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CHANGELOG
3.0.0
- Rework
2.1.0
- Deleted some AI nodes
- 15-30 turrets to 10-20 turrets
- Improved scrap quality
- Reduce power outdoor 10 to 8
- Balanced outside spawns for enemies and other entities
2.0.2
- Fire exit rotation fixed, minor changes
2.0.0
- Reworked Map
- Scrap spawn Rebalanced
- Monsters spawn Rebalanced
- Hazardis became a lategame moon, but it's a lucky moon
1.1.3
- I'm Officialy Back !
1.1.1
- Fixed fire exit rotation
1.1.0
- Big update
1.0.2
- loot adjustments
1.0.1
- Navmesh improvement
1.0.0
- Initial release