Decompiled source of PikompanySuits v0.2.4

PikompanySuits.dll

Decompiled 12 hours ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using Dissonance;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using ModelReplacement;
using UnityEngine;
using UnityEngine.Events;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("PikompanySuits")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("PikompanySuits")]
[assembly: AssemblyTitle("PikompanySuits")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
public class JawSync : MonoBehaviour
{
	public PlayerControllerB player;

	public float initialJawOpening = 85f;

	public float maxJawOpening = 30f;

	private Vector3 startingLocalRotation;

	protected VoicePlayerState voice;

	public float sensitivity => Plugin.voiceSensitivity.Value;

	private void Start()
	{
		//IL_000d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0012: Unknown result type (might be due to invalid IL or missing references)
		startingLocalRotation = ((Component)this).gameObject.transform.localEulerAngles;
	}

	private void Update()
	{
		//IL_000b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0016: Expected O, but got Unknown
		//IL_009c: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
		if (!((Object)StartOfRound.Instance.voiceChatModule == (Object)null))
		{
			if (voice == null)
			{
				init();
				return;
			}
			float x = ((voice.IsSpeaking && !player.isPlayerDead) ? Mathf.Clamp(Map(voice.Amplitude * sensitivity, 0f, 1f, initialJawOpening, maxJawOpening), maxJawOpening, initialJawOpening) : initialJawOpening);
			Vector3 val = startingLocalRotation;
			val.x = x;
			((Component)this).gameObject.transform.localRotation = Quaternion.Euler(val);
		}
	}

	public void init()
	{
		//IL_002b: Unknown result type (might be due to invalid IL or missing references)
		//IL_003a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0044: Expected O, but got Unknown
		//IL_0044: Expected O, but got Unknown
		StartOfRound.Instance.RefreshPlayerVoicePlaybackObjects();
		voice = player.voicePlayerState;
		if (voice == null && (Object)player == (Object)StartOfRound.Instance.localPlayerController)
		{
			voice = StartOfRound.Instance.voiceChatModule.FindPlayer(StartOfRound.Instance.voiceChatModule.LocalPlayerName);
		}
	}

	private float Map(float value, float min1, float max1, float min2, float max2)
	{
		float num = (value - min1) / (max1 - min1);
		return num * (max2 - min2) + min2;
	}
}
namespace ModelReplacement
{
	public abstract class HeightAdjustBR : BodyReplacementBase
	{
		private Transform camTrans;

		private Transform viewModel;

		private Transform vanillaArms;

		private Vector3 camBase;

		private Vector3 lastSet;

		private Vector3 vanillaLastSet;

		private bool isLocal;

		private bool isSet;

		private bool vanillaIsSet;

		private float smoothed;

		private VehicleController cachedVehicle;

		protected abstract float ViewOffset { get; }

		private float CurrentOffset
		{
			get
			{
				float num = ((((BodyReplacementBase)this).controller.inTerminalMenu || ((BodyReplacementBase)this).controller.inVehicleAnimation || InCruiser()) ? 0f : ViewOffset);
				smoothed = Mathf.Lerp(smoothed, num, Time.deltaTime * 10f);
				return smoothed;
			}
		}

		private bool InCruiser()
		{
			if ((Object)(object)cachedVehicle == (Object)null)
			{
				cachedVehicle = Object.FindObjectOfType<VehicleController>();
			}
			if ((Object)(object)cachedVehicle == (Object)null)
			{
				return false;
			}
			return (Object)(object)cachedVehicle.currentDriver == (Object)(object)((BodyReplacementBase)this).controller || (Object)(object)cachedVehicle.currentPassenger == (Object)(object)((BodyReplacementBase)this).controller;
		}

		protected override void Start()
		{
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			((BodyReplacementBase)this).Start();
			isLocal = (Object)(object)((BodyReplacementBase)this).controller == (Object)(object)GameNetworkManager.Instance.localPlayerController;
			if (isLocal)
			{
				Application.onBeforeRender += new UnityAction(ApplyViewModel);
				Application.onBeforeRender += new UnityAction(ApplyVanillaArms);
			}
			_ = camBase;
			if (false)
			{
				camBase = camTrans.localPosition;
				camTrans = ((Component)((BodyReplacementBase)this).controller.gameplayCamera).transform;
			}
			else
			{
				camTrans = ((Component)((BodyReplacementBase)this).controller.gameplayCamera).transform;
			}
		}

		private void ApplyVanillaArms()
		{
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			if (!isLocal || (Object)(object)((BodyReplacementBase)this).controller == (Object)null)
			{
				return;
			}
			if ((Object)(object)vanillaArms == (Object)null)
			{
				vanillaArms = ((BodyReplacementBase)this).controller.localArmsTransform.parent;
				vanillaIsSet = false;
				if ((Object)(object)vanillaArms == (Object)null)
				{
					return;
				}
			}
			Vector3 val = Vector3.up * CurrentOffset;
			Vector3 position = vanillaArms.position;
			Vector3 val2 = ((vanillaIsSet && position == vanillaLastSet) ? (position - val) : position);
			vanillaLastSet = val2 + val;
			vanillaArms.position = vanillaLastSet;
			vanillaIsSet = true;
		}

		private void ApplyViewModel()
		{
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			if (isLocal)
			{
				if ((Object)(object)viewModel == (Object)null)
				{
					viewModel = FindViewModel();
					isSet = false;
				}
				if (!((Object)(object)viewModel == (Object)null))
				{
					Vector3 val = Vector3.up * CurrentOffset;
					Vector3 position = viewModel.position;
					Vector3 val2 = ((isSet && position == lastSet) ? (position - val) : position);
					lastSet = val2 + val;
					viewModel.position = lastSet;
					isSet = true;
				}
			}
		}

		private Transform FindViewModel()
		{
			Transform[] array = Object.FindObjectsOfType<Transform>();
			foreach (Transform val in array)
			{
				if ((Object)(object)val.parent == (Object)null && ((Object)val).name.Contains("(ViewModel)") && ((Object)val).name.Contains(((BodyReplacementBase)this).controller.playerUsername))
				{
					return val;
				}
			}
			return null;
		}

		private void Shift(Transform t, Vector3 basePos)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			Vector3 val = t.parent.InverseTransformVector(Vector3.up * CurrentOffset);
			t.localPosition = basePos + new Vector3(0f, val.y, 0f);
		}

		public override void LateUpdate()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			((BodyReplacementBase)this).LateUpdate();
			if (isLocal)
			{
				Shift(camTrans, camBase);
			}
		}

		protected override void OnDestroy()
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Expected O, but got Unknown
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Expected O, but got Unknown
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			if (isLocal && (Object)(object)camTrans != (Object)null)
			{
				camTrans.localPosition = camBase;
			}
			Application.onBeforeRender -= new UnityAction(ApplyViewModel);
			Application.onBeforeRender -= new UnityAction(ApplyVanillaArms);
			((BodyReplacementBase)this).OnDestroy();
		}
	}
	public class MRJAZZ : HeightAdjustBR
	{
		protected override float ViewOffset => -0.5f;

		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.MainAssetBundle.LoadAsset<GameObject>("Jazz");
		}

		protected override void AddModelScripts()
		{
			GameObject gameObject = ((Component)((BodyReplacementBase)this).replacementModel.transform.Find("Jazz/spine/spine.001/spine.002/spine.003/spine.004/spine.005/spine.006/jaw")).gameObject;
			JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync;
			jawSync.player = ((BodyReplacementBase)this).controller;
			jawSync.initialJawOpening = 272f;
			jawSync.maxJawOpening = 260f;
			jawSync.init();
		}
	}
	public class MRHAZEDOG : HeightAdjustBR
	{
		protected override float ViewOffset => -0.1f;

		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.MainAssetBundle.LoadAsset<GameObject>("Hazedog");
		}

		protected override void AddModelScripts()
		{
			GameObject gameObject = ((Component)((BodyReplacementBase)this).replacementModel.transform.Find("metarig/hips/spine/chest/upper_chest/spine.004/spine.005/jaw")).gameObject;
			JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync;
			jawSync.player = ((BodyReplacementBase)this).controller;
			jawSync.initialJawOpening = 290f;
			jawSync.maxJawOpening = 220f;
			jawSync.init();
		}
	}
	public class MRIRIS : HeightAdjustBR
	{
		protected override float ViewOffset => 0f;

		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.MainAssetBundle.LoadAsset<GameObject>("Iris");
		}

		protected override void AddModelScripts()
		{
			GameObject gameObject = ((Component)((BodyReplacementBase)this).replacementModel.transform.Find("metarig/spine/spine.001/spine.002/spine.003/spine.004/spine.005/jaw")).gameObject;
			JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync;
			jawSync.player = ((BodyReplacementBase)this).controller;
			jawSync.initialJawOpening = 272f;
			jawSync.maxJawOpening = 255f;
			jawSync.init();
		}
	}
	public class MRTURNIP : HeightAdjustBR
	{
		protected override float ViewOffset => -0.75f;

		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.MainAssetBundle.LoadAsset<GameObject>("Turnip");
		}

		protected override void AddModelScripts()
		{
			GameObject gameObject = ((Component)((BodyReplacementBase)this).replacementModel.transform.Find("metarig/spine/spine.001/spine.002/jaw")).gameObject;
			JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync;
			jawSync.player = ((BodyReplacementBase)this).controller;
			jawSync.initialJawOpening = 0f;
			jawSync.maxJawOpening = 80f;
			jawSync.init();
		}
	}
	public class MRTURNIPHAPPY : HeightAdjustBR
	{
		protected override float ViewOffset => -0.75f;

		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.MainAssetBundle.LoadAsset<GameObject>("Turnip Happy");
		}

		protected override void AddModelScripts()
		{
			GameObject gameObject = ((Component)((BodyReplacementBase)this).replacementModel.transform.Find("metarig/spine/spine.001/spine.002/jaw")).gameObject;
			JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync;
			jawSync.player = ((BodyReplacementBase)this).controller;
			jawSync.initialJawOpening = 0f;
			jawSync.maxJawOpening = 80f;
			jawSync.init();
		}
	}
	public class MRTURNIPSAD : HeightAdjustBR
	{
		protected override float ViewOffset => -0.75f;

		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.MainAssetBundle.LoadAsset<GameObject>("Turnip Sad");
		}

		protected override void AddModelScripts()
		{
			GameObject gameObject = ((Component)((BodyReplacementBase)this).replacementModel.transform.Find("metarig/spine/spine.001/spine.002/jaw")).gameObject;
			JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync;
			jawSync.player = ((BodyReplacementBase)this).controller;
			jawSync.initialJawOpening = 0f;
			jawSync.maxJawOpening = 80f;
			jawSync.init();
		}
	}
	public class MRTURNIPSLY : HeightAdjustBR
	{
		protected override float ViewOffset => -0.75f;

		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.MainAssetBundle.LoadAsset<GameObject>("Turnip Sly");
		}

		protected override void AddModelScripts()
		{
			GameObject gameObject = ((Component)((BodyReplacementBase)this).replacementModel.transform.Find("metarig/spine/spine.001/spine.002/jaw")).gameObject;
			JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync;
			jawSync.player = ((BodyReplacementBase)this).controller;
			jawSync.initialJawOpening = 0f;
			jawSync.maxJawOpening = 80f;
			jawSync.init();
		}
	}
	public class MRTURNIPWHAT : HeightAdjustBR
	{
		protected override float ViewOffset => -0.75f;

		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.MainAssetBundle.LoadAsset<GameObject>("Turnip What");
		}

		protected override void AddModelScripts()
		{
			GameObject gameObject = ((Component)((BodyReplacementBase)this).replacementModel.transform.Find("metarig/spine/spine.001/spine.002/jaw")).gameObject;
			JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync;
			jawSync.player = ((BodyReplacementBase)this).controller;
			jawSync.initialJawOpening = 0f;
			jawSync.maxJawOpening = 80f;
			jawSync.init();
		}
	}
	public class MRTURNIPBLANK : HeightAdjustBR
	{
		protected override float ViewOffset => -0.75f;

		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.MainAssetBundle.LoadAsset<GameObject>("Turnip Blank");
		}

		protected override void AddModelScripts()
		{
			GameObject gameObject = ((Component)((BodyReplacementBase)this).replacementModel.transform.Find("metarig/spine/spine.001/spine.002/jaw")).gameObject;
			JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync;
			jawSync.player = ((BodyReplacementBase)this).controller;
			jawSync.initialJawOpening = 0f;
			jawSync.maxJawOpening = 80f;
			jawSync.init();
		}
	}
	public class MRSOUP : HeightAdjustBR
	{
		protected override float ViewOffset => -0.4f;

		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.MainAssetBundle.LoadAsset<GameObject>("Soup");
		}

		protected override void AddModelScripts()
		{
			GameObject gameObject = ((Component)((BodyReplacementBase)this).replacementModel.transform.Find("metarig/spine/spine.001/spine.002/spine.003/spine.004/spine.005/jaw")).gameObject;
			JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync;
			jawSync.player = ((BodyReplacementBase)this).controller;
			jawSync.initialJawOpening = 85f;
			jawSync.maxJawOpening = 70f;
			jawSync.init();
		}
	}
	public class MRGHORE : HeightAdjustBR
	{
		protected override float ViewOffset => 0f;

		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.MainAssetBundle.LoadAsset<GameObject>("Ghore");
		}

		protected override void AddModelScripts()
		{
			GameObject gameObject = ((Component)((BodyReplacementBase)this).replacementModel.transform.Find("metarig/spine/spine.001/spine.002/spine.003/spine.004/spine.005/jaw")).gameObject;
			JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync;
			jawSync.player = ((BodyReplacementBase)this).controller;
			jawSync.initialJawOpening = 273f;
			jawSync.maxJawOpening = 240f;
			jawSync.init();
		}
	}
	public class MRGENGAR : HeightAdjustBR
	{
		protected override float ViewOffset => -0.8f;

		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.MainAssetBundle.LoadAsset<GameObject>("Gengar");
		}
	}
	public class MRZED : HeightAdjustBR
	{
		protected override float ViewOffset => 0f;

		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.MainAssetBundle.LoadAsset<GameObject>("Zed");
		}
	}
	public class MRRAVEN : HeightAdjustBR
	{
		protected override float ViewOffset => 0f;

		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.MainAssetBundle.LoadAsset<GameObject>("Raven");
		}

		protected override void AddModelScripts()
		{
			GameObject gameObject = ((Component)((BodyReplacementBase)this).replacementModel.transform.Find("metarig/spine/spine.001/spine.002/spine.003/spine.004/spine.005/jaw")).gameObject;
			JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync;
			jawSync.player = ((BodyReplacementBase)this).controller;
			jawSync.initialJawOpening = 275f;
			jawSync.maxJawOpening = 260f;
			jawSync.init();
		}
	}
	public class MRSTEELE : HeightAdjustBR
	{
		protected override float ViewOffset => 0.3f;

		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.MainAssetBundle.LoadAsset<GameObject>("Steele");
		}

		protected override void AddModelScripts()
		{
			GameObject gameObject = ((Component)((BodyReplacementBase)this).replacementModel.transform.Find("metarig/spine/spine.001/spine.002/spine.003/spine.004/spine.005/jaw")).gameObject;
			JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync;
			jawSync.player = ((BodyReplacementBase)this).controller;
			jawSync.initialJawOpening = 270f;
			jawSync.maxJawOpening = 250f;
			jawSync.init();
		}
	}
	public class MROATCHAZZ : HeightAdjustBR
	{
		protected override float ViewOffset => -0.5f;

		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.MainAssetBundle.LoadAsset<GameObject>("Oatchazz");
		}
	}
	public class MRMOSS : HeightAdjustBR
	{
		protected override float ViewOffset => -1f;

		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.MainAssetBundle.LoadAsset<GameObject>("Moss");
		}
	}
	public class MRSTEELEANCIENT : HeightAdjustBR
	{
		protected override float ViewOffset => 0.3f;

		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.MainAssetBundle.LoadAsset<GameObject>("SteeleAncient");
		}
	}
	public class MRLUIGIPLUSH : HeightAdjustBR
	{
		protected override float ViewOffset => -1.5f;

		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.MainAssetBundle.LoadAsset<GameObject>("LuigiPlush");
		}
	}
	public class MREEVEE : HeightAdjustBR
	{
		protected override float ViewOffset => -1f;

		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.MainAssetBundle.LoadAsset<GameObject>("Eevee");
		}

		protected override void AddModelScripts()
		{
			GameObject gameObject = ((Component)((BodyReplacementBase)this).replacementModel.transform.Find("Jazz/spine/spine.001/spine.002/spine.003/spine.004/spine.005/jaw")).gameObject;
			JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync;
			jawSync.player = ((BodyReplacementBase)this).controller;
			jawSync.initialJawOpening = 270f;
			jawSync.maxJawOpening = 253f;
			jawSync.init();
		}
	}
	public class MRGUGGLET : HeightAdjustBR
	{
		protected override float ViewOffset => 0f;

		protected override GameObject LoadAssetsAndReturnModel()
		{
			return Assets.MainAssetBundle.LoadAsset<GameObject>("Gugglet");
		}

		protected override void AddModelScripts()
		{
			GameObject gameObject = ((Component)((BodyReplacementBase)this).replacementModel.transform.Find("metarig/spine/spine.001/spine.002/spine.003/spine.004/spine.005/jaw")).gameObject;
			JawSync jawSync = gameObject.AddComponent(typeof(JawSync)) as JawSync;
			jawSync.player = ((BodyReplacementBase)this).controller;
			jawSync.initialJawOpening = 273f;
			jawSync.maxJawOpening = 240f;
			jawSync.init();
		}
	}
	[BepInPlugin("com.Nanalands.PikompanySuits", "PikompanySuits", "0.1.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		public static ConfigFile config;

		public static ConfigEntry<float> voiceSensitivity { get; private set; }

		private static void InitConfig()
		{
			voiceSensitivity = config.Bind<float>("Voice Sensitivity For Pikompany Jaws", "Sensitivity Value", 10f, "Number from 5 to 20");
		}

		private void Awake()
		{
			//IL_01d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01dc: Expected O, but got Unknown
			config = ((BaseUnityPlugin)this).Config;
			InitConfig();
			Assets.PopulateAssets();
			ModelReplacementAPI.RegisterSuitModelReplacement("Jazz", typeof(MRJAZZ));
			ModelReplacementAPI.RegisterSuitModelReplacement("Hazedog", typeof(MRHAZEDOG));
			ModelReplacementAPI.RegisterSuitModelReplacement("Iris", typeof(MRIRIS));
			ModelReplacementAPI.RegisterSuitModelReplacement("Turnip", typeof(MRTURNIP));
			ModelReplacementAPI.RegisterSuitModelReplacement("Turnip Happy", typeof(MRTURNIPHAPPY));
			ModelReplacementAPI.RegisterSuitModelReplacement("Turnip Sad", typeof(MRTURNIPSAD));
			ModelReplacementAPI.RegisterSuitModelReplacement("Turnip Sly", typeof(MRTURNIPSLY));
			ModelReplacementAPI.RegisterSuitModelReplacement("Turnip What", typeof(MRTURNIPWHAT));
			ModelReplacementAPI.RegisterSuitModelReplacement("Turnip Blank", typeof(MRTURNIPBLANK));
			ModelReplacementAPI.RegisterSuitModelReplacement("Soup", typeof(MRSOUP));
			ModelReplacementAPI.RegisterSuitModelReplacement("Ghore", typeof(MRGHORE));
			ModelReplacementAPI.RegisterSuitModelReplacement("Gengar", typeof(MRGENGAR));
			ModelReplacementAPI.RegisterSuitModelReplacement("Zed", typeof(MRZED));
			ModelReplacementAPI.RegisterSuitModelReplacement("Raven", typeof(MRRAVEN));
			ModelReplacementAPI.RegisterSuitModelReplacement("Steele", typeof(MRSTEELE));
			ModelReplacementAPI.RegisterSuitModelReplacement("Oatchazz", typeof(MROATCHAZZ));
			ModelReplacementAPI.RegisterSuitModelReplacement("Moss", typeof(MRMOSS));
			ModelReplacementAPI.RegisterSuitModelReplacement("SteeleAncient", typeof(MRSTEELEANCIENT));
			ModelReplacementAPI.RegisterSuitModelReplacement("LuigiPlush", typeof(MRLUIGIPLUSH));
			ModelReplacementAPI.RegisterSuitModelReplacement("Eevee", typeof(MREEVEE));
			ModelReplacementAPI.RegisterSuitModelReplacement("Gugglet", typeof(MRGUGGLET));
			Harmony val = new Harmony("com.Nanalands.PikompanySuits");
			val.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.Nanalands.PikompanySuits is loaded!");
		}
	}
	public static class Assets
	{
		public static string mainAssetBundleName = "pikompanybundle";

		public static AssetBundle MainAssetBundle = null;

		private static string GetAssemblyName()
		{
			return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
		}

		public static void PopulateAssets()
		{
			if ((Object)(object)MainAssetBundle == (Object)null)
			{
				Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
				using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
				MainAssetBundle = AssetBundle.LoadFromStream(stream);
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}