton.OnClientConnectedCallback += OnClientConnected;
				_clientConnectedHooked = true;
			}
			if (!singleton.IsServer && singleton.IsConnectedClient && !_requestedSync)
			{
				_requestedSync = true;
				RequestSync();
			}
		}

		public static void BroadcastState()
		{
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			EnsureRegistered();
			NetworkManager singleton = NetworkManager.Singleton;
			if (!((Object)(object)singleton == (Object)null) && singleton.IsServer)
			{
				bool flag = Plugin.Enabled != null && Plugin.Enabled.Value;
				bool flag2 = Plugin.BlockIndoorRespawn != null && Plugin.BlockIndoorRespawn.Value;
				bool flag3 = Plugin.BlockOutdoorRespawn != null && Plugin.BlockOutdoorRespawn.Value;
				bool outdoorCleared = OutdoorSession.OutdoorCleared;
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(32, (Allocator)2, -1);
				byte b = 0;
				((FastBufferWriter)(ref val)).WriteValueSafe<byte>(ref b, default(ForPrimitives));
				((FastBufferWriter)(ref val)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				((FastBufferWriter)(ref val)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives));
				((FastBufferWriter)(ref val)).WriteValueSafe<bool>(ref flag3, default(ForPrimitives));
				((FastBufferWriter)(ref val)).WriteValueSafe<bool>(ref outdoorCleared, default(ForPrimitives));
				singleton.CustomMessagingManager.SendNamedMessageToAll("MrGlim.NoWeedRespawn", val, (NetworkDelivery)2);
				((FastBufferWriter)(ref val)).Dispose();
			}
		}

		private static void OnClientConnected(ulong clientId)
		{
			NetworkManager singleton = NetworkManager.Singleton;
			if (!((Object)(object)singleton == (Object)null) && singleton.IsServer && clientId != singleton.LocalClientId)
			{
				SendHello(clientId);
			}
		}

		private static void RequestSync()
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager singleton = NetworkManager.Singleton;
			if (!((Object)(object)singleton == (Object)null) && !singleton.IsServer)
			{
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(16, (Allocator)2, -1);
				byte b = 1;
				((FastBufferWriter)(ref val)).WriteValueSafe<byte>(ref b, default(ForPrimitives));
				singleton.CustomMessagingManager.SendNamedMessage("MrGlim.NoWeedRespawn", 0uL, val, (NetworkDelivery)2);
				((FastBufferWriter)(ref val)).Dispose();
			}
		}

		private static void SendHello(ulong clientId)
		{
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager singleton = NetworkManager.Singleton;
			if (!((Object)(object)singleton == (Object)null) && singleton.IsServer)
			{
				bool flag = Plugin.Enabled != null && Plugin.Enabled.Value;
				bool flag2 = Plugin.BlockIndoorRespawn != null && Plugin.BlockIndoorRespawn.Value;
				bool flag3 = Plugin.BlockOutdoorRespawn != null && Plugin.BlockOutdoorRespawn.Value;
				bool outdoorCleared = OutdoorSession.OutdoorCleared;
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(32, (Allocator)2, -1);
				byte b = 0;
				((FastBufferWriter)(ref val)).WriteValueSafe<byte>(ref b, default(ForPrimitives));
				((FastBufferWriter)(ref val)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				((FastBufferWriter)(ref val)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives));
				((FastBufferWriter)(ref val)).WriteValueSafe<bool>(ref flag3, default(ForPrimitives));
				((FastBufferWriter)(ref val)).WriteValueSafe<bool>(ref outdoorCleared, default(ForPrimitives));
				singleton.CustomMessagingManager.SendNamedMessage("MrGlim.NoWeedRespawn", clientId, val, (NetworkDelivery)2);
				((FastBufferWriter)(ref val)).Dispose();
			}
		}

		private static void OnMessage(ulong sender, FastBufferReader reader)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			byte b = default(byte);
			((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref b, default(ForPrimitives));
			NetworkManager singleton = NetworkManager.Singleton;
			switch (b)
			{
			case 1:
				if ((Object)(object)singleton != (Object)null && singleton.IsServer)
				{
					SendHello(sender);
				}
				break;
			case 0:
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				bool flag2 = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives));
				bool flag3 = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag3, default(ForPrimitives));
				bool flag4 = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag4, default(ForPrimitives));
				if ((Object)(object)singleton != (Object)null && !singleton.IsServer)
				{
					_clientHostEnabled = flag;
					_clientBlockIndoor = flag2;
					_clientBlockOutdoor = flag3;
					_clientOutdoorCleared = flag4;
					if (flag4)
					{
						OutdoorSession.OutdoorCleared = true;
					}
					Plugin.Log.LogInfo((object)$"Host hello: enabled={flag} indoor={flag2} outdoor={flag3} cleared={flag4}");
				}
				break;
			}
			}
		}
	}
	[HarmonyPatch(typeof(GameNetworkManager), "Disconnect")]
	internal static class HostModGateDisconnectPatch
	{
		public static void Prefix()
		{
			HostModGate.Reset();
			Plugin.Log.LogInfo((object)"NoWeedRespawn gate reset on disconnect.");
		}
	}
	internal static class OutdoorSession
	{
		internal static bool OutdoorCleared;

		internal static bool AnyDestroyedThisMoon;

		internal static readonly HashSet<int> DestroyedIndices = new HashSet<int>();

		internal static void Reset()
		{
			OutdoorCleared = false;
			AnyDestroyedThisMoon = false;
			DestroyedIndices.Clear();
			HostModGate.OnSessionReset();
			Plugin.VLog("Outdoor session flags reset.");
		}
	}
	internal static class IndoorHelpers
	{
		internal static bool IsServer(NetworkBehaviour nb)
		{
			if ((Object)(object)nb != (Object)null && nb.IsServer)
			{
				return true;
			}
			NetworkManager singleton = NetworkManager.Singleton;
			if ((Object)(object)singleton != (Object)null)
			{
				return singleton.IsServer;
			}
			return false;
		}

		internal static void ForceEradicateEmptyTiles(CadaverGrowthAI growth)
		{
			if (Plugin.IndoorActive && !((Object)(object)growth == (Object)null) && IsServer((NetworkBehaviour)(object)growth) && growth.GrowthTiles != null)
			{
				for (int i = 0; i < growth.GrowthTiles.Count; i++)
				{
					TryForceEradicateTile(growth.GrowthTiles[i], i);
				}
			}
		}

		internal static void TryForceEradicateTile(TileWithGrowth? tile, int tileIndex)
		{
			if (tile != null && tile.plantsInTile <= 0 && (tile.plantPositions == null || tile.plantPositions.Count <= 0))
			{
				if (!tile.eradicated)
				{
					tile.eradicated = true;
					tile.eradicatedAtTime = Time.realtimeSinceStartup;
					Plugin.VLog($"Forced eradicated on empty tile={tileIndex}");
				}
				else if (tile.eradicatedAtTime <= 0f)
				{
					tile.eradicatedAtTime = Time.realtimeSinceStartup;
				}
			}
		}
	}
	[HarmonyPatch(typeof(CadaverGrowthAI), "SyncRemoveEradicationFromTileRpc")]
	internal static class SyncRemoveEradicationPatch
	{
		[HarmonyPrefix]
		private static bool Prefix(int tileIndex)
		{
			if (!Plugin.IndoorActive)
			{
				return true;
			}
			Plugin.VLog($"Blocked SyncRemoveEradicationFromTileRpc tile={tileIndex}");
			return false;
		}
	}
	[HarmonyPatch(typeof(CadaverGrowthAI), "SyncSpawnPlantRpc")]
	internal static class SyncSpawnPlantPatch
	{
		[HarmonyPrefix]
		private static bool Prefix(CadaverGrowthAI __instance, int tileIndex)
		{
			if (!Plugin.IndoorActive)
			{
				return true;
			}
			if (__instance?.GrowthTiles == null)
			{
				return true;
			}
			if (tileIndex < 0 || tileIndex >= __instance.GrowthTiles.Count)
			{
				return true;
			}
			TileWithGrowth val = __instance.GrowthTiles[tileIndex];
			if (val != null && val.eradicated)
			{
				Plugin.VLog($"Blocked SyncSpawnPlantRpc on eradicated tile={tileIndex}");
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(CadaverGrowthAI), "DestroyPlantAtPosition")]
	internal static class DestroyPlantAtPositionPatch
	{
		[HarmonyPostfix]
		private static void Postfix(CadaverGrowthAI __instance)
		{
			IndoorHelpers.ForceEradicateEmptyTiles(__instance);
		}
	}
	[HarmonyPatch(typeof(CadaverGrowthAI), "RemoveWeedFromTile")]
	internal static class RemoveWeedFromTilePatch
	{
		[HarmonyPostfix]
		private static void Postfix(CadaverGrowthAI __instance, int tileIndex)
		{
			if (Plugin.IndoorActive && !((Object)(object)__instance == (Object)null) && IndoorHelpers.IsServer((NetworkBehaviour)(object)__instance) && __instance.GrowthTiles != null && tileIndex >= 0 && tileIndex < __instance.GrowthTiles.Count)
			{
				IndoorHelpers.TryForceEradicateTile(__instance.GrowthTiles[tileIndex], tileIndex);
			}
		}
	}
	[HarmonyPatch(typeof(MoldSpreadManager), "AddToDestroyedMoldList")]
	internal static class AddToDestroyedMoldListPatch
	{
		[HarmonyPostfix]
		private static void Postfix(MoldSpreadManager __instance, int index)
		{
			if (Plugin.OutdoorActive && !((Object)(object)__instance == (Object)null))
			{
				OutdoorSession.AnyDestroyedThisMoon = true;
				OutdoorSession.DestroyedIndices.Add(index);
				OutdoorHelpers.MaybeMarkCleared(__instance);
				Plugin.VLog($"AddToDestroyedMoldList index={index} cleared={OutdoorSession.OutdoorCleared}");
			}
		}
	}
	[HarmonyPatch(typeof(MoldSpreadManager), "DestroyMoldAtIndex")]
	internal static class DestroyMoldAtIndexPatch
	{
		[HarmonyPostfix]
		private static void Postfix(MoldSpreadManager __instance, bool __result)
		{
			if (Plugin.OutdoorActive && !((Object)(object)__instance == (Object)null) && __result)
			{
				OutdoorSession.AnyDestroyedThisMoon = true;
				OutdoorHelpers.MaybeMarkCleared(__instance);
			}
		}
	}
	[HarmonyPatch(typeof(MoldSpreadManager), "DestroyMoldAtPosition")]
	internal static class DestroyMoldAtPositionPatch
	{
		[HarmonyPostfix]
		private static void Postfix(MoldSpreadManager __instance)
		{
			if (Plugin.OutdoorActive && !((Object)(object)__instance == (Object)null))
			{
				OutdoorSession.AnyDestroyedThisMoon = true;
				OutdoorHelpers.MaybeMarkCleared(__instance);
			}
		}
	}
	[HarmonyPatch(typeof(MoldSpreadManager), "GenerateMold")]
	internal static class GenerateMoldPatch
	{
		[HarmonyPrefix]
		private static bool Prefix(MoldSpreadManager __instance)
		{
			if (!Plugin.OutdoorActive)
			{
				return true;
			}
			if (HostModGate.OutdoorClearedSynced)
			{
				Plugin.VLog("Skipped GenerateMold (OutdoorCleared).");
				return false;
			}
			if (!OutdoorSession.AnyDestroyedThisMoon)
			{
				return true;
			}
			OutdoorHelpers.MaybeMarkCleared(__instance);
			if (HostModGate.OutdoorClearedSynced)
			{
				Plugin.VLog("Skipped GenerateMold (no living weeds after destroy).");
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(MoldSpreadManager), "ResetMoldData")]
	internal static class ResetMoldDataPatch
	{
		[HarmonyPostfix]
		private static void Postfix()
		{
			OutdoorSession.Reset();
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "ResetMoldStates")]
	internal static class ResetMoldStatesPatch
	{
		[HarmonyPostfix]
		private static void Postfix()
		{
			OutdoorSession.Reset();
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "StartGame")]
	internal static class StartGamePatch
	{
		[HarmonyPostfix]
		private static void Postfix()
		{
			OutdoorSession.Reset();
			HostModGate.EnsureRegistered();
		}
	}
	[HarmonyPatch(typeof(StartOfRound), "Start")]
	internal static class HostModGateStartPatch
	{
		private static void Postfix()
		{
			HostModGate.EnsureRegistered();
		}
	}
	internal static class OutdoorHelpers
	{
		internal static void MaybeMarkCleared(MoldSpreadManager msm)
		{
			if (!((Object)(object)msm == (Object)null) && !OutdoorSession.OutdoorCleared && OutdoorSession.AnyDestroyedThisMoon)
			{
				bool flag = msm.generatedMold == null || msm.generatedMold.Count == 0;
				bool flag2 = false;
				try
				{
					flag2 = !msm.GetWeeds();
				}
				catch
				{
				}
				if (flag || flag2)
				{
					OutdoorSession.OutdoorCleared = true;
					Plugin.Log.LogInfo((object)"Outdoor mold fully cleared for this moon; further GenerateMold blocked.");
					HostModGate.BroadcastState();
				}
			}
		}
	}
	[BepInPlugin("com.benhough.lethal.NoWeedRespawn", "NoWeedRespawn", "1.0.1")]
	public class Plugin : BaseUnityPlugin
	{
		public const string ModGuid = "com.benhough.lethal.NoWeedRespawn";

		public const string ModName = "NoWeedRespawn";

		public const string ModVersion = "1.0.1";

		internal static ManualLogSource Log { get; private set; }

		internal static ConfigEntry<bool> Enabled { get; private set; }

		internal static ConfigEntry<bool> BlockIndoorRespawn { get; private set; }

		internal static ConfigEntry<bool> BlockOutdoorRespawn { get; private set; }

		internal static ConfigEntry<bool> VerboseLogging { get; private set; }

		internal static bool IndoorActive => HostModGate.IndoorActive;

		internal static bool OutdoorActive => HostModGate.OutdoorActive;

		private void Awake()
		{
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			Log = ((BaseUnityPlugin)this).Logger;
			Enabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Master toggle. When false, all patches no-op.");
			BlockIndoorRespawn = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "BlockIndoorRespawn", true, "Keep indoor cadaver/weed tiles eradicated after they are fully cleared.");
			BlockOutdoorRespawn = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "BlockOutdoorRespawn", true, "Prevent outdoor vain shroud / mold from regenerating after clears this moon.");
			VerboseLogging = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "VerboseLogging", false, "Log patch hits (eradication keep, spawn blocks, GenerateMold skips).");
			new Harmony("com.benhough.lethal.NoWeedRespawn").PatchAll(typeof(Plugin).Assembly);
			Log.LogInfo((object)"NoWeedRespawn v1.0.1 loaded. Host should run this for networked growth RPCs.");
		}

		internal static void VLog(string message)
		{
			if (VerboseLogging.Value)
			{
				Log.LogInfo((object)message);
			}
		}
	}
	internal static class PluginInfo
	{
		public const string PLUGIN_GUID = "com.benhough.lethal.NoWeedRespawn";

		public const string PLUGIN_NAME = "NoWeedRespawn";

		public const string PLUGIN_VERSION = "1.0.1";
	}
}