MrGlim-SharedWaypoints icon

SharedWaypoints

Shared crew waypoints on a fixed HUD panel. F8 drop, F7 clear. Indoor/outdoor aware.

Last updated 3 hours ago
Total downloads 13
Total rating 0 
Categories
Dependency string MrGlim-SharedWaypoints-1.0.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

1.0.1

  • Fixed top-right HUD panel (no world-tracked floating markers).
  • Shows name, distance, and relative bearing.

SharedWaypoints

Lethal Company BepInEx QoL mod — drop a waypoint that appears on every modded player's HUD.

Requires: BepInExPack (v81 game)

Use

Key Action
F8 (DropKey) Place / replace your waypoint at your feet
F7 (ClearKey) Clear your waypoint for everyone

One waypoint per player. Synced over Unity Netcode to all clients with the mod.

Indoor / outdoor filter

Waypoints remember whether you were inside the factory (isInsideFactory) when you dropped them.

  • Factory pins only render while you are inside the factory.
  • Outdoor / ship pins only render while you are not inside the factory.

So a pin dropped in the facility will not clutter outdoor HUD, and vice versa.

Config (BepInEx/config/com.benhough.lethal.SharedWaypoints.cfg)

  • Enabled — master toggle
  • DropKey / ClearKey — defaults F8 / F7
  • MaxDistance — hide markers beyond this (default 500 m)
  • ShowOwnWaypoint — show your own pin (default true)
  • HudScale — marker text scale (default 1)

Notes

  • Peers without the mod simply won't send or see pins.
  • Late joiners receive a resync of existing waypoints from the host.
  • All waypoints clear when leaving the moon, entering ship phase, or disconnecting.