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Decompiled source of JoeHidenBiden v1.0.2
JoeHidenBiden.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using LC_API.BundleAPI; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("JoeHidenBiden")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("My first plugin")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+925e18975f156fcba7d5e722e98e67a7a96c289b")] [assembly: AssemblyProduct("JoeHidenBiden")] [assembly: AssemblyTitle("JoeHidenBiden")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace JoeHidenBiden { [BepInPlugin("Namone.JoeHidenBiden", "JoeHidenBiden", "1.0.0")] public class Plugin : BaseUnityPlugin { public static class PluginInfo { public const string PLUGIN_GUID = "Namone.JoeHidenBiden"; public const string PLUGIN_NAME = "JoeHidenBiden"; public const string PLUGIN_VERSION = "1.0.0"; } public static AssetBundle CustomAssets; private Harmony _harmony; private void Awake() { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Expected O, but got Unknown string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); BundleLoader.LoadAssetBundle(Path.Combine(directoryName, "modassets"), true); _harmony = new Harmony("Namone.JoeHidenBiden"); _harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Namone.JoeHidenBiden is loaded!"); } } public static class PluginInfo { public const string PLUGIN_GUID = "JoeHidenBiden"; public const string PLUGIN_NAME = "JoeHidenBiden"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace JoeHidenBiden.Patches { [HarmonyPatch] internal class EnemyTypes { [HarmonyPatch(typeof(CrawlerAI), "Start")] [HarmonyPostfix] public static void ElectBiden(CrawlerAI __instance) { ((EnemyAI)__instance).creatureVoice.clip = BundleLoader.GetLoadedAsset<AudioClip>("Assets/movement.mp3"); ((EnemyAI)__instance).creatureSFX.clip = BundleLoader.GetLoadedAsset<AudioClip>("Assets/movement.mp3"); ((EnemyAI)__instance).dieSFX = BundleLoader.GetLoadedAsset<AudioClip>("Assets/bitesound.mp3"); __instance.shortRoar = BundleLoader.GetLoadedAsset<AudioClip>("Assets/bitesound.mp3"); __instance.hitWallSFX = (AudioClip[])(object)new AudioClip[1] { BundleLoader.GetLoadedAsset<AudioClip>("Assets/movement.mp3") }; __instance.longRoarSFX = (AudioClip[])(object)new AudioClip[1] { BundleLoader.GetLoadedAsset<AudioClip>("Assets/bitesound.mp3") }; __instance.hitCrawlerSFX = (AudioClip[])(object)new AudioClip[1] { BundleLoader.GetLoadedAsset<AudioClip>("Assets/soda.mp3") }; } } }